
"DRAPLINE" is a roguelite training game where you raise a dragon girl who eats anything and train her to become the strongest in one year. Feed her a variety of things to increase her abilities, combine various skills to build your own strategy, and defeat the impending catastrophe!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 17 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"DRAPLINE" is a roguelite training game where you raise a dragon girl who eats anything and train her to become the strongest in one year. With the game’s ending achievable in as little as about one hour, you can enjoy multiple playthroughs and experiment with various training strategies.

To prevent the impending World's Doom in one year, you must raise a dragon girl known as the "Divine Dragon." This food-loving dragon eats anything and transforms it into her own power. Meat, fish, rocks, iron... no, even lava, mountains, and other people's houses become fine delicacies in her eyes.

A mysterious enemy stands in your way, intent on bringing about the end of the world. Will you fight with powerful attacks? Use defense and healing skills? Or weaken them gradually with poison? Combine over 100 different skills to create synergies and build your own unique strategy.

The Divine Dragon is a pure being, just born. It’s not only her strength you must nurture, but her heart as well. Depending on how you raise her, her appearance and personality will change over time. The people she interacts with and the way she spends her year will determine the various possible endings to the story. Ultimately, the truth behind the "calamity" may also be revealed.

However, the Divine Dragon eats "anything".
If you raise her the wrong way...
An indie game creator who develops games solo.
Continues to release popular titles, including "Noel the Mortal Fate," which was ported to Nintendo Switch™ / PlayStation®4 / Xbox in 2022 (available on Steam® since May 2018).
※All images are in development.
※As the game is still in development, proper nouns are subject to change.
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Monetization
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Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,剧情打完之后还有类似爬塔的进阶,时间也不会拖太长,就是进阶难度跨度太大,a7乱杀到a8之后被花式暴打,最多蠕动到第二个boss就过不去了,局外成长第一页点满了第二页也点了45个,感觉后面还要多加点属性的局外成长,不然是真难打 哦对了,a7能过可能是我卡最后两周吃了俩人,吃完还是凹了两次才险胜,不吃人感觉必死
Going into debt to feed a child.
다 좋은데 겜하다보면 프레임이 너무 떨어짐ㅜ
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Hours played at review time, across 197 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DRAPLINE is a fun and somewhat unique twist on child-raising simulators such as Princess Maker or the more modern offshoots, yet it has a surprisingly robust "Rogue-lite" system attached to it, along with a story that honestly had me a little interested. Said story hasn't been finished yet, but at this point in time more or less the whole base game idea is ready - including an up-to-nine-different difficulty levels system in the vein of "Slay The Spire" (wherein each one adds some negative modifiers to the player or bonuses to the enemy). You can get most of the idea from the images presented on the store page - it's not a particularly complex game, but there is a decent bit of variety, as well as a sort of "New Game+" point system to make future runs easier (A necessary component on the higher difficulties, I'd say). There are some things I'd say are lacking - overall you'll find runs are pretty similar, since there isn't a whole lot to do differently outside of what your strategies may be (which could very well be determined by the sort of RNG you get). There's what I would call a "Pseudo-Morality" system where skirting the edges can definitely make you stronger, but if you're not careful it could lead to a forced game-over. You could beat a run in as little as two hours - or certainly less - but it's still quite fun for what is presented (and at a very reasonable price). You're generally going to be spending your weeks (One week is one turn) raising affinity with villagers each run, which means you just end up skipping dialogue you already saw. The "Random mystery" option seems to have a total of...3 events? One which is quite mediocre, none of which are worth wasting a week on. I'd like to see those events expanded upon. I am looking forwards to the future update - which promises a new section of the story, and what I assume will be some new gameplay options. In its current stage I can definitely recommend Drapline if you like these types of games, especially ones with a more interesting gameplay twist than most other recent ones (Such as Magical Princess or Volcano Princess).
Great game, cute art, fun gameplay. The game does a good job of introducing things whilst still leaving enough unknown to encourage experimenting around.
神
可愛いドラゴン愛娘の誕生から一人前になるまでを見守り、 成長を見届けるハートフル...なローグライクでした! 難しくなるにつれて若干の運要素が絡むのですが、スキルセットでカバーできるゲームデザインとなっていて、 とてもクオリティが高いと感じました。 しっかりドラゴンが可愛すぎて悶絶しました!!!
[h1] 응 마지막 주 대출 안 갚을거야 ㅋㅋㅋㅋㅋㅋ [/h1] 재밌습니다, 압도적으로. 만약 당신이 도트박이에 로그라이트를 좋아하는 변태라면 지금 당장 구매하십시오.
LV2までクリアしたが、実に面白い。キャラが可愛くて、ストーリーが素晴らしくて、ゲームバランスがいい。ーーーおすすめだ。
[spoiler] 食われました! [/spoiler]
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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