
Build a fortress and try to help your dwarves survive against a deeply generated world. Keep your dwarves happy, grow their community and beware of digging too deeply. The deepest, most intricate simulation of a world that's ever been created.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Prepare for the deepest, most intricate simulation of a world that has ever been created.

Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
Now with beautiful pixel graphics!
Learn the basics with in-game tutorials
A lifetime “living” project - created/updated since 2003, with no end in sight
Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
A new endless hobby, just for you!

The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

This is still good old Dwarf Fortress, but with graphics support and music provided. A few bells and whistles won’t change its essence.
Classic Dwarf Fortress mod-artist Jacob "Ironhand" Bowman collaborated with artists Carolyn Jong and Neoriceisgood to create an all-new sprite pack for the game, which they continue to add to regularly.
Dwarf Fortress also has hours of music in a two-volume soundtrack by Dabu and Simon Swerwer, including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.

Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
Craft treasures and furnitures from various materials
Establish a barony and support the increasingly demanding nobility
Read your dwarves’ thoughts to keep them happy
Build floodgates to divert water for farming, and/or prevent magma mishaps
Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.
Go anywhere! Explore any civilization, earn a reputation, and recruit followers to join you
Experience your fortress and the simulation in a new, more embodied way
Explore mythical dungeons to find magical items, artifacts, and fill your quest journal
Hints of mythology and magic as a start of future simulation enrichment to come
An additional hour of music from Dabu and Simon Swerwer, presented as a second volume of the original soundtrack

The original inspiration for RimWorld, Prison Architect, Minecraft and more.
One of the first video games acquired by the Museum of Modern Art in New York
Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams, and with the support of Kitfox Games since 2020.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这么多年了,依然没有能够超越矮人要塞的游戏。。
Been playing since around February 2016 so add like +4000 hours or so to my steam playtime for a more accurate number. Even in ASCII form this game has been like crack cocaine, keeping me up all night. Telling myself "just one more hour, just one more season, just one more siege." But deep down? I am just lying to myself. You can dig. You will dig. You MUST dig deeper. You will slaughter those filthy goblins off the planet, you must cleanse it. You will unleash the circus and party with the clowns. And you will do it all over again. Because losing is fun.
This is a dwarf game. All craftsdwarfship is of the highest quality. It is encrusted with miasma clouds, tantrum spirals, and carp that will absolutely wreck your fisherdwarf's day. This object menaces with spikes of !!FUN!!, a simulation so deep you can track the emotional state of a single cat, and a learning curve shaped like a vertical cliff. I've been playing Dwarf Fortress on and off for years, and I keep coming back. Not because I've "beaten" it — you don't beat Dwarf Fortress. You survive. Or more often, you don't. And that's the whole magic of it.
This is a no-go for me. The closest possible zoom on the map is way too far away, and the only way to change it is to lower your game resolution and keep hitting F11 to get the game to actually recognize the resolution change. And you have to do it every time you launch the game. I know it seems like a small complaint, but there are lots of other games out there that offer similar simulation experiences with settings that actually work properly. And from what I'm reading, this is just one of many glitches that have been around for a long time and the developer hasn't fixed. Refund requested.
bourgeois bunker fantasy with magma plumbing
Yıllardır içimde ukte olan aradığım oyun tarzı ve detayını sonunda buldum!
Fun but there is a long shallow learning curve. I am glad they put graphics on it. So many details in the simulation.
Homosexual animals (yes, really) and dwarves that look like they are supposed to represent the demographic makeup of a major american city
si
日本語対応は絶望的らしいので、自動的にゲーム内テキストをGoogle翻訳してオーバーレイ表示するツールを作ってみました。チュートリアルとヘルプだけは事前翻訳済みです。 https://github.com/dewfalse/dwarf-fortress-jp-helper/releases
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Core Keeper | $23.9M | 65.6K | 93% | $13.99 |
| Trailmakers | $23.9M | 37.8K | 92% | $24.99 |
| Stronghold Crusader 2 | $24M | 18K | 72% | $39.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |
| SUPERHOT | $24.1M | 40.5K | 92% | $24.99 |
| ROMANCE OF THE THREE KINGDOMS XIV | $24.1M | 15.8K | 63% | $59.99 |
Related
| Ratopia | $3.5M | 4.7K | 88% | $22.00 |
| Judgment: Apocalypse Survival Simulation | $465.4K | 2.1K | 80% | $6.99 |
| Banished | $28.8M | 43.2K | 90% | $19.99 |
| Kingdoms and Castles | $18.5M | 31.3K | 94% | $19.99 |
| Flotsam | $1.9M | 4.5K | 81% | $12.49 |
| Sapiens | $1.6M | 2.1K | 82% | $24.99 |