
A third-person horror adventure that draws inspiration from Indonesian urban legend. Play as Linda, a high school student with the ability to sense and see ghosts. This spine-chilling sequel expands on the cult hit original, making DreadOut 2 another terrifying addition to the horror genre.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Spanish - Spain, Hungarian, Indonesian*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这是我玩过最狗屎的游戏 顾名思义就是狗的屎 人物操作动作设计以及开门必须把门顶开还有存档点的设计都是屎中之屎 主角的速度比我奶奶都慢 施展一次攻击的前摇够我从北京走到纽约 怪物的攻击节奏更是用脚填的数值 怀疑是制作人吃屎的时候一坨屎掉到了键盘上随机出来的数值 随即一拍大腿填到游戏里 怪物精通无限连招 只要被抓到一次基本宣告死刑 甚至打到最后boss战的时候我连骂的力气都没有了 在小怪 boss 场景的触手无限连招之下还能心平气和的打完游戏的人我给你个去路 打开12315 订一张去四川乐山的车票 哪有个大佛 你去让他下来 你上去坐着去
very good game, can recommend to any survival horror enjoyers, great atmosphere and art style, feels like playing silent hill f. decent enough combat which is good fun (though certain enemies can stunlock you to death, or trap you against a wall and then stunlock you to death). story is decent too with good quality cutscenes. overall, much better polish:jank ratio than dreadout 1 so imo a good improvement that gives me hope dreadout 3 can be even better. only a couple of complaints / suggestions for improvement in dreadout 3: - add loot of any kind (healing items, ammunition) to encourage exploration. in this game, exploration is not only optional but also unrewarding, making total playtime drastically shorter than other games which would otherwise be comparable in length. loot and inventory management are another tool to be utilised to make the gameplay more stressful for the player (thus enhancing the horror in turn). - don't tie ghostpedia / costume unlocks to specific save files, and then have the epilogue overwrite said save file. its weird to complete the game, unlock costumes + lore entries, then complete the epilogue and have those unlocks taken away. especially because there is no manual saving, you cannot reload the main game and save it in a different slot to avoid it being overwritten. i'd rather this kind of unlockable would be common to all save files, with the option to reset all progress if the player chooses.
Game ini sangat bagus dan mantep.Mulai dari grafik dan story nya bagus apalagi tampilan character nya behhh seperti si linda cantik banget
I think it’s pretty good. I’ve been playing since the first game, and the character designs really suit my taste. The overall horror atmosphere is also well done. That said, the technology feels a little outdated. Photos taken with the in-game phone come out very dark, and they don’t look as clear or bright as they do on the phone screen. The character animations could also use more polish to make them feel more natural, and the combat could be improved as well. The second game has a lot more action elements. It feels okay to play, but compared with the first game, it also feels quite disconnected. I’m really looking forward to the third game. I hope the development team can keep making the series better and better, and that they’ll never have to worry about funding!
very recomed
琳达是唯一让我玩下去的动力
Bellissimo!
Absolute Lindaa
good horror game
补票,很有印尼特色的恐怖游戏,期待第三部做的更好别烂尾了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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