
Buy and sell weapons, armour, potions and more to grow your humble shop. Hire adventurers and send them into the dungeon to collect loot for you. You've got a debt to pay to the king and in order to pay it, you're going to have to buy low, sell high and hope your hired heroes make it out alive.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
It's an interesting setup, but as it stands, it's more of a proof of concept. You experience everything the game has to offer in the first hour and after that it's a runaway grind with uncomfortable inventory UI.
It's a very simple game but I enjoyed it.
「おすすめします」にしたけど、あまり能動的な推薦ではありません。 真面目に一時間二時間やったらすべての要素を解放出来るので、最初の目的の10万Gを貯めるまでの間が虚無になる。 良くも悪くも値段通りと言った所か……。 ちなみに、レベルを上げ過ぎるとバグって勝手にレベルが上がりまくり、100階層でもワンパンになる。 日本語版は無いけど“こう言う系”をやっていたら理解するだろ?ってレベルの英語ばかりである。 ……だから日本語化してないのかな? つまんない訳じゃ無いけど、金貯め終わるまでが虚無過ぎて10万貯める前に飽きてやめそう。 一応じゃんけんのように○○は✖✖に強いと言う要素はあるが、日付が変わると敵の構成が変わるので日をまたいでの攻略はしない方がいい……とも言えないんだよなー。 ダンジョンの階層を連続クリアして行く毎にドロップする金額に何割かのブーストが掛かるので、強くして何階層かクリアした方が金になる。 そして日付が変わって敵の構成が変わって……めんどくさくなってレベルを上げて低階層から上がって行く金稼ぎと階層を上げるのとで変わったりするかも?w
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Hours played at review time, across 38 reviews with recorded playtime.
Very cool idea and execution. Will look for more from Monster Shop Games!
INTERESSANT 1 HEURES, APRES ON TOURNE EN BOUCLE !!
In this game I (and only I) am the boss and I can hire risk-loving adventurers, who I then can send into deep dungeons to fight dangerous monsters and bring home huge piles of loot. That loot will be sorted by me (and only me) and I might cherry-pick some weapons or armors to outfit my oh-so-brave adventurers to increase their chances for survival. But all the remaining loot (plenty of loot actually) will be sold by me (and only me) in my shiny shop, for varying prices in an ever-changing market, to maximize my (and only my) profits. Sounds good? Definitely is. Nice game. Can even be played on Steam Deck.
Few things will greatly improve the game: Ability to sent more then one hero to the dungeon and why restrict equipping when training.
You can pet the cat. And for five bucks, it's a cute little time waster. Despite what others have said, you definitely want a stable of one of each hero - they each have a specialization for gathering (although the archer can gather anything, they focus on gold and it's a crap shoot for any of the chests gathered), so being able to pick and choose helps you immensely. The little narrative snippets are fun too.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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