
Dwarves hunger for gold, and no mountain shall stand in their way! Mine riches, unearth artifacts, and upgrade your dwarves to devour ever-bigger peaks in this whimsical incremental game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 12 → 5.43/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 22 → 5.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dwarf Eats Mountain is a strategic incremental game about devouring mountains for gold. Hire dwarves, deploy war machines, and collect powerful artifacts to build absurd synergies and grow faster each run.
Hurting the mountain physically (and emotionally) is only half the battle—you still have to safely haul the gold home. That perilous job falls to the Runners, who weave through falling rocks, risking their beards to feed the Great Maw!
But beware—the Great Mother won’t give up her treasure easily. The more damage your greedy dwarves deal to the mountain, the more calamities it unleashes upon the wobbling beards below!
Balance mining with hauling your gold home—before the sky falls on your head.
Master the dwarven ways of treasure extraction!
This game is about making numbers go up, but the way you do that is open to your interpretation and ingenuity. At your fingertips:
Many buildings and dwarves, each with various strengths and weaknesses, such as dynamite throwers, ballistas, flamers, laser cannons, spelunkers, runesmiths, brewmasters, bulldozers, gyrocopters and more!
Acquire countless upgrades and cast active rituals to buff your dwarves and their machines
Collect 120+ ancient artifacts and display them in your gallery, each with build-shaping effects
Unlock 96+ prestige upgrades to replay, accelerate progress, and discover new synergies
Spend rare resources like mithril and mountain souls on tough choices
Uncover what the gods have hidden beneath the world spire—and what happened to those who dug too deep
Genres
Engagement
Reviews
Themes across 248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gets grindy if you want all achievements, 10/10 idle otherwise
ye
Всё-таки неудобный тут интерфейс улучшений,концепт пойдёт
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $462.5K | 686 | 97% | $19.99 | |
| $462.3K | 1.1K | 95% | $14.99 | |
| $462.6K | 944 | 86% | $12.99 | |
| $462K | 639 | 75% | $19.99 | |
| $462.8K | 1.7K | 87% | $14.99 | |
| $461.9K | 955 | 66% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 10K | 95% | $6.99 | |
| $33.7K | 98 | 66% | $6.99 | |
| $11K | 109 | 46% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $980.9K | 8.9K | 97% | $2.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 250 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun Incremental / Idler with a lot of puns. :)
Очень, очень продуманная и интересная.
top macht bock
The mountain(s) that refuse to go down, but you can still fight it anyways.
Torn on whether to recommend this or not. The problem i think is that you quickly reach a point where you are no longer unlocking anything interesting and simply increasing the damage number on all the things you have. Most of my playtime was spent afk to get all achievements.
올업적 하실거면 각오해야함, 승천을 해야하는데 하드리셋이라서 일정테크의 프레지스티 포인트를 제외하곤 다시 해야함. 골드 1억 업적과 골드 10억 업적은 너무 과한 수치여서 포기, 게임 자체는 재밌으나 올업적 플레이타임이 너무 길고, 후반부에 가면 CPU를 너무 많이 잡아먹어서 방치하면서 즐기기에 그다지 좋지 않음.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.