
Buy and sell weapons, armour, potions and more to grow your humble shop. Hire adventurers and send them into the dungeon to collect loot for you. You've got a debt to pay to the king and in order to pay it, you're going to have to buy low, sell high and hope your hired heroes make it out alive.
Modeled estimate, not a reported figure. How we estimate →
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
A surprisingly additive little game. It keeps you wanting to play more and more. It has a cool graphics style and and catchy music. I can certainly recommend it if you like upgrading characters and loot!
A short and addicting casual RPG that is worth the small asking price but can get repetitive. Some achievements are broken.
Fun game but it's abandonware. There are many bugs in the game for about 2 years now, with one of the being related to achievements. Gameplay wise, it's nice to burn some time or to do as a side activity.
半放置ハクスラゲー 序盤はなかなか面白かったが徐々にバランスの悪さが目立ち始めた ・近接キャラが弱すぎる ・手持ちアイテムは帰還のスクロール一択 ・ダメージアップのOPが乗算の為それ以外の選択肢が無くなる ・アップグレードが全部終わると10万G溜めるまでの間が虚無 書けばまだあるんだろうけど気になったのはこの辺 アプデで化けるのを期待したいゲーム
This game, while lightly addictive, loses that high at the 1-2 hour mark. If not before that. I bought this game on sale and I'm left disappointed about how it all came to a close. Let it be known that I'm certain the developer has abandoned this game as there have been no updates despite the community. I'll start with what I like : -- The concept is really nice, running a merchant right at the dungeon doors and hiring adventurers. Not a new concept mind you but handled well. -- As a connoisseur of pixel games and art this is really a special treat in the category. It's minimal but relevant and while not outstandingly unique it's still quaint. -- Gameplay is simple and even if you take a break the developer included a info page to remind you of what causes what I.E Barbarians are good against Skeleton mobs and in turn more Skeleton mobs mean Barbarian items will be in demand in your shop. Unfortunately the dislikes added up for this game, in my opinion : -- Regrettably, from what I've seen, since release the developer hasn't made an effort to fix the little things regarding the games bugs : you can't finish the achievements as I've been unable to pop one of the hidden achievements regarding the Miner. There are multiple reported leveling bugs in regard to adventurers stuck just with outrageous stats to continue perpetually in the dungeon, which I thankfully avoided. A minor bug I had with the audio during an unlocked survival mode? My music or sound effects would randomly max out without warning. The number of bugs nearly 6 months after release isn't something inspiring. -- If you don't like repetitive games DO NOT GET THIS. About half an hour to an hour in you will see pretty much all there is, save one or two unimportant things. The little trailer they provide on the steam page? That really is the entire game right there. Save one feature that's not anything worth mention it really is it. -- I got excited for Survival mode, something you unlock after completing the main mission of the game. But it's just you running the dungeons in a non-stop rogue-lite way. I kind of wished it was more you weren't going to the dungeon but the dungeon was coming to you! You had to play defense and manage expenses while hiring hero's to both defend the door and go in to defeat whatever is within! It would've been much more interesting then just you scouring with a peephole of vision overhead. Each level is the same size, just tougher monsters. Might as well keep on with the premise of you running things from behind the scenes! -- Due to its repetitive nature I really conked out after a certain point. I'd given up on getting the achievements since a few are bugged and it's a waste of time but in the end after an hour I really just had it running to get to the end. Had a youtube game up and just ran dungeons. I'd say it's a good idle game but to continue each dungeon level you have to click a button so you can't even get up and go away for a few minutes without progress being halted. Thusly you have to, eventually, sit and wait until you earn enough money to beat the game. After you hit 10,000-15,000 money this becomes a chore. [b]You need to make 100,000. [/b] The game's 4.99, base price. I can't recall if I got it on sale frankly but I hope I did. My policy is typically to get twice the amount of hours that I paid for the game in enjoyed time. If I didn't get it on sale it's already a net loss of my time but if I did I don't think it was worth it regardless - I only enjoyed perhaps the first hour or so. Trust the reviews. I wouldn't recommend this one. Sincerely if it doesn't get an update in a years time to fix the bugs I may very well just delete it from my account. Can't have it ruin my completion algorithm (which isn't good but a work in progress).
This is a clicker/idle game. Its okay, but after only 3 hours I don't find it has my attention much. There is one story, one objective, and one slow progression. I can't say it is not a good distraction game if you are doing something else. But it should be free to play, I expected a little bit more. Not much ... but a little. Ex. let me send in pairs or parties of adventurers instead of making them all go solo. Let me unlock a second dungeon or more... lots of opportunities for the game to have multiple faucets so a little disappointing.
If there was a neutral option, I'd choose that, but as it stands, for it's price, it's not a bad deal. Haven't beaten the game yet, but in the first 2 hours, I purchased every shop upgrade and by hour 3, I had purchased all of the cosmetic unlocks. Only new thing to happen in the 3 hours after that was unlocking a gold miner, which pays up money every so often in real time. The gameplay loop is satisfying and it's good for some mindless fun, but I think the end goal of the game is too high a money count and I don't see myself paying it off for at least another 3-6 hours. Still, the humor is great and the pixel art is fantastic. Shame it's so grindy. Update: Finished the game at 8.5 hours. Ending was unsatisfying, but hey, I did it.
Highly addictive, Don't start playing if you have anything you have to do right away, lol.
Really fun.
Très court, peu intéressant, très répétitif
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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