
Demolish walls to grow stronger! DUNGEON RAZE is a high-octane top-down shooter that fuses strategic destruction with exponential power scaling. Smash through the environment with overwhelming, "hyper-inflated" firepower to rescue allies and collect power-ups.
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About
DUNGEON RAZE is an intense power-trip where you don't crawl through the dungeon, you blast through it. Become a destruction magic-wielding witch and reduce every wall and defense system to dust.
Not even the walls of the dungeon can stop you. Tear through the map to hunt down gold, power-ups, and rescue allies. Your firepower vaporizes the dungeon as you go.
Forget grinding for gradual stat upgrades and go for explosive growth. Power scaling that defies logic is achievable within minutes. Watch your projectiles multiply, and your damage skyrocket until even the toughest walls satisfyingly crumble in a single shot.
No one razes alone. Smash through the rubble to rescue imprisoned adventurers and add their firepower to your own. As your squad grows and your inflation peaks, the screen fills with a chaotic storm of magic and munitions that no defense can withstand.
Find out just how much devastation you can unleash:
Speed Raze: How fast can you raze the core? A time-based mode where every second counts.
Eternal Dungeon: No limits, no end. See how far your ""hyper-inflated"" firepower can go in a procedurally generated maze of infinite destruction.
Hard Dungeon: High-difficulty stages filled with tougher walls and enemies, designed to challenge your ultimate power. Encounter special allies and powerful, unknown foes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
シンプルで楽しいローグライクブロック崩し作品。 ダンジョンの壁を破壊しながらアイテムや仲間を増やして下層を目指すゲームです。 本編のボリュームは少な目ですが、やりこみ要素は充実しており、気軽にプレイできてかつ爽快感がありました。 ドット絵も可愛く、お値段以上に遊べて非常にお得感! ストレス解消にももってこいで、とても楽しい作品でした!
ひたすら破壊モノのシンプルなアクションゲーム それなりの短時間ではあるものの、破壊の爽快感と成長による無双感が味わえる佳作 数十時間は正直厳しいけれど、数時間なら十分楽しめたので値段相応のお勧めとしました 通常・無限・タイムアタックに加えて、ドハマリした人向けの手応え十分なハードモードもあり、コンパクトに纏めつつ、短時間ゲーながらに飽きさせない工夫がなされている とは言え、長時間遊ぶとなるとやはり成長が途中で頭打ちになるのがネック それ故に飽きがくるのも早いため、値段以上の物は期待しない方が精神的に良いだろう ゲームパッドで十分プレイ可能 とにかく無心でボコボコジャラジャラしたい人は是非どうぞ
A little 2D game with a rockin' soundtrack and denpa energy!! It's a simple twin-stick shooter with a very simple concept: destroy anything and everything until you find the exit for the next level. In the first mode, you're actually "introduced" to the potential of that game by challenging the dungeon, having to beat each of its levels until the last boss is killed, and the dungeon itself destroyed. Then you're offered a "time trial", "endless" and "HARD Dungeon". You also get a bit of experience each time you play, letting you unlock little "stars" that help you then prepare better for your next run, allocating them to items and characters and leveling them up in the process. You'll have to understand which block to destroy first, and also learn what each item does and what their worth really are to find quicker and more efficient ways of destroying blocks and killing enemies. Keep in mind that the more blocks you destroy, the more TIME you get for the next level (with a maximum of +100s = 100% of blocks destroyed). A little trick for those who start: anything starting just before getting to the stairs to change level (like your own super laser or the invincibility item) will continue onto the next. So think twice when wanting to get those~ At some point, you'll fine "witches" that will follow you if you kill the boss of the level, and are more powerful than the regular guys you rescue in the dungeon. At the end of it, if you feel a little stuck, keep doing the main dungeon and trying from time to time the "endless" mode, the more stars you get = the easier it will become~ The only issue in a sense would be the visuals that overlap so much with all the explosions and whatnots that it will eventually be very hard to see what's actually happening if you don't focus enough. Obviously for the people that can't look at "kind of flashy" graphics and moving screens because of explosions, I wouldn't recommend the game. Otherwise, it's a really fun little piece of fun with a reaaaaaaaaaaaaaaaaaaaaaaaaaally good soundtrack (YOSHIDA-SAN, try releasing it as DLC pretty please!), it's simple AF and challenging without getting into "I've to be a hardcore Japanese arcade player" to be enjoyable... AND AT A FAIR PRICE TO BOOT. So clearly a big YES for me~
Fajna, prosta arcade gierka, przyjemna, ale jak dla mnie cena nie adekwatna 4-5zł by było spoko. Za mało rozbudowana jeśli chodzi o regrywalność, cebula mnie boli. Jak ktoś chce przetestować i stwierdzi że będzie sobie grał więcej niz 1-2h i gierka ma potencjał na powroty TO LIKE.
