
A unique blend of base- and deckbuilding wrapped in a medieval fantasy universe and humorous plot. Build and defend your towers using magical cards. Win artifacts to obtain immense power. Complete challenges, adapt to RNG and conditions of five worlds to become a master wizard!
Modeled estimate, not a reported figure. How we estimate →
About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, German, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
无聊
годно
Nice unusual fusion of many game mechanics. Appealing pixel graphics, interesting plot development with lot of humor, also nice soundtrack. The interface is intuitive but more suitable for keyboard than for mouse. The goal is to build a tower from blocks that are obtained as cards, tower rooms can be used to add/change cards. Need to manage your dwarfs and defend tower from different type of goblins. The missing part for me is lack of queue of actions, it's not clear what dwarf is dowing what and next action may interrupt current one. Overall interesting game, hard to define exact genre, I'd suggest to try for yourself, especially if it has a discount.
I have just past tutorial, and already in love with the atmosphere. Writing is great, fun and engaging. Pixel art is amazing. Music envelopes you with the mood. I recommend!
I would recomend this game for players who seek to try something new. Graphix are good. I love color scheme and aestetic of magic setting. Sometimes controls need more attention then in usual games.
仔细研究玩还是挺有意思的。
Bit of a mess, hitboxes are very small, controls are awkward and uncomfortable, Text has many spelling and grammatical errors. Still very fun game gameplay wise.
玩法是好玩的,[u]坚持的原因之一[/u]。 剧情推动闯关小肉鸽,剧情、任务又短又无趣。只能期待着剧情推完能不能爽一把大的,[u]坚持的原因之二[/u]。 最严重的问题是矮人ai和卡组设计有问题,经常给你带来[b]无语且无能为力[/b]的[h3]挫败感[/h3]。 坚持了八小时,坚持不下去了
https://youtu.be/x1xvjn7Q1Ck Self proclaimed to be a 'hard' game, much of the challenge is based on raw luck for drawing required elements to even attack back at all forcing too many runs into soft failure from the start.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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