
After a long and cold journey, "the artist" has finally arrived at his deserted cabin in the woods. The perfect peaceful place to create his final masterpiece. The artist's Magmum Opis. Drying Paint Simulator VR is the narrated exhilarating story of an artist (you) creating their last painting. A masterpiece.
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Languages: English**languages with full audio support
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For the best experience right now on Rift, forget that a story-driven narrative is supposed to exist. Pull up a Joy of Painting video in an OVRDrop window, and do your best to follow Bob Ross along and paint something that resembles a mountainous landscape with happy little trees. When Bob's done, you're done. Take a seat on the bench, pour yourself some tea, throw an apple at your painting and cycle your way through the bad boy place and back to the cabin in the woods. Then, start the next video, and assume your place in a perpetual purgatory, where any hope of escape is lost, where the price of defiant impatience is a deformed hand turned inside out, where a phantom pair of hands now float outside, perhaps the severed remains of the cabin's previous tenant there to haunt you. As you paint, you feel the unending tremors shake through your hands. Is it fear, the fear of losing your mind to cabin fever? The fear of some supernatural force out to get you? The fear of another failure to make a magnificent piece of artwork and not living up to the already low expectations of Bob? The fear of a night that never seems to come? No, it's those accursed phantom hands bumping into a fence outside triggering your motion feedback! The game's a little buggy right now, but it sure is fun to try to paint with Bob Ross.
Is the game good? probably not. but just like the 10 hour mixes on youtube and other challenges like that. i left it feeling a sad feeling of achievement. i watched pain dry. and then got complimented on my art. this was a silly journey i spent 4 euros on. but not one i will regret. 10/10 would waste a few hours of my life again.
Drying Paint Simulator VR von Arthur Hoeke ist ein tja kleines Malprogram mit Storyline? https://steamcommunity.com/sharedfiles/filedetails/?id=1983617161 Keine Ahnung, das Spiel hat Humor. Wir sind wohl ein Künstler der sich in eine kleine Waldhütte im Schnee zurückzieht, um sein Meisterwerk zu malen. Schaffen wir es nicht, lange genug zu warten (keine Ahnung wie lange man wirklich warten muss) bis die Farbe trocken ist, landen wir plötzlich in einem Verlies, dürfen aber unser Glück noch einmal versuchen. Die gruselige Offstimme schickt uns nochmal zurück in der Zeit und wir stehen wieder vor der Hütte. https://steamcommunity.com/sharedfiles/filedetails/?id=1983620846 Leider ist das Spiel so verbugt, das es eigentlich unspielbar ist. Die Bodenhöhe passt nicht und muss immer wieder angepasst werden, vor allem wenn ein Malwerkzeug versehentlich runterfällt. Es gibt eine Menge Klipping- und Kollisionsfehler. Brot verschwindet z.B. im Tisch, anstelle auf der Decke liegen zu bleiben oder wir können unseren virtuellen Kopf einfach durch geschlossene Scheiben stecken. https://steamcommunity.com/sharedfiles/filedetails/?id=1983622104 Bekommen wir eine zweite Chance, ist die linke Hand versetzt getrackt und das Handmodel kaputt und verdreht dargestellt. Sollten wir zudem vor der Hütte rumtrödeln und die Tür geht wieder zu, ohne das wir drin sind, haben wir uns klassisch ausgesperrt und müssen auf den Schlüsseldienst warten. Nichts geht mehr. Die Grafik in der Hütte ist gut, die Umgebung und das Verlies ok, alles etwas verwaschen in der Entfernung. Das Malen selbst geht auch nicht richtig gut, die Farben lassen sich nur per Glück auswählen und stellen dann nicht mal die gewünschte Wahl da. Es ist also eher ein Zufall, ob man eine rote Farbe erhält, wenn man den Pinsel in die entsprechende Farbe auf de Palette tippt. Der Airbrush funktioniert auch nur wie er will, entweder man drückt den Trigger oder den Griff, mal klappt es mal nicht.... Solange diese Bugs nicht behoben sind kann ich Drying Paint Simulator nicht empfehlen. Die Idee ist lustig, das Spiel hat Humor, aber die Performance ist unter aller Kanone. Es gab ein Performence Update, das habe ich NICHT getestet. Da ich schon alles gemalt hatte, was ich malen wollte. Mehr meisterhafte Reviews 👀[url=https://store.steampowered.com/curator/32170554/] auf Leinwand [/url] auf meiner Kurator Seite. Hast du dein Werk vollständig trocken lassen können, du ungeduldiger Pinselaffe? Daumen rauf! 