peak
A "survivors-like" by the director of Half-Minute Hero which comes full circle by adding the dungeon back into the roguelite formula. Along with wanton terrain destruction there is also a speed aspect which keeps the pace engaging: a sort of soft time limit which doesn't end the game but starts spawning waves of overpowering enemies to keep you moving. It's very light in volume and more akin to an arcade game than it's genre neighbors (no meta progression here), but the lower time commitment makes it more attractive to me than those games personally.
bestes game ever gesehen
ヴァンサバの亜種。攻撃力がどんどん上がっていくのを見るのがみんな大好きだからね。 ヴァンサバよりも積極的に自分で撃ちたい敵、壊したい壁をしっかり狙う必要があるし 敵の撃ってくる弾も結構激しいのでがんばって動かないといけない。 なので結構操作を要求される 良くも悪くも350円って感じだが単調なのはたしかにその通り。 だけどお値段以上の面白さは充分にある。
これは・・・イニシエの戦い・・・ 間違いなく影響受けているだろう作品はかつて日本に存在したフラッシュゲーム 「イニシエダンジョン」ではなかろうか? おお、おお・・・!蘇るぞあの頃の熱き戦い!これはそんな感じのオフラインゲームです さて、ゲーム概要ですが ・WASD移動、コントローラー対応、マウスで標準、自動攻撃 残機制、HP制、体力は後述のパワーアップ要素で回復&加算、ミニ回復(キノコ)アリ 弾幕ゲーと言う訳ではないのですが接触でそれなりに被弾する前提ゲーム進行となります。 ・フロア滞在制限時間有り フロア進行で引き継ぎ&ダンジョン破壊率によってボーナスタイム加算方式(最大100秒) ・パワーアップ要素は攻略深度により貰える☆によりゲーム間引継ぎでスタート前に選択 ダンジョン内で稼いだお金でダンジョン内で個別パワーアップも可能 時間制限アリで一時的パワーアップアイテム有り、バリアや超火力等 ・仲間はダンジョン内のお金で助ける、これも個別パワーアップ対象 ・クリア後のやりこみダンジョンあり ノーマルダンジョンはゲーム説明にある通り30分でクリアも十分可能なので 主にクリア後のやりこみダンジョンがメインゲームとなります(Steam実績もそんな感じ) おすすめポイントはこの短時間で遊べる点でハードモードでも30分ワンプレイ感覚(じっくり進行しなければ)で繰り返し遊べちゃう点 んー?ってとこはその短さゆえに序盤の進行がほぼ固定化されちゃう点で うさ忍(仲間)探しが起点で居なかったらリセットした方が早いってなっちゃうとこ。 まぁ仲間は基本どれも強力なので見つけたら即開放でも問題ないです。 (盾スライムだけ防御要員) んんー?ってとこは残機制なんだけど・・・パワーアップ状況を引き継いでダンジョンの最初からになる点で、逆にこれを利用して1機潰す気でスタートして本番は次で!ってなるとプレイ時間が冗長的に長くなる点 さくさく周回出来るゲームのメリットが潰れてるのがちょっと残念に思いました。 ボス強すぎ問題は・・・フロア内をくまなく探してみて下さい。 見つけた時の嬉しさが強かったのでプレイなさった方が自力で発見した方が良いかな? と、思い、まぁ詳しくは書きませんが弱体化方法があります。 目が疲れる問題は・・・今がまさにソレですね。 レビューでも書いて休憩しましょうそうしましょうw イニシエダンジョンを知る方には間違いなくおすすめ! さぁ貴方もダンジョン破壊の大冒険へ・・・!
2Dシューティングゲームです。 アイテムを強化することによって壁崩しの爽快感は増します。 値段も安く何時間でもあそぶことが可能です。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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