
Create a hero from one of four classes to save Etheria in this 4-player coop Tower Defense Action-RPG. Includes Steam exclusive Portal gun & TF2 familiars!
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Developer Chromatic Games is in love with dark patterns and enshittification to sell DLC/MTX. They're modifying the game to extract money from players with artificial difficulty and P2W interactions. Dungeon Defenders 1 is the only game that has good-will but even then they're ruining it more and more because all their other reiterations have flopped because once again, they're too greedy trying to milk the player into spending money or grinding forever. Treat yourself with respect and don't support this developer. Their customer support is terrible, late game scaling is a mess, and you yourself as a person don't need to play something that will overtime get even more and more P2W/DLC heavy.
This is an amazing game. That they still keep it updated speaks well about the developer. Dungeon defender 1 is far better than Dungeon defender 2.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 852 reviews with recorded playtime.
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Fun game, don't listen to the complaints from sweats with 6000 hours in it. Super fun game to play with friends or even solo
自キャラがストレスを感じないレベルの移動速度になるのに各キャラクター毎に時間が必要です ノロノロと動き回らないといけないから、狭いマップが広く感じてしまうくらい移動が遅い 最初から普通の移動速度でない事が辛かった(そんな調整にする意味が0だから尚更) にも関わらず10時間遊んでいるのは、タワーディフェンスゲームの一つの形としてこのタイトルに興味を持っていたからです 初代「Orcs Must Die!」はこのゲームとほとんど同じ時期に発売されています 2011年代というのはタワーディフェンスの概念を変えて新しいゲームを生み出そうという機運が高まっていた時期だったようで、初代「Sanctum」も2011年の作品 タワーをマス目じゃない自由設置・自キャラでも敵を攻撃可能・ハクスラ要素 これらの要素がまとめて導入された初期のゲームで、尚且つまともな移動速度になるまでのレベル上げが苦にならない方ならお勧めできます
I cannot recommend this game for one glaring reason: Tower Stacking If you look at almost all the guides, YouTube tutorials, wiki's and other resources virtually all the content beyond the very beginning, and especially mid to endgame requires what the player base calls "Tower Stacking." This requires frame perfect playing or downloading a 3rd party script to pull off. So with a decent system that easily hits 120fps multiple frame perfect inputs isn't easy, and the alternative option of downloading 3rd party software is simply unacceptable. No game should require downloading scripts to make it playable. (period) So what is Tower Stacking? For those that don't know, you can only build so many Defense Units per map, and the way the game is balanced one of those Defense Units boosts all other Defense Units in it's "range" making it essentially mandatory for all but the beginner settings. TLDR, "Tower Stacking" means you can place multiple towers on the same location allowing 1 "buff beam" to buff all your towers. Since buff beams cost resources, you usually can't afford multiple buff beams, nor can you afford the physical space to place 12+ towers without causing other issues because the maps are designed with intentional choke points. Hence, you are required to Tower Stack... but the way to Tower Stack is obviously a bug/glitch in the game because the inputs to Tower Stack have to be frame perfect. Think of speed running strategies where you have to have frame perfect and/or pixel perfect inputs to jump through a wall or trigger a cutscene... Furthermore, the game has timers on almost all maps so you have time pressure, and the frustration of having to do 4 - 5x frame perfect inputs consecutively only to fail the last input means you have to delete everything that came before and then start over which is beyond frustrating. So the reason I strongly do not recommend this game is because Tower Stacking is either (a) A Known Bug the developer refuses to fix after 15+ years, or a necessary game play mechanism. Given the official discord even has talk/tutorials/players acknowledging Tower Stacking and "we're not banning players for using the 3rd party software that does this (in reference to tower stacking)"... In other words, the developer knows Tower Stacking is mandatory for game progression but refuses to either fix it which would force rebalance almost all maps and towers, or simply remove the frame perfect input requirement. The developers have even added multiple "towers" that can be placed on other towers: Forest Golem, Holy Bulwark, Owl's Nest, Shroom Pit, etc. that don't check for collision so they have the code/ability but simply refuse to fix the actual problem. A simple Tower Stacking fix would make this game much more enjoyable and eliminate the huge frustration and unnecessary stress during 'timed' missions. I've put in 375.4 hours as of this review because the gameplay loop and concept is refreshing from other tower defense games on the market, but I cannot recommend this game because of the Tower Stacking issue. It is incredibly simple to fix, they have the code, they have put in new DLCs multiple times over the last decade but refuse to fix this problem; they even acknowledge Tower Stacking which makes me ask: If it's a bug, why hasn't it been fixed? Or, more likely, if they know it has become mandatory for game progression, why force us to use 3rd party software or frame perfect play when it has become essentially a required game mechanic. Therefore, I cannot reward a lazy developer when they refuse to fix something so easy, but still push DLC and regular content.
A fun game but recent DLCs have honestly tainted the game and made it a lot less enjoyable for me. An extremely out-of-date presidential DLC was one thing, but having a new one that was already at best controversial when it was first made, let alone now, just feels really unpleasant at this point in time. Removes any interest in playing online, and they aren't even just skins because it includes a level with it's own loot. Review will remain 'not recommended' until the point in time that the ability to hide presidential skins or a mod releases to accomplish the same task is released.
A classic that I've played on and off for over a decade. Thankful to the consistent updates. Hope it never ends.
Played this game as a little kid when i was in elementary school on the xbox 360. coming back to this game senior year right before i graduate has been a blast, the game has changed so much and its so much fun.
Game has been dead for a decade and has been taken over by a community that has obviously never breathed the same air as a game dev.
The MMO that was never an MMO. Early game novelty is amazing. Mid game is a bit confusing but there are guides and people to help with progression. Late game content requires strategy and teamwork. Big shoutout to the community. Awesome people with lots of love for the game.
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