
Demolish walls to grow stronger! DUNGEON RAZE is a high-octane top-down shooter that fuses strategic destruction with exponential power scaling. Smash through the environment with overwhelming, "hyper-inflated" firepower to rescue allies and collect power-ups.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DUNGEON RAZE is an intense power-trip where you don't crawl through the dungeon, you blast through it. Become a destruction magic-wielding witch and reduce every wall and defense system to dust.
Not even the walls of the dungeon can stop you. Tear through the map to hunt down gold, power-ups, and rescue allies. Your firepower vaporizes the dungeon as you go.
Forget grinding for gradual stat upgrades and go for explosive growth. Power scaling that defies logic is achievable within minutes. Watch your projectiles multiply, and your damage skyrocket until even the toughest walls satisfyingly crumble in a single shot.
No one razes alone. Smash through the rubble to rescue imprisoned adventurers and add their firepower to your own. As your squad grows and your inflation peaks, the screen fills with a chaotic storm of magic and munitions that no defense can withstand.
Find out just how much devastation you can unleash:
Speed Raze: How fast can you raze the core? A time-based mode where every second counts.
Eternal Dungeon: No limits, no end. See how far your ""hyper-inflated"" firepower can go in a procedurally generated maze of infinite destruction.
Hard Dungeon: High-difficulty stages filled with tougher walls and enemies, designed to challenge your ultimate power. Encounter special allies and powerful, unknown foes.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.64−45% | 466reviews | 86% | — | $28.1K |
| $6.29−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
粗削りなところはあるものの爽快感がすごい!
peak
350円で遊べることが信じられない ヴァンパイアサバイバーを初めてやったときの感覚に近いはまりかたができる 20時間くらいは十分楽しめるかも
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A "survivors-like" by the director of Half-Minute Hero which comes full circle by adding the dungeon back into the roguelite formula. Along with wanton terrain destruction there is also a speed aspect which keeps the pace engaging: a sort of soft time limit which doesn't end the game but starts spawning waves of overpowering enemies to keep you moving. It's very light in volume and more akin to an arcade game than it's genre neighbors (no meta progression here), but the lower time commitment makes it more attractive to me than those games personally.
던전을 부순다는 컨셉이 신기해서 사봤습니다. 메커니즘은 간단합니다. 던전벽을 부숴서 돈을 얻고 얻은 돈으로 공격수단 업그레이드나 동료캐릭터를 추가하면서 던전내에 위치한, 다음층으로 가는 출구를 찾는 게임입니다. 몬스터를 잡으면 필살기게이지가 차오르며 100% 달성시 강력한 기술이 자동으로 나갑니다. 처음 스테이지 시작전에 '?'로 잠겨있는 항목이 있길래 3개정도 맵이나 스테이지가 있나 싶었는데 클리어 후 해금되는게 타임어택모드랑 무한모드네요 간단, 단순한 게임 저렴한 가격에 휘릭 하기에는 괜찮지만 진득하게 잡고 있기에는 조금 애매한듯..
面白いのですがあっという間に飽きてしまいました。 もう少しボリュームがあるとよかったです。
これは・・・イニシエの戦い・・・ 間違いなく影響受けているだろう作品はかつて日本に存在したフラッシュゲーム 「イニシエダンジョン」ではなかろうか? おお、おお・・・!蘇るぞあの頃の熱き戦い!これはそんな感じのオフラインゲームです さて、ゲーム概要ですが ・WASD移動、コントローラー対応、マウスで標準、自動攻撃 残機制、HP制、体力は後述のパワーアップ要素で回復&加算、ミニ回復(キノコ)アリ 弾幕ゲーと言う訳ではないのですが接触でそれなりに被弾する前提ゲーム進行となります。 ・フロア滞在制限時間有り フロア進行で引き継ぎ&ダンジョン破壊率によってボーナスタイム加算方式(最大100秒) ・パワーアップ要素は攻略深度により貰える☆によりゲーム間引継ぎでスタート前に選択 ダンジョン内で稼いだお金でダンジョン内で個別パワーアップも可能 時間制限アリで一時的パワーアップアイテム有り、バリアや超火力等 ・仲間はダンジョン内のお金で助ける、これも個別パワーアップ対象 ・クリア後のやりこみダンジョンあり ノーマルダンジョンはゲーム説明にある通り30分でクリアも十分可能なので 主にクリア後のやりこみダンジョンがメインゲームとなります(Steam実績もそんな感じ) おすすめポイントはこの短時間で遊べる点でハードモードでも30分ワンプレイ感覚(じっくり進行しなければ)で繰り返し遊べちゃう点 んー?ってとこはその短さゆえに序盤の進行がほぼ固定化されちゃう点で うさ忍(仲間)探しが起点で居なかったらリセットした方が早いってなっちゃうとこ。 まぁ仲間は基本どれも強力なので見つけたら即開放でも問題ないです。 (盾スライムだけ防御要員) んんー?ってとこは残機制なんだけど・・・パワーアップ状況を引き継いでダンジョンの最初からになる点で、逆にこれを利用して1機潰す気でスタートして本番は次で!ってなるとプレイ時間が冗長的に長くなる点 さくさく周回出来るゲームのメリットが潰れてるのがちょっと残念に思いました。 ボス強すぎ問題は・・・フロア内をくまなく探してみて下さい。 見つけた時の嬉しさが強かったのでプレイなさった方が自力で発見した方が良いかな? と、思い、まぁ詳しくは書きませんが弱体化方法があります。 目が疲れる問題は・・・今がまさにソレですね。 レビューでも書いて休憩しましょうそうしましょうw イニシエダンジョンを知る方には間違いなくおすすめ! さぁ貴方もダンジョン破壊の大冒険へ・・・!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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