
DungeonSmash is a simple and addictive game where you break blocks in medieval dungeons. Create your own levels, play the maps of others and receive ratings and prizes.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian
Reviews
I got this on a good discount although somewhat disappointed. What appears to be an interesting arknoid inspired game unfortunately falls apart when you realise you can shuffle your mouse left and right and spam most of this game better than you can play with intent. The level editor component is hard to get excited about when the game is broken at its core. I hope the developers can address this otherwise it seems like another half-baked title that looked promising.
J'ai acheté ce jeu pour son concept intéressant, malheureusement, étant encore en début de développement, il est encore trop buggé (présence de la console pendant la partie par défaut, et pas de musique en jeu). Je demande un remboursement, et je lui laisserait peut-être sa chance plus tard, quand il sera plus achevé... --- Buy this game for its interessing concept, sadly it is still in early developement : Too buggy, no music in game. I'm asking for a refund and maybe I'll retry later, when it will be more finished...
I LOVE BRICKS
Tremendo juego , el editor es muy bueno , muy recomendado :D
Excelent game! I love the 8-bits design, very neat. Nice effects and it is addictive to break those bricks!
Está bastante entretenido, hay alguna que otra cosa mejorable pero en general la experiencia bastante bien, tiene futuro
El juegos es muy bueno, con una jugabilidad adictiva y con una dificultad muy interesante. Parece sencillo pero no es tan así! El editor de niveles es muy bueno! RECOMENDADO!
ES JUEGAZO COMPRALO
buen juego, lo recomiendo
A really cool take on Breakout/Arkanoid. Very nice retro aesthetic.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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