
Have you ever considered creating your own crime empire, without the legal and moral consequences? SIMULATE IT! Crawl into the dark alleys of the street business in this OG drug-dealing game, and make a fortune! A co-op sequel – DDS2 – is out NOW
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Have you ever considered creating your own crime empire, without the legal and moral consequences? SIMULATE IT! Crawl into the dark alleys of the drug-dealing business and make your fortune!
This complete DDS experience comes with SEVEN huge free updates that improve and expand the game, adding new environments, visual effects, mechanics, and characters. A co-op sequel – DDS2 – is out NOW!

Begin your story in a small, dirty hideout and make your way up to controlling the territory, hiring minions, opening labs and training the staff. Become a street business mastermind and climb to the very top.
But be careful! Nothing is easy in the world of crime...

Retrieve smuggled merchandise from outside cartels, avoid the police, and organise hideouts. Sell small amounts to singular clients, or do big deals with gangs.
Remember, you have to be smart, and you have to be sneaky. Enemies lurk on every corner, and the DEA never sleeps.
Scared yet? Don't be. The brave ones rule the world.

When the time comes, set up your own production labs. Convert your empty hideouts into laboratories to make meth, ecstasy, heroin, and more. Train your dealers into lab assistants and gain complete independence in your operation.
Remember, it does cost a lot of money, so better prepare!