🖌🖼😕👍 Frisch aus dem Verlies: 👑 Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch 👑⠀⠀ 🎉 [url=https://store.steampowered.com/curator/30388691/] Folgen [/url] und mehr Reviews von mir entdecken 🎊 [u]English:[/u] ---------------------------------------------> Drying Paint Simulator VR by Arthur Hoeke is a small painting program with Storyline? I don't know, the game has humor. We are probably an artist who retreats into a small forest hut in the snow to paint his masterpiece. If we don't manage to wait long enough (no idea how long you really have to wait) until the paint is dry, we suddenly end up in a dungeon, but we are allowed to try our luck again. The creepy voice sends us back in time and we are standing in front of the hut again. Unfortunately the game is so bent that it is actually unplayable. The floor height doesn't fit and has to be adjusted again and again, especially if a painting tool falls down accidentally. There are a lot of clipping and collision errors. For example, bread disappears in the table instead of lying on the ceiling or we can simply stick our virtual head through closed panes. If we get a second chance, the left hand is tracked offset and the hand model is shown broken and twisted. Should we also dawdle around in front of the hut and the door closes again without us being inside, we are classically locked out and have to wait for the key service. Nothing works anymore. The graphics in the hut are good, the surroundings and the dungeon are ok, everything is a bit washed out in the distance. Painting itself doesn't go well either, the colors can only be chosen by luck and then don't even give the desired choice. So it's more a coincidence if you get a red color when you tap the brush into the corresponding color on the palette. The airbrush works only as it wants, either you press the trigger or the handle, sometimes it doesn't work.... As long as these bugs are not fixed I cannot recommend Drying Paint Simulator. The idea is funny, the game has humor, but the performance is under all guns. There was a performance update, I have NOT tested it. Since I had already painted everything I wanted to paint. More masterful reviews 👀[url=https://store.steampowered.com/curator/32170554/] on canvas [/url] on my curator page. Have you been able to let your work dry completely, you impatient brush monkey? Thumbs up! 🖌🖼😕👍 Fresh from the dungeon: 👑 Powered by HoI 4 Deu curator group in German/English 👑⠀⠀ 🎉 [url=https://store.steampowered.com/curator/30388691/] Follow [/url] and discover more reviews from me 🎊
I could not get a constant high framerate, running on GTX 1080 I7-8700k. That with clipping through the map made the game unplayable. I also crashed twice. I'm not going to refund for a week, but if there aren't any updates im going to. It seems like a horror game, but i honestly cant tell as ive only gotten through 5 minuets.
[Updated 2/1/20 after first (of hopefully many) bug/performance fixes update] The developer has changed the performance from unusable to tolerable, so I guess that's ok now. Running it at 90hz (instead of 120 or 144) still produces some frame drops, but they aren't nauseating. When the game restarts after you fail the performance is still significantly worse, meaning you must manually restart it. The hands lagging is fixed, probably tied to the general performance fixes. However, at this point the only thing keeping me from meeting the locals is my patience. I still do think this game should be in early access, as it doesn't feel stable yet. The developer seems to be fixing stuff though, so eventually we might have a good game. My hardware (for reference): Valve Index i7 9700k RTX 2070 Super 32GB sh*tty 2400mhz RAM SATA SSD
I seem to be grabbing apps lately that confound me in one way or another, and this one has not proved different. I have tested this on the Index with knuckles controllers, and on the Oculus Rift S. I stopped there due to the issues that I encountered as they were consistent in both cases. I will absolutely change my review should an update come out to resolve the worst of these, but for now *hint* my suggestion is a resounding DO NOT buy at this juncture. Now here is why: Performance: I am testing on the latest Windows 10, Intel 9900K CPU, 64GB DDR4 3200 RAM, and NVIDIA 2800Ti Aorus Extreme Gigabit GPU. This should be more than enough to handle this particular title, however while it loaded initially fine, I was quickly witnessing my virtual hands clipping and lagging to the point that the stutter while using the smooth mobility was completely distracting and immersive breaking. As the experience continued the performance got worse every cycle (I will not explain that bit to avoid spoilers, suffice it to say the longer I played the worse it became) Defects: I should have put "Defects?" I ran into so many small technical issues that I started to become unsure of whether or not I was experiencing intentional mischief or crippling bugs... and I have to give this title the honorary title of "First game to make me think I might be color blind". I will only cover the two weirdest for the sake of time. 1. Am I color blind?? Not only is it very hard to select a color properly, once done sometimes it matches the color you picked up (and is represented on the tip), and sometimes not (or maybe picking up a color that is under/by