
A 2d action-packed roguelite about a monkey hero protecting the jungle from the rise of a corruptive power. Explore ever-changing dungeons, fight weird enemies and gear up with lots of weapons and relics you can combine for a new experience every run. Explore, fight, die, and repeat!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dunjungle is an action-packed roguelite about a monkey hero, adventuring into a jungle under the menace of a corruptive power that is transforming its peaceful creatures and destroying everything on its way.

You'll explore continuously changing dungeons through 7 unique biomes, featuring temples, crypts, and other mysterious places, where you'll find all sort of weird enemies and an arsenal of weapons, spells, and relics, granting you a different experience every time you play.


Lots of weapons, spells and relics with unique effects.
Equipment can also be merged with several elements, to create new and powerful versions.
Burn monsters with fire, use ice to slow them down, shock them with thunder, or just get them off you using wind to blow them away!
Mix up your playstyle with more than 30 weapons, 40 subweapons, and 100 relics

Classes to customize your runs
You will unlock several classes with a variety of strengths and weaknesses. You can choose the class before starting the run and play in your preferred style!
A total of 15 classes which have meaningfull impact on how you play!
Dungeons are procedurally generated, made from big collection of hand-crafted rooms.
These rooms are filled with all sort of weird creatures, valuable treasures, dangerous traps, and of course, challenging bosses!

There are no checkpoints in Dunjungle. You die, you start over. Die again, try again!
But don't worry too much. Several things will remain for your next run.
Maybe you unlocked a new weapon? Maybe a new spell? Maybe you saved a trapped character, who will now lend you a hand.
Along your way, you may find characters who are lost, trapped, or maybe just chilling in there. Help them out, and you might become friends!
(Spoiler: A lot of them are monkeys)
More importantly, each time you die, you'll know more about Dunjungle's world, so don't despair, and use what you've learned to get further on your next adventure.
Monkeys!
Irrelevant item descriptions!
Annoying NPCs who think they're better than you!
Weird fishes with legs!
Treasure chests that are actually not treasure chests!
Developed by an ape!
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 750reviews | 96% | — | $301.8K |
| $19.99 | 239ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
還行。7/10
Such a fun game to play ! The music, art style and gameplay really fit the monke gameplay and offers good replayability ! There's lots of builds, weapons and skills but most importantly, MONKE 10/10, unironically
Excellent game so far! Inspired by Deadcells.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, French, German
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
推荐
看老E直播买来玩的,很不错的横板肉鸽,难度比较平衡,没有碰撞伤害好评!手感不错,但跳跃翻滚有点怪怪的(跳跃翻滚会重置掉向前的位移)副武器系统很丰富,一开始总感觉副武器没什么用,但玩到后面冷却叠上来后,副武器也很给力,游戏最优秀的莫过于关卡节奏的把控,过渡的比较丝滑,但遗物属性之间的combo感有点弱,比较好用的也就连击和叠攻速,没有很好玩的叠加效果,肉鸽的深度不是很足,可选的角色也是强就强的离谱,弱的弱到根本不想玩,远程武器拉中之拉,距离近的要死,近战倒是都挺好玩的,几个法杖作用感觉不如副武器的魔法,但总体来说还是蛮不错的横板肉鸽。
It's good, not great, but definitely good. Satisfying mechanics, fun build possibilities, interesting designs. Good job, devs.
actually a very fun game, looking forward to future updates.
The best roguelike since TBOI
한국인들이 많이 알게 되었으면 좋겠다.. 정말 재밌다! goood game :)
推荐手柄游玩,但是手柄适配做的一坨是吧,摇杆如果按左的时候突然按右就会失灵,而且走路经常有卡顿感,而且摇杆不能坠击,必须按十字键,可是老子不喜欢按十字键,还有一点,很基本的,使用手柄时自动隐藏鼠标都不会做吗?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1M | 2.6K | 88% | $16.99 | |
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| $301.9K | 2K | 62% | $4.99 | |
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| $301.2K | 1.1K | 73% | $7.99 |