
A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #43, worst AU #99 · 14 markets collected
US · last 30 days
About
Dungeon Settlers is a dark fantasy strategy game that combines colony simulation and dungeon crawling. As the leader of an expedition sent by the Guild, your mission is to explore, conquer, and destroy the dungeon which is the source of all calamities. To do so, you’ll need to build a settlement in the barren land and prepare your people for the dangers ahead.
This is a ‘Hardcore Strategy’ game. Train your members strategically by considering their equipment, skills, and traits, then form a party of up to four. In real-time with pause tactical combat with no turn or round limits, analyze enemy traits and patterns to outmaneuver them and achieve victory. But remember once dead, there is no coming back...

Build a settlement in the desolate land, isolated by magical erosion. Design rooms freely by placing walls and doors to meet your members’ needs—create bedrooms and dining areas, and set up a forge with anvils and smelters. Cultivate fields to grow crops. Manage your resources efficiently to survive, and produce rations and camping supplies for the next expedition. Unlock new buildings and equipment through research.

Each member has six major abilities and talents, along with dozens of combat and life-related stats. They also possess various traits based on race, background, and personality—such as a curious Lizardman with a drifter’s past. Recruit promising candidates and help them grow through leveling. Equip them with powerful equipments and carefully build a four-member expedition party with synergistic skill trees such as sword/mace/bow/fire magic.

Combat takes place in real time, but you can pause at any moment to think strategically. Plan your tactics using a variety of effects and mechanics—stun, bleed, burn, provoke, vulnerable, charge attacks, summons, and more. Position your party wisely, exploit enemy weaknesses, and utilize your skills at the right time. Even hopeless battles can be overcome with the right strategy.

Each dungeon expedition is randomly composed, with floors and rooms changing each time. Regions apply different random environmental effects. The deeper you go, the rarer and more valuable the resources become—but so do the threats. You’ll encounter the remnants of magical experiments, such as towering golems or acid-spitting monsters. Secure wood logs, herbs, gemstone veins, and mysterious mandrake. Trade with dungeon merchants, and face ancient tree that demand blood to bear forbidden fruit.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 650 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too little content for price tag in my opinion. I think I would like this title more if the dungeons were take turn. Something about managing 4+ people in combat while doing their skills and watching their stats is a bit too much for me. I like the idea but not the way it is implemented.
現階段(2026/9/8)不推薦任何人買這款遊戲 就算他打到骨折也不推薦 基地要建設 房間要有一定大小才有加乘 但是怎麼樣 初始基地非常小 要擴充基地大小 要先研究 然後去刷材料 一次進地下城只能四人 本來我以為可以一堆人一起下去扁怪 像是地成邂逅那樣 A恭喜 沒有 職業也沒有很平衡 我接下來會嘗試退款 希望能退掉 真心不值得
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 650 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
플탐 7시간 뉴비임. 림월드 좋아해서 하는데 ai들이 멍청한게 눈에 보임. 정발한거 치고 정발게임같진 않음 일단 단점 1. 켄텐츠의 부재 그냥 들어가서 싸우고 연구하고 끝 싸우는 것도 계속 하다보면 피로해지고 하기 싫어짐. 이게 하다보면 뭐 생각지도 못한 이득이라던지 아니면 성장이 있어야 재밌던 말던 하는데 던전 들어가서 뺑뻉이 돌다가 대충 한계층까지 가서 다시 집가는 형식인데 나오는 애들도 똑같고 템도 별로 안줘서 노가다가 심하다고 생각함. 또 연구트리도 몇 개 없어서 플탐이 그리 길진 않을 거 같음. 최고 모드로 하는게 아닌 이상 림월드랑 뭐 다키스트 던전 짬뽕시켜놓은거 같은데 단점만 모아놓고 만든 느낌임 단점2 의미없는 적성 적성인가 뭔가인지 까먹었는데 건축, 연구, 뭐 등등등 이렇게 있는데 적성이 있으면 노동 속도가 빨라지는데 이게 큰 의미가 없음 어짜피 다 할 수 있기도 하고 영지에서 시간을 거의 무한대로 쓸 수 있기 때문에 빨리한다고 해서 좋고 그런게 아님 그냥 하는 시간만 빨라져서 편의성만 높아지지 하면 할수록 단점만 보이지만 그렇다고 장점이 아예 없진 않다고 생각함 몇개 뽑아보자면 rpg의 전통적인 요소들을 잘 집어넣음. 종족이라던지 뭐 특성, 직업같은 어느 rpg나 나올법한 요소들을 그래도 잘 넣어놨다고 생각함. 총평: 아직 사지 말고 6개월 정도 묵혀 놨다 사자. 아직은 완성된 게임이 아니다.
아직 얼엑이라서 밸런스도 맞지 않고, 컨텐츠 볼륨도 작습니다. 노가다성도 심하구요. 하지만 저는 이 게임의 가능성 만큼은 압긍을 줘도 된다고 봅니다. 나중에 창작마당도 푼다고 했으니까, 입맛에 맞게 밸런스 패치도 하기 수월할거구요. 솔직히 지금해도, 24시간은 재밌게 즐길수있는 좋은 게임이예요.
这游戏玩的太累了,玩起来一点都不顺畅。体验实在太糟糕了,至于其他评论说的职业平衡我是还没感受到,因为前期就玩的磕磕绊绊的。对我来说这游戏拉完了
游戏是有好的基础,法师有门槛,法术的释放和回蓝前期也很高。 长矛是个远程,不能做2T。 希望能增加更多技能,和不同技能的联动。恢复手段有点少,前期骨粉少做不到什么药。
絕大多數特質根本噁心人用-80%OO+20%XX這種一堆... 開頭骰人物就知道數值高低跟天賦高低毫無道理只是浪費人時間 人物升2級用最高級祈禱要骰至少30次才有還可以得銘文+升級能力值根本不合理
weiss nicht so recht ... finde das spiel garnicht schlecht ...macht ansatzweise spass ... aber das gedränge voran zu schreiten nervt ... dann dies elendige enrgiesystem was nur dazu da ist einem die nerven zu rauben ... ich mags irgendwie aber das energie gekasper raubt einem den letzten nerv, einstell möglichkeiten gibs nicht dem entsprechend kann man das gameplay nicht anpassen. wenn es so bleibt, ist es für mich keine empfehlung meiner seits
I faked being sick so i could take time off work to play this game.
이 가격에 보장된 플탐이 장점 단점은 어쩔 수 없이 강제된 반복 파밍 뭔가 겜바바와 비슷한 컨셉이여서 재밌게 느낀 것 같기도 개발이 더 진행된 후가 더욱 기대됨
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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