
Draw a stickman, then guide him through a fantastic world of adventure! Using an assortment of pencils, draw elements, tools, and weapons to solve puzzles and overcome obstacles.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Swedish*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A creative and engaging adventure allowing you to draw and solve puzzles. stylish graphics with simple controls perfect for fans of imagination and fun. definitely a must-try for all creative souls.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☑ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☑ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☐ If it's on sale ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☑ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10 This game gets insanely repetitive and boring very quickly and the execution of an amazing idea is terrible. ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
As much as I'd like to give this game a positive review, I really cannot. The concept sounds good on paper but it's badly executed and overall very limited in creativity. The cloud pencil is a genuine nightmare to use properly as depending on the drawing the game will either treat it as rain or thunder and having to redraw constantly wastes time and is genuinely annoying. The character's HP is also stupidly low and the hitbox is ridiculous, this renders the Zarp level completely unfun and unfair (I got killed so many times by the bees when I was behind my friend's cage). I don't know if I'll continue the game by unlocking the levels, color buddies or puzzle pieces I might've missed nor if I'll buy the DLC for the game. Although rendering DLC stuff as achievements is pretty meh on the developer's part since it forces you to buy the DLC to 100% the game. Overall can be summed up by the phrase: good concept, bad execution. It's too bad, it looked promising.
its good but to 100% it is kind of anoying but its fun and kind of boring at the same time i cant explain it if you want to see for yourself buy the game
8.5/10
不赖,包货入库美滋滋系列。非质量好评要素也有--中文云存档成就掉卡加一,推荐。 we need cloud save. 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体加dlc约3元。爱人如己,目前就这,看以后追评。
Круто!!!!!
play
how to deal with this? --------------------------- Draw a Stickman: EPIC - Crash Report --------------------------- Oh no! Our game broke! :( If asked for crash info, give this to someone who knows what they're doing: Press CTRL+C to copy exception details to clipboard ------------------------------------------- System.Configuration.ConfigurationErrorsException: 创建 system.xml.serialization/xmlSerializer 的配置节处理程序时出错: 调用的目标发生了异常。 ---> System.Reflection.TargetInvocationException: 调用的目标发生了异常。 ---> System.Configuration.ConfigurationErrorsException: 提供的验证程序不支持属性“tempFilesLocation”的类型。 在 System.Configuration.ConfigurationProperty.ConstructorInit(String name, Type type, ConfigurationPropertyOptions options, ConfigurationValidatorBase validator, TypeConverter converter) 在 System.Xml.Serialization.Configuration.XmlSerializerSection..ctor() --- 内部异常堆栈跟踪的结尾 --- 在 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) 在 System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) 在 System.Reflection.ConstructorInfo.Invoke(Object[] parameters) 在 System.Configuration.TypeUtil.InvokeCtorWithReflectionPermission(ConstructorInfo ctor) 在 System.Configuration.RuntimeConfigurationRecord.RuntimeConfigurationFactory.CreateSectionImpl(RuntimeConfigurationRecord configRecord, FactoryRecord factoryRecord, SectionRecord sectionRecord, SectionInput sectionInput, Object parentConfig, ConfigXmlReader reader) 在 System.Configuration.RuntimeConfigurationRecord.RuntimeConfigurationFactory.CreateSectionWithFullTrust(RuntimeConfigurationRecord configRecord, FactoryRecord factoryRecord, SectionRecord sectionRecord, SectionInput sectionInput, Object parentConfig, ConfigXmlReader reader) 在 System.Configuration.RuntimeConfigurationRecord.CreateSection(Boolean inputIsTrusted, FactoryRecord factoryRecord, SectionRecord sectionRecord, SectionInput sectionInput, Object parentConfig, ConfigXmlReader reader) 在 System.Configuration.BaseConfigurationRecord.CallCreateSection(Boolean inputIsTrusted, FactoryRecord factoryRecord, SectionRecord sectionRecord, SectionInput sectionInput, Object parentConfig, ConfigXmlReader reader) --- 内部异常堆栈跟踪的结尾 --- 在 System.Configuration.BaseConfigurationRecord.CallCreateSection(Boolean inputIsTrusted, FactoryRecord factoryRecord, SectionRecord sectionRecord, SectionInput sectionInput, Object parentConfig, ConfigXmlReader reader) 在 System.Configuration.BaseConfigurationRecord.CreateSectionDefault(String configKey, Boolean getRuntimeObject, FactoryRecord factoryRecord, SectionRecord sectionRecord, Object& result, Object& resultRuntimeObject) 在 System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String configKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boolean requestIsHere, Object& result, Object& resultRuntimeObject) 在 System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String configKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boolean requestIsHere, Object& result, Object& resultRuntimeObject) 在 System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String configKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boolean requestIsHere, Object& result, Object& resultRuntimeObject) 在 System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String configKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boolean requestIsHere, Object& result, Object& resultRuntimeObject) 在 System.Configuration.BaseConfigurationRecord.GetSection(String configKey) 在 System.Configuration.ClientConfigurationSystem.System.Configuration.Internal.IInternalConfigSystem.GetSection(String sectionName) 在 System.Configuration.ConfigurationManager.GetSection(String sectionName) 在 System.Xml.Serialization.TempAssembly.get_UseLegacySerializerGeneration() 在 System.Xml.Serialization.TempAssembly..ctor(XmlMapping[] xmlMappings, Type[] types, String defaultNamespace, String location, Evidence evidence) 在 System.Xml.Serialization.XmlSerializer.GenerateTempAssembly(XmlMapping xmlMapping, Type type, String defaultNamespace) 在 System.Xml.Serialization.XmlSerializer..ctor(Type type, String defaultNamespace) 在 DrawAStickman.Core.GameDataManager..ctor(Game game) 在 DrawAStickman.Core.StickmanGame.SetupGame() 在 DrawAStickman.Core.StickmanGame..ctor() 在 DrawAStickman.Steam.Program.Main(String[] args) --------------------------- 确定 ---------------------------
Esse jogo é chato demais, bugado demais, repetitivo demais. Foi um saco conseguir as conquistas
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Slime Rancher 2 | $45.9M | 49.2K | 95% | $29.99 |
| Castle Crashers® | $41.4M | 139.6K | 96% | $14.99 |
Related
| Chihiro Himukai Always Walks Away | $94.6K | 337 | 97% | $19.99 |
| KilaFlow | $94.6K | 185 | 98% | $19.99 |
| GameDev Life Simulator 🎮🕹 | $94.5K | 152 | 58% | $19.99 |
| HEARTSHOT | $94.6K | 274 | 61% | $14.99 |
| COVEN | $94.6K | 274 | 93% | $14.99 |
| Mohism: Battle of Words | $94.5K | 608 | 78% | $9.99 |