
Their faces are the playing pieces. The rules are their emotions!Ridiculously charming puzzles, wrapped around an epic tale of love and danger, topped off with an authentic old-time stringband soundtrack!The goal is to put every one next to their friends.But you can't please everybody all the time.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Je joue sur Linux. Version Linux : excellente. [h1]Le jeu[/h1] Le but du jeu : placer les personnages sur une grille, de préférence à côté de leurs préférences. Donc comme le titre l'indique, les filles aiment les robots. Mais pas les nerds, qui eux aiment être sur les bords de la grille, et ainsi de suite avec les autres personnages introduits au fur et à mesure. A chaque niveau, il faut obtenir un score minimum, avec des possibilités de monter au dessus pour avoir des médailles. Obtenir la médaille de bronze est en général vraiment facile. Pour la médaille d'or, c'est nettement plus dur, notamment car il est difficile de se rendre compte de tous les changements au score quand on place un personnage. Les niveaux où on ne choisit pas la prochaine pièce sont un cran plus pénible, car on ne peut rien prévoir à l'avance. Les graphismes sont correct, la musique est plutôt cool, par contre les bruitages sont agaçants (et bien qu'il y a un slider pour régler le volume, ça ne semble pas fonctionner sur les bruitages de début de niveau...). L'histoire est complètement barrée et part dans tous les sens, rien à redire sur ce point :). [h1]Rejouabilité, achievements[/h1] Si on a les achievements habituels pour terminer tous les niveaux avec une médaille d'or, il y en a deux qui sortent du lot : finir le dernier niveau avec une restriction (pas vraiment difficile, mais ça rends le niveau un peu plus long), et enfin atteindre le niveau 50 dans un des jeux bonus. Le jeu bonus se joue tout seul, même si on peut influer dessus. Ca prends pas mal de temps d'atteindre le niveau 50... ridicule, car le jeu n'a strictement aucun intérêt. [h1]En bref[/h1] Meh. Le jeu n'est pas mauvais, mais je n'ai pas vraiment apprécié. [h1]GNU/Linux[/h1] Je n'ai rencontré aucun problème avec la version native. OS: Arch Linux, KDE Plasma 6, Wayland. Hardware : 5950x, AMD RX 6900XT, 64GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200.
Jerma985 is a Liar.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Girls Like Robots is a simple and honest game with a few critical glitches holding it back. First, the Undo Last button sometimes glitches out and makes the puzzle unreadable unless you backtrack all the way to the beginning of the puzzle, and second, the puzzles that feed you hands of setpieces (for instance the finale) can occasionally turn invisible, requiring guesses at critical junctures that have the potential to slow down the player's progress. It can be overlooked. The game puts you through some crazy variations, some timed and some with other restrictions, but doesn't contradict itself, though there are a few hidden mechanics that might put your calculations off by 1 or 2 until you've learned about them (usually it's enough to check the visualizer between turns when you're confused). There's no punishment for a bad guess, except that you might need to start the puzzle over due to the aforementioned glitches. I had my fair share of fun with this game and I was surprised at the attention to detail. Everything feels like it was thought-out well in advance, and as the complexity of the puzzles increases, the world seems like it could open up even more with plays on all the fresh mechanics. None of the puzzles are riddles. Think, try, revise, and you're there.
I love games where you have to find the perfect spot for each character but this game just annoyed me off the bat. This game does not allow you to move characters freely and instead you have to undo until you reach the move you want to change. Having to go so far back and then forgetting what your layout was looking like is so frustrating. I want to solve puzzles not hit undo a bunch of times. I won’t be continuing this game unless this is improved upon.
This robotic romance adventure is fascinatingly innovative and heartwarming! 🤖💕 Interact with charming androids 🎮, stunning tech visuals ✨, and branching stories that lead to emotional connections. The blend of sci-fi and romance makes it irresistible for tech-savvy gamers!
cute puzzle game
dope game, very funny
O jogo é bonzinho, agora tem umas conquistas que são chatinhas de pegar. zerei e nem me preocupei em pegá-las, pois se tornaria cansativo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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