
Solve an impossible murder case in the far-flung future in this VR & Non-VR investigation action adventure! Multi-awarded title DYSCHRONIA: Chronos Alternate - Dual Edition contains all three episodes from the acclaimed trilogy.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
這間VR遊戲 基本上都買 (體驗都還不錯) 已VR視角 更加融入劇情情境~! 又有繁中 雖然還沒玩完 先給推一個~~~! (先來躺一輪再說
GRA TA STOJI CZYTANIEM GŁOWNIE gre odpalcie zarówno na vr jak i deskoopie a fabuła jeewt o tym ze zostało popełnione morestwo które wogukle nie powinno sie staci wienc bedziemy skakacio i roziwzywaci ta zagadke powiem tak gra okej ale bardziej bympolecma ja braci ty lko jak bedzie na jekis wyprzedazy bo jestr okej ale szczenki neiurywa ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
There is a game breaking bug in non-VR mode, and the dev has known about this bug for 2 years as of the time of writing, I don't know how to say but I cannot recommend this game until the bug is fixed.
我特意挑没有打折的时段买了一份,同时给朋友们买了两份。不是因为游戏好玩,而是对这个工作室的惋惜。 东京时笼,阿尔特斯超越时空,虚时异境:迷离时空。理论上是到目前为止唯三的VR 视觉小说+类游戏。还都是这个工作室做的。该说是属于日本工作室天生对于视觉小说的喜爱还是无人望其相背的种族天赋,这三作都是精品,弹丸论破级别的。 然后这工作室不干了,开始对着欧美Alpha世代狠狠输出,先是造了个Brazenblaze,Steam平台销量就不说了,连主战场Oculus都一团糟,主创说着靠youtube tiktok短视频平台裂变病毒营销,好吗,一看发现播放量时空三部曲比其他游戏加起来高了一个数量级。后来直接摆烂,屁大点公司还分出来个Bazooka工作室做一堆低幼游戏,靠短视频开头大吼大叫招揽客源。 制作一个服务性游戏,到最后赛季更新新皮演都不演了,换个色上架接着卖... Discord Chronos官方服务器强行改名BrazenBlaze,老粉丝被你们赶到一个要在浏览器里F12才能找到的频道,现在呢?整个服务器都鬼服了全是垃圾广告,连必吃榜愤怒劳保家长抱怨都没了,就这个老Chronos自留地还在天天聊剧情,连他妈的同人游戏都做出来了。 现在这个公司在干嘛?改接日本政企外包做VR招聘会,发布会之类的噱头营销了,且不论我怀疑一群平成甚至昭和年代的西装老人在会议室里谈风马牛不相及的银行业务还带着VR头显是什么逆天行为艺术,搞不好又是税金小偷看办公桌里软盘太多搞出来的似懂非懂层层加码的数字化卡夫卡笑话... 副业替人发行游戏,我真的怀疑发行这些莫名其妙的PC移植VR游戏能不能真的赚到大米,搞得我都想应聘你们公司恨铁不成钢... 你真不知道大家是图个啥来玩你的游戏的啊...不就是图你这VR独一份的二次元视觉小说+ADV体验,中国欧美东南亚哪个公司做的过你们啊... 不指望你们做任何VR游戏性,哪怕是消消乐的ADV也会大批大批的玩家买账,不指望你们拳打Alyx脚踢Theroom(虽然Theroom也是路边一条),你们就好好当个VR界的WSS Playground或者Spike Chunsoft,玩家百分之百会买账的。 附上PC配置,话扔这了,下一款VR ADV,照样买一份送两份
VR 뽕뽑게 해준 게임...
IzanagiGames和MyDearest联合开发的VR游戏《虚时异境:迷离时空》,游戏最初在22年9月首发于Oculus Quest 2和PS VR2平台,先后共计推出3章。23年11月在NS平台发售了合集《虚时异境:迷离时空 最终版》,时隔4个月后又移植到了PC平台,并改名为《虚时异境:迷离时空 双重版》。 [h1] 游戏剧情 [/h1] 在犯罪率仅为0.001%的海上城市“阿斯特拉・克罗兹”,治安者们能够进入居民的梦境世界,通过这种方式阻止犯罪的发生。然而正当男主赫尔进行检查官的最后一场测试时,突然发生了严重的突发事件,城市的创建者拉姆福德博士遭到了杀害。于是在正式上任特别监察官后,赫尔的第一个任务随之而来,也就是这个棘手的案件。在助手莉莉的协助下,赫尔开始利用介入梦境和记忆回溯等手段搜集证据,开始着手调查幕后黑手的真实身份。 [h1] 主要玩法 [/h1] 和MyDearest的早期作品相比,本作在VR视觉小说的玩法上加入了更多的探索元素,以及更加多样的交互模式。解谜的过场主要通过抓取、投掷、下蹲等基础动作,不过推动剧情则需要主角的特殊能力,分别是扩展梦境和记忆潜行。在梦境中可以窥探居民内心的真实想法,回溯记忆则可以观看过去发生在某物身上的事情,除此之外部分场景中还有类似于QTE的小游戏,用于丰富的探索中的交互体验。在收集到足够的证据后会进入审讯环节,这一部分和大多数推理游戏差不多,出示探索中找到的证据即可。 [h1] 游戏体验 [/h1] 在MyDearest旗下的众多作品中,本作的PC版本是目前唯一一作支持非VR模式下游玩的,并且收录了Oculus Quest 2和PS VR2平台3作的全部内容。经过了移植后UI略微发生了变化,文本有了对话气泡,不再是悬浮于空中了。对于一款VR游戏而言,视觉效果一直都是最核心的卖点,在梦境中有非常绚丽的发光鱼群和意识之海,与各类仪器的交互也充满了科技感。不过在非VR模式下移动视角时可能会比较容易晕3D,另外本作在体验上依然还是偏向于视觉小说,交互内容缺乏养成要素,主要还是为推动剧情发展而服务。 [h1] 结语 [/h1] MyDearest的最新作品,加入了更多的交互内容,并收录了三个篇章的全部内容。目前VR视觉小说还是起步阶段,无论是玩家群体还是开发商受众面都比较小,本次移植也十分贴心地支持非VR模式运行。 [quote]欢迎关注[url=https://store.steampowered.com/curator/34829721/]策略游戏[/url] 专注于游戏的闪光点,一起发掘好玩的游戏吧~[/quote]
推理占了很大一部分但是都比较简单,案件也不算很出彩,不过结局有前面两作的水准,让我体验了一个精彩的梦。 个人感觉把推理去了玩家体验说不定更好,这种平淡的案子真的不太行,案件证据链基本都没用上,而且一路都有提示,这样直接做剧情游戏都行了。