Your goal? Power, money, and respect. Be careful with your actions. Don't screw with your clients... too much. Cooperate with the right people, don't get caught, and you might just live long enough to spend your fortune!
Who needs money if you can't spend it, right? Use your profits to either grow your gang, buy new equipment, hire some muscle, train them, or get yourself a mansion to show off your wealth.
Cash, drugs, and rock'n'roll... or something like that.
Receive smuggled shipments from the cartel;
Safely make your way to your hideout with the merchandise;
Create your own recipes, divide portions to prepare dope for sale;
Organise your distribution starting from singular junkie sales up to wholesale transactions with local gangs;
Strategically avoid police patrols and DEA ambushes;
Raise your influence and gain territory. Hire people, make deals with gangsters;
Set up labs, train lab assistants and produce your own hard drugs;
Fight against a rival cartel and gain independence in your drug business;
Buy a mansion, decorate it and show off your wealth;
Grow your business, invest your money and face new dangers and dilemmas as you climb the criminal ladder.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 21Kreviews | 86% | — | $931.3K |
| $24.99 | 687ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oh my god... Pinkman?
Started off great and was really impressed by the game. The mechanics made me a bit addicted to the grind, I loved playing the game, there was also a story and lots and lots of interesting options to do in the game. But I'm a completionist and if I knew what I know now I wouldn't have started playing it. The game offers 0 stats about your progress but requires stuff that takes around 1k hours to get the achivements. You don't have a clue how close you are to anything, but you have to believe that when you reach that point you'll get it. For one of the achivements you have to lose a long term client, but again, no info on what qualifies as a long term client or any other details. I worked specifically on this achivement for around 10 hours, lost a client that I had I think over 50 deals made with, but still the achivement did not pop up. That was the moment I decided to stop, because this is a waste of time. Maybe for the fun factor it's worth trying but considering how frustrated I am currently with it, I can't recommend it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Aug 5 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Turkish, Japanese, Portuguese - Brazil +1 more
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прикольно, но однотипно, если бы была какая то карьера или тип того, например в будущем нанять больше дилеров и тд. а так на пару часиков поиграть можно
刚开始很好玩,很上头,玩到后面有点无聊,玩不下去了,不过总体来说配得上价格(指史低)
ogólnie ciekawy zamysł na gierkę ale samo wykonanie to tragedia. Gra jest strasznie monotonna co chwile tylko się wychodzi, sprzedaje, wraca i czeka na klientów. Zbyt wolna rozgrywka i kasy praktycznie nie przybywa. Optymalizacja w tej grze, a raczej jej brak to kolejny duży minus, przy każdej interakcji lub wkraczanie w nowy rejon równa się z lagami i spadkami FPS. Ta gra nie ma żadnego podjazdu do Schedule.
this game is trash. Controls suck and knowing what to do is even worst. stupid
игра отличная но все слишком медленно продвигается
Started ok, but pretty mediocre, its now unplayable
probably a super fun game, but it runs horribly on my laptop. it is most definitely not meant for a non-gaming laptop/pc. still recommending it because i know it's just my laptop... *cries in poor*. wish i could've enjoyed it :(
Lubiłem tę grę, dopóki nie stali się chciwi i zazdrośni, że twórca gier solo, który stworzył grę 10 razy lepszą od ich, odniósł taki sukces. Mam ogromny szacunek dla osoby, która obecnie pracuje nad aktualizacją Schedule 1. Jeśli ktoś to czyta, myśli o zakupie DDS1, zaufajcie mi, kupcie Schedule 1. Chętnie wystawiłbym pozytywną recenzję, ponieważ gra mi się podobała (na początku i w połowie), ale fakt, że reklama na stronie sklepu jest ewidentnie fałszywa, pozostawia mi niesmak i sprawia, że nie chcę kontynuować rozgrywki, bo nie ma się czego spodziewać. Najgorsza wydajność, jaką kiedykolwiek widziałem po ostatniej darmowej aktualizacji graficznej. Ta gra wymagała od mojego komputera więcej niż jakakolwiek inna gra przed nią lub po niej. Pakowanie narkotyków ma najbardziej szalony interfejs użytkownika w historii. Próba spełnienia najgłupszych próśb o 33 gramy narkotyków to katorga. A pakowanie po jednym woreczku z 1 gramem z powrotem do magazynu to istne szaleństwo. Kupujący żądają dokładnej ilości produktu. Popyt na 29 gramów nie może być zaspokojony na przykład 30 gramami. Mówisz mi, że odmówiliby darmowych dodatkowych narkotyków? Ogólnie rzecz biorąc, polecam dodatek 1, który wydaje się znacznie lepiej rozwiązywać wszystkie moje powyższe problemy. Funkcje, których oczekiwałem/które obiecałem w zwiastunach, nie pojawią się w grze (mechanika strzelania/walki, funkcje rekreacyjne, ŻADNA przeciwność inna niż policja itp.), ani nie planują ich dodać. Naprawdę mnie zirytowało, gdy jeden z twórców powiedział fanom na swoim streamie, żeby „zagrali w GTA albo coś innego, jeśli chcecie walki, wielu innych cieszy się grą bez walki” – jakby nie było to dosłownie reklamowane na stronie sklepu. Odniosłem po prostu wrażenie, że nie włożą w to wysiłku i że to my powinniśmy przepraszać za oczekiwanie czegoś, co nam reklamują. Podstawowa pętla rozgrywki jest naprawdę dobra. Uwielbiam symulatory biznesowe/gry skradankowe, więc ta gra jest do tego idealna. Ale powtarzam, nie mogę wystawić tej grze pozytywnej recenzji wyłącznie na tej podstawie. Obiecano nam coś znacznie więcej i po prostu do bani jest świadomość, że najprawdopodobniej nie rozwinie się to w grę, którą nam obiecano. Być może ta recenzja ulegnie zmianie, jeśli się zmienią, ale na razie - moja rodzina, nie. Zalety: - sprzedajesz dragi w gierce komputerowej co ekscytuje - spoko grafika - bardzo wciągająca Wady - brak jakiegokolwiek rodzaju substancji wybuchowej - trochę bugów, ale da się to usprawiedliwić tym, że gra jest nowa - na dziesięć momentów, czyli ok 34 lvl, brak uznanego za przydatnego (wiem, że do symulatora, który może być znaleziony, np. jakiś przyjaciel, który może być stosowany w imperium narkotykowym) Jeśli dojdzie do producentów, pojawią się pewne błędy, które blokują możliwość rozwijania. Wady: -nie ma polskiego dzwieku -nie można sie ♥♥♥♥♥♥♥♥♥♥♥♥♥ z patusami -nie ma wyboru jakości towaru -nie ma radia (albo własna muzyka wgrana do folderu?) Zalety: -Można zgromadzać się i chodzić bez maseczki, a jak zapakują cie do suki to wczytujesz gierke i w sumie ♥♥♥♥♥♥♥♥♥♥ sie biega i popija piwko o 4 nad ranem przy DDS hehe
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 5.9K | 70% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 2.3K | 86% | $19.99 | |
| — | 0 | — | — | |
| $24.6K | 67 | 91% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $931.2K | 992 | 78% | $24.99 | |
| $930.6K | 1.4K | 86% | $24.99 | |
| $932.3K | 2.1K | 64% | $14.99 | |
| $930.3K | 1.6K | 93% | $18.99 | |
| $929.6K | 2K | 70% | $19.99 | |
| $933.1K | 2.7K | 84% | $12.34 |