
Dungeon World mixes roguelike and sandbox elements while keeping simple gameplay and retro style. Explore procedural worlds, plan your journey, make a family, modify the lands, get old and reincarnate with more world knowledge.
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Languages: English, Spanish - Spain, Spanish - Latin America, Japanese
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SteamDeckの場合は要コントローラー設定 設定例: ・AボタンにReturnキー ・XボタンにZキー ・BボタンにXキー ・十字キーに対応する←↑→↓ 解像度も初期状態だと画面から微妙にはみ出てますが、チュートリアル後に1280x720に変更可能。 ------------- ※不本意な形とはいえ無事勝利?出来たので少し更新 リリース時に購入して寝かせていたら日本語化されたので何度かプレイしてみました。翻訳は結構ガバガバです…ふふふ。 漢字が無いのが逆に味があって好みです。 1プレイは大体40分くらい。自動生成された世界を探索するターン制のゲームです。 本ゲームには時間の概念があり、ゲーム内で規定の日数が経過すると世界がやべーことに。 [strike]やべーことになる世界をなんとかしようと思ってプレイしているんですが、今のところ何とかできてないし何とかできる気がしないな?[/strike]←その後何とかなりました プレイヤーキャラにも寿命の概念があり、日数が経過すると老いていき外見も変化します。 天寿を全うするかライフが0になると成長がほぼリセットされた状態で同じ世界に転生します。世界がやべーことになってなければ。 ※転生後のキャラクターにアイテムを引き継ぐ手段あり ターン制ではありますが、たぶん一部を除いて大体の敵はこちらを積極的に追いかけてくるような感じではないので プレイヤーキャラと敵の間が1マス空いている状態で1ターン待機しても敵が隣に移動してくるというようなケースはほぼ無いです。ただし隣接したらとりあえず殴ってくる。先手を取りにくい。でも逃げるのは簡単。 プレイヤーキャラがあと一撃で倒される状態であと一撃で倒せる敵を殴ると相手は死ぬしこちらも死ぬ。 ゲーム内には15個の目標(マイルストーン)が用意されています。全て達成する必要があるとかそういうものではないですが、ゲーム内ヒントとあわせて達成する過程で世界について学べます。一番重要なヒントは預言者のおじいちゃんの「できるだけ ながく いきのびて」だと思う。[spoiler]若返る方法もありますし[/spoiler]。 早期アクセスだからなのか、そういう仕様なのか、徒歩で侵入できない地形の上にもオブジェクトが生成されます。更に季節的なもので地形が変化するため、運が悪いと徒歩で移動できない地形に囲まれて老衰を待つ以外なくなる状況に陥ることも(3敗) 気球と船は(ほぼ)全てを解決する…! 実績解除の挙動がかなりあやしいです。
Really fun sandbox with high focus on exploration and discovery. The world changes often with short seasons, providing surprises and path changes. Limited inventory and lifespan are an inducement for careful strategizing. Heir system along with buildings and NPCs offer different ways to progress. There's a lot of lore to unlock once you're dead ^^ A run lasts for about 40 mns to an hour. Will update my review as the game evolves.
I've played for just shy of an hour and it seems good so far. I'll update again later. I don't understand it fully yet. It's a bit obtuse, but I think that's due to the extreme minimalist aesthetic. Not a huge deal, but I do wish I could change keybinds though. I'd much prefer to be able to use just the numpad since it's a RL. Anyway, it's only been out a few days but I'd recommend it. Even after 45 mins it's more fun than RLs on Steam I've paid more for.
Dungeon World is a fantasy roguelike with a satisfying main gameplay loop. A single run takes about 30-45 minutes and the world feels like it has a decent amount of secrets to discover. You may die of old age in a hole in the ground with an inventory full of souls. You may repeatedly spawn in goblin encampments and spend a few lives killing them off. You may visit your previous self's family tomb. You will probably love it. Very mature project for an Early Access title that is definitely well-designed.
Pretty fun exploration RL. not crazy about the Mists but i can appreciate its value. gonna update as i go
Lovely, tiny and aventurous. Lots of meaningful mechanics and items coupled with very wonky world generation ends up getting you extremely varied 30-ish minute runs. You may end up playing different games altogether depending on the randomness of the world. Sometimes your only goal is to get a boat so you'll want money and for that you could just sell the souls of goblins you painfully take down. Another world may have easily-accessible mines, which have many treasures inside but it might be tough to find a way out. Maybe you got a lot of HP and want to have a heir to inherit that or you got to accidentaly become a necromancer. Maybe you entered a tunnel that leads into endless darkness and you wander aimlessly until you die of old age. Pretty fun nonetheless.
Zu viele Bugs und scheint nicht gefixt zu werden.
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