
A new life awaits in Honeywood! Build a thriving community that will last generations in this cozy farm simulator. Farm, socialize, make friends, cook, craft, forage and uncover the secrets of the island! If someone doesn’t want to be friends? There are always other means.
Modeled estimate, not a reported figure. How we estimate →
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About

A new life awaits you in Honeywood! After washing onto the island's shores, you'll find yourself the newly minted owner to a humble plot of land. Pull up your sleeves, grab your tools, and get to work building a farm that will last not only a lifetime, but span generations!
Echoes of Plum Grove is a casual, cozy farm simulator where your decisions have consequences! What to plant, what to stock for the winter, and who to befriend will shape not only the town of Honeywood, but the island itself.

Winter brings new levels of danger to players. With your very survival at stake, you'll have to work your land, fish the sea, cook meals, craft, forage, and more to ensure you make it through the cold season. Should you neglect to prepare, your lineage could end before anyone can uncover the island's secrets.
While your main focus should be on survival, the town of Honeywood puts its best festive foot forward with many celebrations taking place.

Honeywood may be a cozy hamlet, where the people are the heart of the town. Everyone who lives on the island has their own schedules, jobs, traits, hobbies, and children.
Work together with your fellow townsfolk to forge an even greater community - or just get them out of the way with harsh words and drastic measures.

Building relationships is at the core of Echoes of the Plum Grove. As you grow your family tree and your original character perishes, you'll find yourself playing as someone else within your family!
While building relationships is crucial to your experience, take time to explore the island. There are many mysteries to uncover. Some say there's a witch that lives on the island and brings to town strange items. Others swear they've heard something coming from the bay. A few wonder what exists at the bottom of the mines. Adventure to the edges of the island to see what Echoes of Plum Grove has in store for you!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i really like this game. often it reminds me of stardew valley but it has the features i actually craved stardew would have like children that actually do things. your kids can be apprentices, go to school, or help on your farm. i love how its generational instead of just staying with the same people who don't age at all for years on end. i am a bit sad that this game doesn't get as much publicity as stardew valley does and i love the art style so much. its simple and sweet but also chaotic and cozy depending on the gameplay and though it normally starts out the same every save you make it will always have different results as new kids are born to replace the main townfolk. i hope this encourages more people to give this game a chance
An adorable game with a craft paper aesthetic. Players familiar with farm sims will fall into the rhythm of this game easily enough. Resources spoiling in your inventory is a unique mechanic that changed how I usually play these games. No longer can you so easily hoard crops and foods, so you are incentivized to use or sell the items before they rot. The early game also incentivizes you to rely on the villagers around you to make quick progress rather than crouching at your farm for days on end like a hermit. If self-reliance is important to you, it can be done either slowly early or perfectly well by the late game. I had probably the most unlucky run of this game. In summer of the first year, small pox flooded the village. The entire final week of the season was nonstop funerals. Shortly after, as my character was pregnant with their first child, their husband (whose previous spouse died of the pox) died of consumption- not that I knew that was what I was at the time because I hadn't seen the symptoms before. My farm animals also had a rash of spontaneous deaths, not from old age, but somehow from lack of feed. I suspect that when I moved the barn, the stack of feed I had for them disappeared. Not suspecting I was out of feed, I did not even check the trough, nor did my animals have any kind of notification of their condition. One day, they just vanished, leaving me to piece together what happened to them. I do wish there had been some kind of unhappy moodlet or something that indicated they were starving without having to manually check their condition menu. This set me back on my farm pillar progress dramatically which resulted in me completing the game with the original character's son, the one who was born on a blood moon with a deceased father. Appropriately, I had named him Mordecai. Overall, this game is charming, and I will likely come back to it eventually, but for now I am ready to be finished.
Of all the farming sims I’ve played, this one has truly stolen my heart. The cozy art style paired with the warm lighting creates such a comforting, inviting atmosphere. What really sets this game apart for me is the marriage, children, and generational gameplay. There’s something deeply rewarding about watching your family and homestead grow and evolve over time. I became genuinely attached to the villagers, formed meaningful friendships, and even felt sadness when characters passed away, which made the world feel remarkably immersive and alive. Few cozy games have made me this emotionally invested. What keeps me so hooked is the progression and sense of accomplishment. Unlike many cozy games where wealth comes easily, making money here is a genuine struggle at first. You have to work hard, learn the systems, and slowly figure out how to make the economy work in your favor. That challenge makes finally succeeding feel so much more rewarding. I love building a life and legacy from the ground up through patience, hard work, and generations of growth.
My sister love this game, she plays it on my account everyday. She said it can reproduce so 10/10
muito bom, dar para deixa com tempo ou não o jogo de pescar e tem como desativar também, dar para parar o envelhecimento e como não ter doenças doenças! muito bom, até agora roda tranquilo na minha placa de vídeo Intel 4000... só desativei nevasca e abaixei a qualidade gráfica... continue assim, stardew valley parou de rodar no pc por conta da placar de vídeo e procurei outro jogo para lidar com as minhas crises de autismo... o suporte do stardew não ajudou e acho que o suporte deste jogo é melhor, espero
冲着画风买的,没想到玩法如此原始,没玩几天就觉得重复得严重,一般般吧,没有很让人眼前一亮的设计,走路太慢都把我玩困了……
너무재미나다
:)
Cute and lovely, can play this for hours!
This game is more addictive than Stardew Valley. I said it. Characters get married and die, so don't lose out on happiness with your desired beau! Quests keep me engaged and playing extra day(s) to get that *one* more item I need. I'm already almost 20 hours in at 3 days of owning it, which might be low for some, but alot for me (w/spouse, pet, a life?!). I'm cutting work early just to play this!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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