the one you are trying for). One in particular, though is very obviously Blue in the pallet. What ends up on the canvas however is most definitely GREY... at least I think? Am I color blind or is the developer? #2, in my adventures I found myself. No, literally, while exploring I came upon a set of my own hands.. sentient hands.. and during this little joy ride one of my normal hands ended up looking like it had been defleshed and inverted.. Oh, and the crazy new "me hands" were functional. I could pick things up, and even paint with the ghost set if I contorted myself to use them. If I get the motivation I will post some screen shots, but suffice it to say either elaborate prank or hopefully a pointer for the Dev to find at least one cause of the performance issues? I wish I could say it got better, but I think it got worse as the experience went on. On the Rift S I slowly melded with "the" event table at one point and in a furious attempt to escape ended up outside thee house, and then back again. Both Index and Rift S had ghost hands.. (not to be confused with Jazz hands) and just about every other issue the same. I will update this review based on progress seen, but for now I am not even touching it with another headset for now.. I am harsh on this due to the issues, but also due to this not being listed as an early release product. This means that one should expect a complete title that is mostly free of the obvious bugs. That unfortunately is not the case here and while I only tested 2 of the listed supported HMDs I am relatively certain I would see them across the board. @developer I might suggest an update to the status of the title to properly manage expectations if the intent is to actually grow this title, or, please do set me straight if I am missing something obvious.
[h1]Experienced on the Oculus Rift and Windows Mixed Reality[/h1] [i]Please note: I received a free steam key through the Steam Curator Connect program.[/i] You can view my gameplay & initial impressions review here (WARNING: Spoilers!): https://youtu.be/sz-T5CdR5F4 This seems like a good narrative-driven experience for VR. Unfortunately, I experienced several bugs on both WMR and Oculus Rift. The biggest issue is that the game would either crash and/or I couldn't move from a spot, thus preventing me from finishing the game. On the Oculus Rift the game would crash at a certain point and on WMR, I just couldn't move from the spot (you can see in the video if you're okay with spoilers). On the Oculus Rift you do have full locomotion. On WMR, you only have teleportation (you can turn when teleporting but it is a very clunky mechanic). The problem with the teleportation on WMR is that it doesn't seem to work most of the time and you have to coax it to teleport by turning at the same time as the teleport. The game is also poorly optimized. On my i7-6700, 1060 GTX I was experiencing stuttering and low frame rates which is odd because not much is going on in the scene (maybe it's the snow falling or the fire burning). Also, just painting on the canvas is not as smooth and polished as you'd expect given that's the focal point for the game. The voice-acting is good. I was liking the story narrative experience. This may be a good game if all the issues were fixed. However, as is, I simply can't recommend. [b]Rate 2/10. Might be a good game, but it's almost unplayable for me at this point. Maybe others will have a different experience. I can only report my experience on my system. As I play lots of VR games, I can submit that these issues are not common for me on my system.[/b]
NIBY SPOKKO ale trohe za mało tzn mamy malowanie obrau i potem czkeamy az wychsnie nosz ale ile mozna czekaci ? Panie dev powiesz może ? można bnyło dlozyci wiencej rzeczy bo torhe uboga ale ogólnie fer inaf daje neutrala i kupowaic tylko na mega przecnie jak chce sie posidzci i pokempeltnowci and swojaim wlansym obrazme w izmowy m domuku ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
watch paint dry has made it to VR. first we had Ruby, then we had berdyev, and now we have the wonderful folk(s?) at F4DE bringing this wonder to virtual reality. Is $4 steep? Uh, y'know, maybe a bit. But this experience is one I will not forget just chill for 2 hours straight for masterpiece achievement ez watchpaintdryisbackforathirdtime/10
Мда. Настроение порисовать испорчено. Даже по сравнению с инструментами и комнатой Steam это просто провал. А ведь просто хотелось посидеть в заснеженном домике. Но все декорации, и даже аудио-история с шутками - ерунда, если не сделать нормально главное. Телепортация - кошмар, худшая, что я видела из всех игр. Цвет выбирается с трудом. Зачем инструмент надо держать кнопкой, ведь можно выронить из руки и нельзя потом поднять без перезагрузки? Холст рассчитан на сидящего игрока? Фу, у меня слов не осталось, избегайте эту игру.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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