
A new EDF adventure begins! Only this time, the action unfolds in a parallel world where the Earth is made of digital blocks. This world has befallen into chaos, as the once peaceful square Earth has been shattered into pieces. Shape aside, it is an Earth nonetheless which needs to be defended.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 803reviews | 81% | — | $683.5K |
| $39.99 | 1.5Kratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the lack of local CO-OP Killed this game for me, as i wanted to play it with my young boys.
Finished mission 31 and got an achievement for completing 10% of the story 0_0
地球防卫军早教版,EDF要从小抓起
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
達成度100%まで遊ばせていただきました、非常に満足度の高いゲームです。 しかしこのゲームの素晴らしさを全て語ると途方もない文字数になるため、最も伝えたいことをひとつだけ書かせてください。 [h1] 武器アーマー拾いが不要になって滅茶苦茶快適 [/h1]
If you can get this game on sale it is a decent little bit of fun, but if you feel the need to 100% games this one is a straight 1/10. You have to play through every mission 5 times over and get all of the characters and weapons which is just a bunch of mission resetting. Also there is 1 co-op achievement so you either have to find someone else who has the game or buy it for someone else to get that :)
Geez!. How many missions this game has?
just doesnt feel like a modern edf game, its a little bit too kid like, the voxels, violently vibrant colors. the bad voice acting is one of earth defense force's staples, you know that they dont take it serious but it feels like they did with this game. its a good game. just not an earth defense force game
EDF! EDF! EDF!
本編のEDFと同じと思わないほうがいいですね。後悔することになります。 操作性が悪すぎで、クセの強い操作方法を覚えないと満足に移動もできない。 チュートリアルはレンジャーから始まりますが、操作しても初期の場所から動きません。 最初はバグとしか思えない移動の遅さを感じます。 しかしこれは調べたらバグではないらしく、まずコントローラーのスティックを倒すと、速度ゼロから気付かないレベルで徐々に加速が始まっており、そのままずっと1方向にレバーを倒し続けていれば徐々に動いていく仕様になっています。 また、移動の途中でカメラ視点を動かすと加速がリセットされ、最初の速度ゼロ状態に戻ります。 移動するには再度そこから1方向にレバーを倒し続け、加速するのをのんびり待っていないといけません。 これが死ぬほどストレスです。足に重りでもつけているのか?と思います。 そしてカメラ操作が止まってから数秒経たないと、武器も撃てないようになっています。 こういうよく分からない仕様があるため、EDF本編ではレンジャーの基本だった引き撃ちがまったく出来ません。あとマウスの戻る、進むボタンにキー操作を割り振れない。 なんでこんな操作感なのにレビューが好評なのかまったく理解できません。 私はスタートして3分で返金申請しました。 EDFシリーズが大好きだっただけに、非常に残念です。
I'd recommend skipping this one and moving to 2nd game (or whatever the latest one is at the time of reading). Mechanically and visually this game is cool, but 2nd game is the same game, just improved. [list] [*] Multiplayer is dead, so you're missing half the charm. [*] I doubt many people will want to play this game twice (mostly because nothing much changes) [*] It lacks difficulty until you unlock it (locked difficulties are a mistake), and you'll be unlocking it solo in this game. It just feels bland when not even the dumbest mistakes are punished. [/list] I think the biggest strength/weakness is the balance of units/weapons. Some of your finds to be very good and many will be boring. I think for this system to shine the game needs higher initial difficulty so players can actually feel the value of stronger units/weapons. For instance the concept of collecting characters is initially cool, but about half of all characters are recolored duplicates with slightly different stats (everything else the same). Many of the remaining half have duplicate abilities. For example: 2 characters have different dodges with similar cooldown, but one is faster and has longer distance. There's a 3rd one with slightly longer cooldown, but even faster and more charges. One of them is clearly useless, but the other 2 don't feel better (apart from getting around faster) because the game's difficulty doesn't set up any threats for dodges to be useful against. You can also see it as a strenght, because this makes it more kid-friendly.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $235.3K | 234 | 89% | $49.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $278 | 2 | 100% | $5.99 | |
| $0 | 73 | 89% | Free | |
| $13.2M | 100K | 88% | $9.99 | |
| $23M | 29.7K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $683.3K | 4.1K | 92% | $7.99 | |
| $683.7K | 1.1K | 76% | $24.99 | |
| $683.9K | 2.6K | 91% | $9.99 | |
| $684.2K | 2.3K | 94% | $17.99 | |
| $684.3K | 1.1K | 84% | $14.99 | |
| $684.5K | 2.5K | 79% | $12.99 |