
Create your own avatar and live as an adventurer in the town of "Elbern," surrounded by dungeons. Delve into the dungeons and collect weapons and equipment with random effects. The goal is to conquer the final dungeon, the "Great Hole of Elbern."
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Create your own avatar and live as an adventurer in the town of "Elbern," surrounded by dungeons. Delve into the dungeons and collect weapons and equipment with random effects. The goal is to conquer the final dungeon, the "Great Hole of Elbern." In the town and dungeons, you will encounter plump female adventurers who are also aiming to conquer the "Great Hole."

JRPG turn-based battle system
Highly flexible skill tree system
Equipment appraisal system
Over 5,000 pieces of equipment
Difficulty selection available
Auto-battle functionality included
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作为一款黄油,我不是很能理解作者想做哪方面的受众 如果想要硬核一点的战斗,比较稀疏的技能条+无法操作的队友,我玩什么不比玩这个强 如果想要涩情一点的调教,除了几个特定角色在催眠/卖春前后有相关的语音变化,其他时间感觉像是重置了一样 作者在想要突出一方面和全部都在平均线之间,选择了基本都在平均线下 他什么时候把队友系统搞好一点,让战斗变得更有意思的时候,我再回来把这个推荐改了,至少我攻略了这么多妹子你得给我带满人去打地下城吧
I've fully completed this game, from start to finish, saw all there was to see and did everything that could be done... And i can't say this is a game for everyone, some crazy folks like me might find joy out of the game but most people wouldn't. The game has AI generated images for pretty much all characters, even the enemies. Not only that but the "artstyle" is all over the place making it look weird and cheap. The "scenes" are not that great, since they all look pretty much the same and have some major flaws in them. Anyone with a free weekend could do better. As for the gameplay, it's bad, normal difficulty is just a dps check, didn't even try hard, and easy is too... easy i guess? you're constantly trying to make your character more broken (without many ways to do so) and that's about it. I can only recommend this for people who want to have long strategic fights (also you can only fight one enemy at a time so don't go play thinking this is FF or smth like that) and like the grind of getting more power. I don't regret my time with this game, my only regret is paying money for this, but my addiction to H games and Insane Leveling is too strong.
你知道你只要给一个黄油好评,那么这个游戏评价就会出现在你好友的界面并且污染他的游戏推荐吗?一起来试试吧
I can't in good conscious recommend this. It has more in common with old-school dungeon crawlers like wizardry where you have to redo the same level over and over to get some experience/levels in before tackling the next one. Except in this case you need money to increase your stats and levels to increase your skills. One requires a f-ton of visits to the various dungeons and an f-ton of steps and the other requires you to assault the town inhabitants MANY times because it gives skills points. I'm a bit conflicted about the assaulting because you're really doing the assaulting but in the end they like it... Also, no animations which is a bummer. For this game, in this case, the juice just isn't worth the squeeze.
游戏的美术制作的标准不错,同时受众群体包含巨乳控(作者自己就是的可能不小)但是在游玩性上的体验感比较差,不一定适合大多数玩家,如果是冲着可玩性来的那肯定是要劝退了,毕竟游戏的队友机制以及怪物战斗机制比较差,而且队友技能甚至是独立ai而不是你来选择作战时的战斗方案以及策略,大多数玩家都不怎么会买账,至于H的画面做的还算可以,但是需要打补丁包才能看H内容。
好玩不好用,慎买
垃圾,别买
[b]Let me preface this by saying that this is not a [i]good[/i] game. It's just not bad enough that I would give it a bad rating.[/b] The gameplay loop in Dungeons & Darkness revolves around pressing move forward through a series of 100 frames per dungeon. Each frame has a chance of being an encounter of some kind, or simply nothing. There's a skip option to get to the encounters faster thankfully, or it would be an extreme slog to get through each frame one at a time. Encounters can be enemies, allied character events, healing springs, etc, but there isn't too wide of a variety unfortunetly. Once you've been through the first several dungeons you've basically seen them all. After each enemy (and occasional ally) encounter, you'll receive money and unidentified weapons/armor as rewards. You take these back to town, where you can have them identified for free, and then choose to sell or keep them. Equip better equipment, spend skill points, and on to the next dungeon! Honestly, if the encounters were more interesting, it wouldn't be that bad as the main game. But now onto the 'Darkness' bit. Some of the rewards you receive are hyponotic items that you use to get the friendly npcs to 'do your bidding' [i]hint hint wink wink[/i]. There's no challenge to using them, none of the npcs are resistant, and in many cases that's the prerequisite to get them as party members. Also, them 'doing your bidding' grants you an item that you can then use to get a skill point. Yay! And that's it. You can challenge npcs to fights to REALLY break their spirits, and sell them off to do things to earn you money in the town alley, but it all comes back to hypnotic seeds and slogfest dungeon. It gets boring FAST. Regardless, there is potential here, and I mildly enjoyed it at first, so Dungeons and Darkness get a solid [b]5/10[/b] from me. Honestly the ai art isn't even that bad, just, needs a lot of gameplay work. And yes, I did play it with the "extras".
5時間ほどとりあえず(外部パッチ適応済み) シンプル一本道ダンジョンに叡智を振りかけたもの。叡智は隠し味程度なのでそれを期待すると悲しみを感じます。 かといってダンジョン(戦闘など)に期待すると致命の一撃(敵専用技)クリティカルのごり押しにヘタっとなるゲーム どちらかといえば装備集めがメインコンテンツなので(J)RPGとは違うんじゃねえかなぁ まあツクール製品と思えばこんなものかぁとなった(外部パッチ適応しないとパーティ組めないキャラいますのでお気をつけて) ご購入の際には500ワンコイン程度で買うことをお勧めしますよ。(500円は製作者への投げ銭とでも)
这游戏的R18部分非常没意思, 但是 这游戏的RPG部分又是那么的古朴。 难以评价是不好,还是好。 但价格还是高了,20就还行。 因为,所有的R18部分都是套模板的。
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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