
Dwarves hunger for gold, and no mountain shall stand in their way! Mine riches, unearth artifacts, and upgrade your dwarves to devour ever-bigger peaks in this whimsical incremental game.
Modeled estimate, not a reported figure. How we estimate →
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About
Dwarf Eats Mountain is a strategic incremental game about devouring mountains for gold. Hire dwarves, deploy war machines, and collect powerful artifacts to build absurd synergies and grow faster each run.
Hurting the mountain physically (and emotionally) is only half the battle—you still have to safely haul the gold home. That perilous job falls to the Runners, who weave through falling rocks, risking their beards to feed the Great Maw!
But beware—the Great Mother won’t give up her treasure easily. The more damage your greedy dwarves deal to the mountain, the more calamities it unleashes upon the wobbling beards below!
Balance mining with hauling your gold home—before the sky falls on your head.
Master the dwarven ways of treasure extraction!
This game is about making numbers go up, but the way you do that is open to your interpretation and ingenuity. At your fingertips:
Many buildings and dwarves, each with various strengths and weaknesses, such as dynamite throwers, ballistas, flamers, laser cannons, spelunkers, runesmiths, brewmasters, bulldozers, gyrocopters and more!
Acquire countless upgrades and cast active rituals to buff your dwarves and their machines
Collect 120+ ancient artifacts and display them in your gallery, each with build-shaping effects
Unlock 96+ prestige upgrades to replay, accelerate progress, and discover new synergies
Spend rare resources like mithril and mountain souls on tough choices
Uncover what the gods have hidden beneath the world spire—and what happened to those who dug too deep
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 57 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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After eating the World Spire, I think this ended up being a rather good incremental game. - Felt kind of slow in the beginning, but started to speed up after an hour or so when I learned some of the systems. - Initially, it felt like there were too many choices since there are very many buildings, each with very many upgrades, and I felt overwhelmed. - I eventually landed on a strategy of optimizing for getting as many Prestige points as quickly as possible on a new run, meaning spending my points on things to get me lots of damage early. That started making the game more fun for me since I felt I was making progress at a better pace. Overall, the game took some time to get used to and find the fun, but there ended up being a good amount of playtime considering the usual size of games in this genre.
хорошее
Less is more. Too many upgrades.
Omnomnomnomnom Tasty mountain
Would be a stronger title if significantly shorter, but enjoyed it enough to complete it. It's got a Gnorp-y flavor.
Fun game. Progression is quite slow, prestige doesn't break the game open immediately so you have to be patient. It's fun to just chill and watch the nonsense unfold on screen like a chaotic aquarium. Ironically it's a great Zen idler with one of the least Zen themes ever. 8/10
Dwarf Dwarf Dwarf
Beards rock <3
Chill. Fun. and has a lot of charm and personality. A solid idle timesink for a great price.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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