This game has criminally few reviews. We don't have many narrative heavy VR experiences which are of substantial length like this is. It's basically like a visual novel in VR, but there's enough basic interactivity and walking around to make it more than like watching an on rails movie from somebody's PoV. But they're largely pretty basic, though just enough to get some engagement such as the menu navigation. If you buy this game, you better be here largely for the story telling experience and feeling like you're a character inside the world. It's very light on gameplay, but there are some puzzles you need to solve and a few key moments where you have to present your investigation evidence sort of like a very watered down Phoenix Wright trial. If you're here for any other reason and expecting high quality gameplay, you will be disappointed. This game isn't for everyone, but if you're into this kind of stuff, like me, you'll love it. Graphically, while the character models look quite good for the style its going for, it's not winning any awards for graphics. But, thanks to the stylized anime look, the simpler graphics actually end up not feeling bad and don't feel as distracting as some other, more realistic games which use the Quest as a basis. If you like the art style, you should find it easy to get immersed in the experience. Without any spoilers, I do think it fumbles a little in the ending on the story telling, but if you like anime styled story telling or visual novels, this is definitely worth picking up. It tells a pretty compelling narrative across an easy 12-14+ hours if you go hunting around for the story relevant collectibles needed to hit the true ending, but hunting for them can get kind of tedious. If you only want to laser focus on the story without exploring some of the world and exploring optional/extra dialog options, you could probably get it done in 10 hours. Which is still an impressive length for a story driven game like this in VR. There's a lot more I could say and I'll probably come back to edit in a longer, more comprehensive review at some point since this is one of my favorite experiences I've had in VR. But with only 41 reviews at the time of this writing, I had to write at least a little something to add a positive review in the meantime.
I would recommend this game, but I have some suggestions for the this game in the latest version ①.UI design looks a litte bit weird. I know you guys designed it this way to match the style of the game, but there's something about the UI that doesn't look very intentional and is a bit spartan. I hope you guys can redesign the UI. ②. I hope you guys can add a save option in the game. When an external event interrupts the current progress of the game, I don't want to re-play some contents before I quit because there is no "active save" option, which is a very annoying thing. By the way, I have experienced this serious problem in the current game. ③. I hope you can to add a "Quick rotation View" feature for the right back button of the gamepad. When the player wants to get a perspective behind them, the right back button of the gamepad has this feature can solve the vertigo caused by using the right joystick for a long time.
東京クロノス、アルトデウスをプレイ済み、ディスクロニア真エンド到達での感想 ■とても良かった点 しゃがめる+移動出来る=下からのぞk しゃがめる+しゃがんでも目で追ってくれる=見下してる感じで見てくれる ■過去2作と違う点に関して 自分で操作する移動とアクションパートとパズルがあります。 ●移動に関して スティックを倒して移動する方法と指定地点にワープで移動する方法があります。 スティックの方が微調整に役立ちますが、VR酔いをする人はキツい点があるかもしれません。 自分は左がスティック移動、右がワープ移動の操作で、メインはワープで微調整したい時にスティック移動していました。 それでもスティック移動の際は目を閉じて移動しました。 ●アクションパート 主に敵の視界に入らないように移動するだけなので特に言う事はありません。 難易度も低めです。(一発でクリア出来たとは言っていない) ●パズル 簡単なパズルなので特に言う事はありません。 ストーリーに直接関わる内容ではないので最悪攻略情報見てもストーリーのネタバレにはなりません。 ■過去2作と似ている点に関して ストーリーに関しては過去作と同様に楽しめました。過去作との繋がりはほぼ無いです。 選択によって死があったり無くなったりするのも似ているかも…? 途中、驚いて「え?」って声に出てしまうこともありました。 ■もっと欲しかった点 犯罪の捜査がメインだからなのか、キャラの深堀りがそこまで無かったので過去作ほど気持ちが入らなかった。 ■総評 いろいろ書きましたが、謎が解けていく感じやラストに向けての疾走感が面白かったので、 過去2作をやった方にはぜひやっていただきたいです。 過去2作をやって無い方はそっちを先にやっていただきたいです。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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