
Relive the golden age of dungeon RPGs with Dungeon Antiqua 2! A retro 2D dungeon crawler bursting with SNES nostalgia. Hack, slash, and survive relentless side-view encounters! With 10 jobs and endless skill combos, forge the ultimate party and conquer the depths—if you dare!
Modeled estimate, not a reported figure. How we estimate →
About
Since then, countless moons have passed...
As people wove generations together,
she quietly continued to fulfill her duty.
But at last, the time came, and the silence was broken.
Old and weary, she gathered her last strength
and spread her wings to find out the hero...
Dungeon Antiqua 2 is a 2D dungeon hack-and-slash RPG featuring SNES-style pixel art and sound.
A retro-flavored adventure awaits you, blending strategic exploration with a highly flexible character building system.
§ Exploration
Players will explore six dungeons, navigating with a unique system where visibility of corridors and enemies depends on the character’s “vision".
Dungeon Antiqua 2 uses a symbol encounter system—you can avoid battles by dodging enemies, or strike first and take the initiative. The path forward is yours to carve through skill and decision-making!
§ System
In addition to the eight jobs from the previous game, two new classes—Monk and Archer—have been added, bringing the total to ten.
Earn skill points from victorious battles; once they reach the required threshold, you’ll unlock job-specific skills.
Since changing jobs does not reset level, you can freely experiment with multiple jobs to create your own ultimate party!
note: Five jobs are available at the start of the game. The remaining five types will become available as you progress through the game.
§ Concept
Sometimes, why not take a step back and return to the cartridge era of gaming?
By stripping away excessive story cutscenes and focusing on short, simple dialogue and text, the world is designed to spark your imagination—inviting you to create your own personal adventure.
§ Playtime
For a first playthrough, we estimate a playtime of approximately 10-12 hours.
This game takes place hundreds of years after the story of Dungeon Antiqua.
You may even come across some familiar characters from the previous game…
Save data from the demo can be transferred to the full version.
On standard PCs (Windows/Mac), the save data files themselves are shared. Therefore, if you launch the full version after playing the demo, you can continue playing from where you left off in the demo.
For certain environments like Steam Deck, after launching the game, select “Inherit Data” > “Backup Save data” from the menu in the upper-right corner. Choose the data from after clearing the trial version to obtain a 6-digit code. Then, in the full version, select “Inherit Data” > “Restore Save data” and enter the obtained 6-digit code to transfer the save data.
Your download also includes an executable file for certain handheld consoles (see the official website for details).
From Settings > Manage > Browse Local Files, locate dungeon-antiqua2.pyxapp and transfer it to your device.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great, after playing for 10 hours, completed the game, then only I realise the item sold to shop, can be buyback as much as I want, which means selling 1 panacea can buy 99 back... I was rely on bishop and magic tear all the time.......
前作と違いアライメントによる縛りが無くなったのは嬉しい。 育てすぎると魔法が最強になってしまうのはWizらしさがある。 難易度はそこまで高くないがやれることは色々あるのも嬉しい。
Fun little game - kind of like an "espresso shot" dose of FF5. Liked the creative mechanics of some of the dungeon layouts. You can complete the base game and "story" in about 8 hours, but there is a set of post-game challenges if you need more. If you saw the trailer and remembered that from playing 80s/90s dungeon crawlers, you'll be right at home.
スコア 95/100 1 は Wiz ベースだったので上位職が強すぎて下位職が踏み台でしかなかったが、2 の方は FF5 ベースなので、下位職もきちんと意味がある。良い。また、ボスもギミックボスが増えて攻略のやりがいがあったり、時間あたりの密度が更に濃くなっていたり、ゲーム内のユーティリティの充実、やりこみ要素の拡充など素晴らしかった。ただの懐古主義的作品だけに収まらない完成度。
少なくとも私がEDまでプレイした段階では バグらしいバグは遭遇しませんでしたし ゲーム性は前作を順当に継承したシステムで作りこまれています。 やりこみ出来そうな要素もちゃんとあります。 ソロでもEDまで行けました。 こちらからシリーズを購入し始めた方にはDungeon Antiqua1の方もちゃんと楽しめるかと思いますのであちらもぜひ。
Great sequel to an already great game. While the first game was a combination of Final Fantasy and Wizardry this is kind of the same but with light FF5 job system. It's not as advanced as the one in FF5 as there are simply not as many jobs as in that game but you still get some room to maneuver as you can equip 3 additional learned skills per character in addition to standard attack, item, guard and whatever class signature ability is. Sounds nice but unfortunately you can only have 4 active abilities per character and almost always it's most optimal to put some magic on that last slot because who's gonna waste it on Hide or something. So passive abilities reign supreme and eventually game becomes trivially easy as some combinations are so obviously made for each other and overpowered you can put your combat on auto on all encounters including almost all bosses and still win. Still it takes a while to break the game and it's a solid reward of cracking the system so while would be nice if the system was more advanced it's still pretty good for such a small game. Everything else is as great as it was in the first one if not better so if you liked it playing this one is a must.
I legit like this game more than most of the first ten Final Fantasy games. The Final Fantasy series being my favorites series of games. I love how all of the classes besides Bishop are fun and useful. Though Monk is a tad too fragile for a frontline fighter. And despite this being such a simple straight forward game. There is still some complexity to the skills. Allowing customization to actually feel impactful. The story is barebones. But i have played other Final Fantasy inspired games that focus too much on poorly written stories. So that is in my eyes a good thing. As for advice to those new to RPGs. Master Monk as all your characters. Even the spellcasters. That boost to HP is important for every class and late game enemies hit hard. Also barrier is your friend.
Very fun reminiscent of FFV.
懷舊 好玩
What a gem...just what the doctor ordered!
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