
Play Harry Dresden and his friends as they take on the cases from the bestselling Dresden Files novels in the ultimate what-if scenario—what if Harry was on the scene with allies who weren’t there in the original story?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you like the board game, then the digital version is an absolute must - I've owned the physical version since it was released, but have played the game more since owning it on Steam than ever before. The convenience, and ability to play with friends [who also own it] from afar, is unmatched, and having it all automated means we never forget an ability or rule. We've noticed one singular bug since playing, but it's otherwise a really fantastic adaptation of the game to Steam, and I would highly recommend it.
This is a game that I've played a decent amount in tabletop form and its an easy recommendation for players that want an extremely specific experience. When I first saw this game on kickstarter, I thought it looked dreadful. Each "Book" is 10 specific cards which you deal out into 2 rows. Each player character draws a hand of cards and NEVER draws another. The board state really doesn't change, there's no exciting surprises, and its an extremely static experience. You don't take damage or trade blows engaging in excited combat. While there is RNG, none of it changes the experience and admittedly most scenarios feel very similar mechanically. Your ultimate objective is to end the game with more "Case" cards than there are living enemies. You achieve this by balancing your card play to either kill things or solve things. Having played 10K games in my life, my judgement is usually pretty good. This is one of these few times I've told the designer that "I was wrong. I didn't think this could work, yet you proved me so wrong" Everything I've said above was true. This is an extremely static game with zero excitement, but hells bells does it hit certain buttons well. This is an extremely tight puzzle based on resource management. When the board is set and your cards are drawn... you'll spend the next 20 minutes planning the entire game. If you aren't thinking far enough ahead, you'll lose the game. You need to find the most efficient use of your cards because you have exactly one hand of cards that needs to solve cases, defeat enemies, alter the board, and earn the action point currency. For example: - The current board there is an "Obstacle" card that reduces attack damage and is dealt far away this time. - Because it's out of reach, I know that my attack cards will be useful and better spent as currency. - So I use green cards to start solving mysteries and more importantly set up combos with the cards in my hands. - One character uses a card that "If it closes a case, it inflicts damage to one enemy" which allows me to bypass the obstacle. - This damage is enough that I can now use my characters once-per-game talent to finish off said enemy. So, you're planning one long combo that uses the unique scenario cards, board layout, and cards in your hand. It's an very tight puzzle that feeds into that mindset of maximizing your limit resources. If you like puzzles... this is a great one. At the end of each game, you get a "Showdown Phase" which allows you to spend your currency to roll dice to finish off any partially solved cards. This part of the game is pure RNG and is probably the only exciting part of the experience. But again, this phase required you to have planned well up until this point. The game page claims that its a 30 minute playtime, and I definitely haven't found it to be the case. It's 10-15 minutes maximum once you know how to play. In summary, if you like resource puzzles that require you to think 5 turns ahead and aren't very dynamic this is extremely good. If you're looking for something more exciting... look elsewhere.
Challenging, fun, and clearly designed by people who know and love the Dresden Files. The artworks are such a gem
Сложная головоломка, в которой неудачный бросок кубика при розыгрыше карты может разломать всю игру. Очень многое зависит от стартовой раздачи, как минимум в половине случаев карты выходят таким образом, что абсолютно очевидно, что задание закончится провалом. Сама цифровая адаптация сделана на отлично, разработчикам моё почтение.
It is a perfect representation of the physical game.
With a simple yet evocative mechanic the game recreates the main events of the series. I found it challenging (but difficulty is scalable) and enjoyable. Kudos!
TBH, for all the hype, it's a pretty lame game.
zu random, zu schwer
works really well, all the functions do what they are meant too. I do wish there was an easy mode though...
feel the board game on your pc... totally recomendable
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Aaru's Awakening | $51.9K | 137 | 69% | $14.99 |
| Hillshade Farm | $51.9K | 69 | 71% | $19.50 |
| MXGP - The Official Motocross Videogame | $51.9K | 1.6K | 81% | $0.99 |
| Zen Bound 2 | $51.9K | 584 | 86% | $4.99 |
| Steel Century Groove | $51.9K | 101 | 94% | $19.99 |
| Teenage Mutant Ninja Turtles: Empire City | $51.9K | 102 | 79% | $24.99 |