
Assume command of a battle fleet and deploy immediately to the Dust Zone, commander. Our main food supply station has gone dark and the United Earth Nations (UEN) needs to know why in this 4X RTS space sim. Manage your ships, control space stations, and watch your back.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

It's the 24th century and the colonization of space is not going well. Hyperspace opened the door to the stars, but habitable worlds are few and far in between, overpopulation is still rampant, and our civilization's appetite for resources has only increased. For over a hundred years, the incredibly rich Dust Zone sated this endless appetite, jointly controlled by the United Earth Nations and the Zone Mining Cooperative. But humanity’s fighting chance only lasted for a short hundred years.
Now, it has gone dark. Freighters stopped arriving with supply hauls and humanity is facing an unprecedented crisis. It's up to the commander of UEN's finest fleet, to deploy into the Dust Zone, investigate, and solve the supply chain crisis before it spirals out of control. It's time to demonstrate strategic aptitude in a turn-based management mode. Then, head to the front lines and channel your inner commander in intense, real-time space battles.

Command an entire space fleet and survive in the most hostile environment known to man. Secure strategic nodes, harvest the Dust Zone's resources, and expand the fleet to confront the threat to humanity's survival.
Customize each individual ship using a detailed designer. Upgrade every vessel with newly researched hulls, modules, and of course, weapons. Every upgrade matters, not just on the ships themselves.
Complete side missions to unlock additional fleet stations and strategic options. These can provide one-of-a-kind bonuses in battles, from extra build queues to support powers - potentially turning the tide of the battle at hand or even the entire war.

Take command of a custom fleet in intense 4x real-time tactical battles, maneuvering them in a fully 3D combat space.
Employ complex, tactical maneuvers to gain the upper hand and defeat superior foes through cunning and strategic brilliance.
Summon reinforcements and support powers from adjacent sectors to influence the direction of the battle.

Never give up and keep the fight going in the Sector Assault mode to generate a fully randomized starmap, side missions, and enemies, for fresh challenges each time.
Use the robust campaign editor and mod.io integration to create and easily share new campaigns with fellow players and craft personalized challenges!
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 193reviews | 77% | — | $115.1K |
| $6.99−65% | 13ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Given that this game has come from a single developer, for what it is, its great. Has some good ideas and I wish games like Sins of a Solar Empire and Homeworld 3 had done something like them as well. Its genuinely a fun game to play. Had a few game breaking bugs, but it autosaves frequently, so loss of time and effort is minimal. It is also a little short in campaign time, but the essential skirmish mode is great for replayability and the ai is honestly a bit tough lol, which i quite like :) . I am looking forward to more from this developer in adding content and balancing some ships, more bits to add to the ships would be nice .. armour and prop mods would be a want to have I would love to see what the future plans for this are
Great game and graphics.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, French*languages with full audio support
| $6.99−65% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super bon jeu ! Les contrôles sont agréables, l'IA qui rush pas et qui vous laisse le temps de vous installer... Les batailles sont plutôt belles et graphiquement le jeu tient la route. Dans les souhaits : - Plus de race ! J'aime beaucoup les design des vaisseaux Vasari de Sin of a solar Empire 2, une race alien avec ce design serait sympa :) - Un petit re-design de l'interface, certaines parties sont on va dire "brouillones" Donc pour conclure : Si tu aimes Sin of a Solar Empire 2, avec en plus un coté RTS ala HomeWorld => Ce jeu est fait pour toi :) Conseil : Faite le tuto... çà permet de maitriser l'interface...
Like a slightly modernised version of a 2000's space RTS. I found the campaign a bit difficult, partly because I'm not a very good player, but also because there isn't a lot of handholding to show you the most effective strategies, particularly on the 4X map. For example, if you're not maintaining a strong border fleet, and just chasing the "Missions", you will come undone. If you haven't got lots of historic saves, that could mean starting again from scratch, which is a bit frustrating. But then you still do need to complete the "Missions" to progress and to get some free tech unlocks and ships. Hard to find that balance. I haven't played the Sector Assault game mode yet, looking forward to giving that a go. For the price, especially during a sale, this game is well worth a punt. I hope a sequel will be made that fleshes the game out a bit and smooths off some of the rougher edges!
ich empfinde es als angenehm und heraus fordernd ich habs es vor einem jahr schon über die familien bibliothek gedaddelt. konnte es mir beim sale leisten um es zu würdigen
So very underrated. Allows for several hours of playtime through the campaign and the rts elements allow for an added challenge. The procedurally generated option allows for near endless replayability, at least until you get bored of the somewhat short tech tree. (PS, dev man, I'd love me some even bigger ships :3)
A fantastic space RTS with a good 4x mode, let down by seriously compromised enemy AI. In every encounter in 4x mode, all enemy ships will blindly rush toward whichever of your ships is closest and sit there shooting until someone is dead. Scripted missions fare a little better with what I assume are handcrafted events and orders per ship. It's a real pity because this would be a 10/10 for me if the enemy could display even a hint of tactical competence. Also performance suffers severely when multiple graphical ability effects are stacked, meaning that your healing ships become more of a liability than an asset because using ten of them at once will slow a high spec machine to a stuttering crawl. Despite that I still recommend this for what is an audaciously ambitious game for a solo developer.
Great game. Fun. Reminds me of reclaiming the homeworld
nice
X4战略思维和RTS战术布置结合的游戏,思路不错,但内容还是太少了,有可拓展空间,还需要慢慢完善。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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