
Create your own amusement park with a variety of rides, mascots, and activities!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Thai
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
整體不錯 只係研究需要成功率有點不必要 純粹拖時間
我感觉...感觉...不如过山车之星一根.... 感觉玩法..价格..细节..自由度都被降维打击了...?!
This is very very good, and I've sunk a lot of hours into it, but it's not without it's problems. - Expanding rides is a very clunky system and if you mess a section up, the only way is to go out of the ride editing completely and go into demolish to delete as much as you can. - Land dev Largesse drove me insane. It eats up so much money, and most rides require you research it. If you haven't got a research ticket, there's a good chance the research will fail, and you'll have to collect all those points back up and try again. - The final rank was disappointing. It's the end goal, and I was expecting much more from achieving it. In reality, it only unlocks three more rides and not much else. I didn't even get a rollercoaster, so there's really only 2 total in the game.
一眨眼就天亮了
十分有一万分的好玩,内容很丰富,二十几个小时都有人物可以解锁。 而且装修完很好看。晚上灯光开起来更是美得不行,每个人物细节上处理得也很好,也有小表情之类的。 总之很推荐!!
大杯
难玩又没有非常不好玩的游戏。想做成建造类游戏但又保留经营游戏的任务-奖赏机制,取短补长的设计。大设施难转向又经常要面积,导致不好布局设置路线;设施内建筑不能转向导致内部拥挤毫无美感。比相性程度还恶心的机制。最无语的两个设计是道路铺设和点数升级。游乐设施只能拉成四边形不能内部旋转,玩到后期发现有小人在攀山绳下面吭哧吭哧走土路,给他们铺了路发现也根本不往路上走,实在给我气笑了。点数升级特别卡关不说,85%的成功率居然能连续失败三次.......还有点位太多键鼠操作不精细的问题,但手机操作估计也好不到哪里去。但这作又一个傻子设计是不能平移建筑及格,必须把它移到大老远再弄回来。导致前期非常不好开荒,极低的容错率导致哪个步骤没走对就要一直苟着。忍到最后通关了终于迅速退出,玩得实在是太煎熬了
好吧,其实我是不太推荐刚开始玩开罗的人或者轻度玩家玩游乐园梦物语的,这并不是因为本作质量不行,而是本作真的有很多瑜不掩瑕的地方。 1、有不少bug,最致命的bug是不显示作曲家和三个动物像的解锁条件,导致我必须查攻略才知道自己到底缺了哪一步。 2、明明是官中但是却翻译的很烂,有不少让人看不懂的地方,比如最经典的“目标游乐设备超过人气”,不明所以,不知道到底想说什么。 3、地图非常大,养成非常长,可以说在这个游戏里有至少70%的时间是挣扎在贫困线的,稍不留神就会破产,而且地图过大也让调整地图变得非常麻烦,这种过于漫长的、正反馈不是很足的育成让体验变得不太愉快。 除此之外,本作就是一部正常开罗经营游戏,画风甚至很精美,不介意以上三点的可以入。
开罗系列经典作品——游乐园梦物语 (Dream Park Story)延续了工作室一贯的休闲治愈风格,结合了建造/经营/养成玩法,游玩体验可爱又有趣。 [h3] 游戏玩法 [/h3] 作为游乐园负责人,你需要经营一家游乐场,从亲手规划园区布局开始——搭建游乐设施、开设餐饮商铺、雇佣服务员工,一步步将荒芜空地打造成人气五星乐园。 玩法也非常多样,除了经营基本的游乐场设施,你还需要根据社媒上的评价做出相应的改良,一步步踏上游乐场的顶峰。游戏里面有着20余种娱乐设施,布局自由度非常高,无论是精准的对称式布局还是错落有致的随意搭配都能完美适配。 [h3] 游玩体验 [/h3] 游戏是像素风的美术风格,没有杂乱的色调搭配,整体色调明艳柔和,非常治愈 比较在意的一点是各类建筑布局非常复杂,这一点更像是是一把双刃剑,过于小的设施不能移动和直接建造,但是另一方面这种繁复/量大管饱的特点大大满足了基建类人群的需求。 无论是从旋转木马、摩天轮、过山车等经典游乐设施,还是绿植步道、商铺摊位、装饰景观,每一处小品做的都很生动可爱,具备像素感的同时也颇具童趣。 [h3] 结语 [/h3] 这是一款极具温度的休闲模拟经营作品,有着治愈的画面和自由的玩法,玩上去可以说是成就感满满,如果你喜欢开罗游戏玩家,也是喜欢基建类游戏的玩家,那么《游乐园梦物语》将会是一款值得一试的游戏。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
Run your own amusement park and complete requests to gain items to help boost up your facilities or gain new visitors. You can also buy mascot contracts and build little areas for them. Some requests will have you want to expand so make sure you have room but do not worry, you can move your facilities around in this game. You will also keep your upgraded stats should you need to destroy them. Rides with different level heights will also give you refunds if demolished too. It is a charming game with plenty to do. You can also hire contractors to expand your area for free, until you reach the stone which you would then need to upgrade by paying them the tools required. I never had an issue of running out of money. You can put toilets inside these little plaza areas to save room and each building normally has some place to eat or drink along with gift shops. Keep upgrading your facilities and you will be able to stay open beyond 6pm.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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