
Echo of the Wilds is a puzzly narrativy adventure, featuring randomised wilderness survival. Explore and survive this mysterious tale of wilds. Gather resources to build gear and sustain yourself, learning new skills, lore and the intertwining interactions between the various areas, seasons, and weather.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a weird game in a good way.
Fun :).
Love this game <3
absolutely fantastic game, kept genuinely enraptured for weeks.
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] Echo of the Wilds is a game developed and published by caiys The game offers some nice graphics and a beautiful aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges The game does suffer with some repetitiveness at certain areas of the game but a fun game nonetheless and ends just at the right time Echo of the Wilds overall, however, is a fun game to play, yet sometimes repetitive and it does get boring if being played for a long time, but is a good survival game to play in short bursts! [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
couldn't really get into it
Kind of weird at first but give it some time and it grows on you. Simple but interesting.
Echo of the Wilds is a tricky game to review. It's a mixture of a survival game, a time management game, an adventure game, and a kind of metaphysical-lite experience. It doesn't really have an easy comparison point in other games to label it as 'like x'. That said, I really enjoyed the game--I'd played it during early access days when it could get very esoteric and obscure, but it holds together very well in its final product. It's an experience. I love that it doesn't handhold you through discovering its ins and outs... it's one of very few games out there these days that rewards intuition, trial and error, and a genuine sense of exploration and discovery. Even minute discoveries feel meaningful and 'achieved'... kinda like those early moments in Minecraft, way back when. Overall, you're trying to survive day-to-day in nature, with so many 'time points' to spend per day exploring or securing resources, and the eventual passing of the seasons to contend with. Beyond that, you're trying to figure out why and what you're trying to survive, and what the purpose of your situation is. I won't say that the answer is especially deep or complex, but the process is quite nice and ultimately rewarding. It's an excellent playthrough if you're looking for a survival-puzzler-adventure, or just something quite different from the mainsteam genres of gaming these days. I appreciate that the developer stepped out there a bit with his ideas. A final comment, for those of you familiar with survival genre mechanics: play the game on survival and not 'story'--it's a better challenge without sacrificing any of the game elements--and likely how the game was originally intended.
This game is truly a hidden gem, it's a little quirky survival game with lots of mystery and fun puzzles. One of the smaller games that I wish for a sequel or DLC.
I am really enjoying the haunting, delightful feel of this game. There's a lot of layer discovery and a generally satisfying loop centred around managing your resources and planning your day (carefully!). I wish the inventory was a little bit more forgiving, especially once you die and have to repeat the same steps again as it gets a bit tedious. But overall really enjoying this game and would recommend it (it has some vague Sword and Sworcery feels).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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