
Dungeons & Vampires- addictive step-by-step role-playing role-playing Roguelike-game with a gothic atmosphere, combining Dungeon Crawler and Clicker mechanics. Teach your hunters to vampires, clearing the way through dangerous procedurally-generated dungeons.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Практически это кликер из худших Багованный интерфейс, пропадающие задания если разнообразят уровни, умения, оружие может и выйдет толк *А если вы хотите подучить все ачивки, то это на годы )
My gambling addict friend said if I post a review and it gets 250 likes and 50 Awards that he will buy me a case of beer, some vodka and 1 kg of lemon So im just gonna leave this here. Мой друг-игроман сказал, что если я опубликую отзыв и он наберет 250 лайков и 50 наград, он купит мне ящик пива, немного водки и 1 кг лимона, так что я просто оставлю это здесь.
Только что прошёл 10й уровень. Последний. И нет, я не волшебник, просто игру заглючило, и она мне отсыпала мильйон кристаллов. Я прокачал всех героев до сотого уровня. Кстати, последний самое дно, и ещё глючный... Всё что вы видели в 1м уровне, увидите и во всех остальных. Кроме циферок на мобах. На игру просто забили, скопипастив 1й уровень и добавив бессмысленных ачивок(глючных), выкатили совершенно сырой продукт в магазин. Впадло было нарисовать больше пяти-шести портретиков, внедрять описание, сюжет там, или чего ещё? А зачем? И так купят. Заставочку на кой-то впихнули в начало, даже озвучили. Кстати, никакого босса в конце нет, никакого разнообразия и чего-либо ещё. Развод чистой воды... Гринд ради гринда и никакого поощрения за труды... Короче, если прошли первую локацию, считайте прошли остальные, я не шучу, они АБСОЛЮТНО идентичны. Встречаются уникальные мобы, обведённые красным, и циферки у них больше, всё. Где-то пять "событий" в одно предложения, которые ни на что почти не влияют, типа - первый ваш удар на 50 процентов сильнее. Полезно, правда? Или - первый удар противника на 50 процентов сильнее. О балансе и интересе не может быть и речи, если, конечно, вам по приколу клацать на квадратики. У меня была цель дойти до 10го уровня и нажать кнопочку НЕКСТ, которая для красоты. Мало ли, думаю, там ещё чего будет. Нет, не будет)
The strategy is not included in the game, it is played more like a clicker with a random factor. Game design reveals that it came from the free-to-play mobile sector. The energy system, daily rewards, progress slowed down so significantly that you need to grind, grind, grind. Even achievements, they all about the grind "Kill 20,000 enemies", "Kill 50,000 enemies", "Collect 300 000 gold", etc. Even though there are no microtransactions in this version, all progress in this game wrapped around the microtransaction system. Not sure how am I supposed to collect crystals for progress if they reset to zero value after each run (successful or not) or after game restart. It's possible only to collect gold. It seems to be bug. Other small bugs included, like double charge for one purchase or not registering your clicks, or not responding to your clicks for a few moments and then suddenly giving bugged response performing an action on the window that you tried to close.
I might have got this game in a bundle or something. Didn't know what it was, small file size had 10 minutes spare, thought i'd try an unplayed game. 2 hours later was still loving it, so addictive little rogue type risk evaluation game. Initially presented with something like a dungeon where you click squares to reveal the next situation and decide on the risk level vs reward and progression is worth it. I didn't think this would be my type of game at all but I can see this being one of my favourite chill out games for a while to come. Such a simple but great design , I'll be coming back to this.
有成就 没中文
Oynadığım en başarılı zindan oyunlarından biri. D&D tarzı board oyunlarını seviyorsanız bu oyunda da saatlerinizi harcayabilirsiniz. Oyundan bahsedecek olursam; Amacınız 10 katlı zindanın 10. katında bulunan vampiri bulup öldürmek. Tabi bunu yapmak için öncelikle her katta bir üst katın anahtarını ve katın kapısını bulmalısınız. Haritanın her noktasını tek tek tıklayarak keşfediyorsunuz. Karşınıza çıkan düşmanları alt ederek oda anahtarları toplayabilir veya loot yaparak karakterinizi güçlendirebilirsiniz. Tuzaklara da dikkat etmeyi unutmayın :) Bunların yanı sıra oyunda 4 farklı sınıfta karakter bulunmakta. Karakterlerin kilidini açmak için elmas toplamalısınız. Zindanlarda kazanacağınız elmas ve altınlarla karakterlerinizi güçlendirmeniz mümkün. Her karakterin 3 pasif yeteneği bulunmakta ve her yetenek altınla 100 levele kadar yükseltilebilmekte. Aynı şekilde karakteriniz de altınla 100 seviyeye kadar yükseltilebiliyor. Oyunda toplamda 10 zindan bulunmakta ve her zindanın güç seviyesi bir öncekinden daha zor. Bu yüzden karakterinizi olabildiğince güçlü tutmaya çalışın. Oyunda başarım görevlerinin yanı sıra kendini 5 saatte bir yenileyen günlük görevler de bulunmakta. Bu görevleri tamamlayarak karakter güçlendirmelerinizi kısa sürede yapabilirsiniz. Saatler harcayabileceğiniz bu oyun için bence market fiyatı gayet uygun. Bi deneyimleyin derim.
Ига не очем
ДнД + кликер.... для фри игры сойдёт, но точно не за деньги
Dungeons & Vampires is, well, the story of my life. Another day, another pile of Russian shovelware garbage on Steam to sort through. This time, instead of an asset flip, we have some half-baked attempt to make a mobile app. This mobile app doesn't seem to have made it to the app stores, but they have QA, so it's completely understandable. Valve, however, doesn't believe in QA, so here we are. This mobile app is supposed to be some kind of "roguelike" dungeon crawler, but in Rogue you had the ability to move around and deep inventory management and other RPG gameplay. Here, it's more like minesweeper. You're presented with a grid and you must tap your iphone screen to reveal the contents of the different squares. Sometimes something nice like an upgrade, or a key, or a door or a wall, and sometimes a monster that you have to tap on to kill. As far as video games go, this is a sad joke. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/flash games. While the artwork itself, while mediocre, might be considered passable, the visual presentation here is negligible, it might as well be a slideshow or a Youtube video. Pac-Man, Space Invaders and Asteroids had more advanced animation and visuals going on than this game does. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. These technical defects push this game below acceptable standards for any modern PC game. Dungeons & Vampires didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for spending 300 of the in-app currency, trivial to get, but less than 30 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 11 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Dungeons & Vampires is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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