
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.71/day in the week to Sep 15 → 71/day in the week after.
About
Dying Light: The Beast is the next AAA Dying Light game and the best-reviewed entry in the franchise’s history. Packed with more than 40 hours of survival adventure, both in single-player and shared progression co-op, it delivers the most ambitious, modern and content-rich Dying Light experience ever created. Immerse yourself in the expansive open world of Castor Woods and get lost in the scope, atmosphere and innovation of this must-play survival horror.
A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.

"The Beast really is Dying Light 3.” - GamesRadar+
The highest-rated Dying Light game ever, shaped by a decade of Techland’s experience with the series. Everything fans love - immersion, exploration, physical FPP melee combat, grounded parkour, and the iconic day–night cycle - refined and elevated to the next level. A perfect return for veterans, and the ideal entry point for newcomers.

"Kyle Crane Steals The Show And Gives Dying Light Its Best Story Yet" - The Gamer
Dive into a gripping tale of vengeance filled with twists, shifting alliances, and characters you’re never sure you can trust. Follow Kyle Crane’s powerful journey as his fight for justice uncovers reveals dangers far greater than he ever imagined.

"Techland perfectly nailed it, the Beast Mode really makes you feel like you could tear through anything" - WCCFtech
Play as Kyle Crane, a hero with the DNA of both man and beast. Freely switch between two playstyles and face a fierce conflict that lead to the acceptance of the monster within.

"Melee combat is once again a highlight of the game, with heft behind every attempt to take out a zombie, and so many different weapons and modifiers to choose from" - Gamespot
Feel the full force of Dying Light’s most physical combat yet. Your blows land with real momentum, enemies react believably, and your emerging beast-like abilities add intensity without losing the challenge and immersion.

"The night continues to be one of Dying Light’s greatest gameplay" - GamingBIBLE
The distinct experiences of night and day, a signature of the Dying Light series, merge into one unique whole. Explore and scavenge by day, but remember the constantly ticking clock. Because once the sun sets, the night unleashes horrors that leave you with just three choices: run, hide or fight for your life.

"Running, sliding, jumping, climbing, and hopping around Castor Woods is a treat" - Kotaku
Feel the adrenaline rush of best-in-class first-person parkour. Jump from rooftop to rooftop and overcome any obstacle. And when that’s not enough, grab the wheel of an off-road vehicle and ruthlessly tear through hordes of zombies.

"Techland brings its A-game when it comes to crafting a densely interactive, photorealistic world that frequently takes my breath away" - GamesRadar+
Next-gen visuals bring the hand-crafted zombie apocalypse to life. Every detail tells a story of survival. Lose yourself in the majesty of Castor Woods: explore the tourist town, industrial area, national park, farmland, swamps and more. All full of beauty… and decay.

"Playing the game with friends is creating a different kind of experience" - GameRant
Band together with up to three other players in co-op! Brave the dangers of Castor Woods, where you can experience every encounter, every discovery and every twist as a unit with shared progress.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 59.6Kreviews | 87% | #33 | $34.2M |
| $69.99 | 26.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2580 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At a certain point in the game human enemies start perfect dodging and parrying every attack. It makes it unplayable
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #9, worst CN #56 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36/day in the week to Jul 30 → 34/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Traditional Chinese, Simplified Chinese*, Czech, Spanish - Latin America, Japanese*, Korean +5 more
| $29.99−50% |
| 4.4Kratings |
| 84% |
| — |
| not modelled |
| $29.99−50% | — | 94% | #14 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kinda mid honestly, it was fun at first, but i quickly got bored of it, i was like 70% through the game, but i just got tired of it before completing it, it just kind of lacks something the original dying light had, i also don't like how smooth the parkour is, it may sound weird, but i feel like it just has little feedback, you just don't really feel your character moving, i kind of regret buying this
Pelo preço que eu paguei eu não recomendo não. Daqui alguns anos quando tiver 50 reais igual os outros Dying Lights, aí sim. Eu gosto do DL1, mas já não sou o maior fã do DL2. Esse jogo era pra ser uma DLC do DL2, então é basicamente a mesma coisa do DL2, mas, todo mundo já começa com arma e tem um sistema péssimo de carro. Arma sempre foi algo questionável em DL, e aqui já ter logo de começo é zoado. O sistema de carro até agora, sem nenhuma customização, sistema terrível de GPS. Fora isso, encontrei alguns bugs, e o sistema de parkour não tá sendo nada divertido, tá mais me estressando e me fazendo não querer jogar o jogo só por causa dele, sendo que o parkour é literalmente um dos pontos altos do jogo... Joguei algumas horinhas, mas não senti evolução nenhuma no jogo ainda, e não me interessei em querer pegar as habilidades, e nem parece ter tantas quanto antes. "Ah, não jogou o suficiente pra evoluir", já foram 10 horas, eu tenho mais o que fazer da vida, se em 10 horas de jogo continua a mesma coisa, não dá né. Se for pra ser uma experiência demorada, tem que no mínimo ser boa igual One Piece. Sisteminha de virar Besta, okay, legal, mas acho que quebra um pouco o equilibrio. A história até agora, horrorosa, mas todos os DL tem histórias ruins, mas compensam com gameplay, já nesse aqui, a gameplay não tá compensando o suficiente... No fim, se você gostou do DL2, e tá disposto a pagar o preço atual por essa bomba sabendo que vai ficar super barato daqui um tempinho, vai em frente. Se não tá com tanto ânimo assim, dá uma esperada. Mas eu sim recomendo jogar, é experiência DL, só não é a melhor delas. Juntou DL1 e DL2, mas só puxou as partes ruins.
Worst part is night time is unplayable, Volatiles everywhere and you cant kill them even at Max level. So its just constant running or sleep till Day every time...Decent edition to Dying Light but feels a little shallow compared to others (can tell it should have been more DLC related). 6.5/10 maybe wait for sale
I will recommend the game, really fun and i love games like this, but i think they should make dying light 1 things but even better, with more skills, things are a little bit missing. Games has to many rules and limited. Giving the main character lots of cool skills is really sick and lots of them. Also a big con: Never play multiplayer this game if you don't want to ruin your single player exploration survival experience, it has many bugs and bugs your save forever, and you can't do anything about it unless a reroll on a backup save that they allow you to do in case of bugs, losing many hours of playthrough (i lost 6 or 7 doing this and never played multiplayer again, everything was being shown on the map as if i explored them and more bugs like cars respawwning with no fuel etc) There are quite a few bugs on this.. and many of them are a game killing. And again, don't join multiplayer if you want to keep chilling a single player adventure solo. (My keyboard was literally stutering btw, had to swap to a older one, and USB verson. my character coouldn't move many times.) So yeah many very triggering bugs, and many of them are a game killer.
♥♥♥♥♥ ♥♥♥♥♥♥. выпустите нормальную 3-ую часть, а не DLC.
I've enjoyed this game more than Dying Light 2. It's very stable and runs great on my 9800x3d/5070ti.
Esse jogo é uma mistura dos dois [b] Dying Light [/b] , tanto que eu fiquei em dúvida se ele rodaria ou não no meu PC. Porém, com um milagre do [b] FSR (FidelityFX Super Resolution) [/b] , consegui ganhar bastante FPS. Portanto, recomendo a compra caso vocês sejam interessados na franquia Dying Light. Podem comprar sem medo.
ASQUEROSIDAD que el juego no permite adquirir por el igual los puntos del modo bestia, en cooperativo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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