
A third-person horror adventure that draws inspiration from Indonesian urban legend. Play as Linda, a high school student with the ability to sense and see ghosts. This spine-chilling sequel expands on the cult hit original, making DreadOut 2 another terrifying addition to the horror genre.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Spanish - Spain, Hungarian, Indonesian*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nah dont its piss boring and nut much to do
Anykind of best Indonesian Game i've ever played, well writen story and amazing gameplay
I have mixed feelings about this game. First of all, I played very little with the fist game, so the story for me isn't makes too much sence, but the gameplay was good. The ghosts were interesting and I liked the additional information about them. The Urban legends were interesting aswell. The weapon combat is minimalistic and can be a bit frustrating towards the end, because you're sorrunded very quickly and the monsters stunlock the ♥♥♥♥ out of you! I liked the graphics, I think it's very pretty and it depicted the ghosts and monsters very well. However, the camera was a tad bit to close for me, especially towards the end, where there were so many monsters and close quarters fights that it become so hard to focus on what's going on around me. Overall I liked the game, and I will play the first one for sure!
woaaa very cool game and thrilling i love linda my mbg
一坨狗屎,战斗系统不是人类能玩的
keren dah pokoknya
Clearly a step up from the first game. A little bit of cliches there and there, some minor bugs and glitches, but overall quite a good indie horror. The best part was the hospital though.
太好玩了老铁们 打怪的时候压力爆大
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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