
Dragrave Marauders is a fantasy RPG inspired by a beloved game, which blends parody with a deeper story. It offers turn-based RPG combat and a decent amount of play-time across 6 Chapters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
[Dungeon Marauders]
Choose your starting class and start as a raider looting an abandoned castle. As you venture deeper into the castle, you realize that there is a bigger story at play here. Adventure with the deuteragonist, "Lone Warrior", explore many new lands, to collect all the Elemental World Crystals and save the world!
[IMPORTANT]
If your screen starts freezing, but you are still able to move and hear sounds, and it happens often, please restart your PC and the problem should be resolved. Added charms to the game which modified the terms, so in order to use them, you must start a new game.
[Press f4 for Fullscreen!]
[Guide]
Chapter 1: Just enter Castle Dragrave and keep moving foward. Lasciva can be found when you are at the entrance of Castle Dragrave, and you head east.
Chapter 2: Exit Riah City, head north of the Dune to the lake. Walk all the way to the end of the lake and you will see a Jetty. Go to the edge of the Jetty and press enter. Once you gotten the Water Crystal, go back to the Queen and then go back to the Dune, head east and enter the Wind Temple.
Genres
Stats
Languages: English**languages with full audio support
Reviews
Well, who would have thought judging from the screenshots? This game is an epic masterpiece that will entertain you for 90 hours, the only downside being that you have to replace "hours" with "minutes". Loot an empty castle. That's all you need to know, because that's all the game has to offer in terms of story and NPC dialogues. Back to the roots, concentrating on the essentials - what a great design choice. Even the many spelling mistakes are probably a deliberate tribute to dubious translations of JRPGs in the 90s. The game even features 3 different endings, all fitting in a single text box. This streamlining, this distillation to the extreme - simply magnificent. The game is so great that it practically plays itself, since physical classes don't have any skills (normal attacks for the win). Finally, there's a developer that knows that we don't need all this useless stuff in RPGs. Why bother with experience points? All party members start and stay at level 1, because monsters don't yield EXP. They don't drop Gold or other items either. What a fun way to focus on the essentials. A friend of mine once said: "I can't get it up without level-up." So yeah, anyone who doesn't like this game has a limp d*ck. And when I say that the game practically plays itself, that includes the relaxing battles against pushover enemies, because the wise developer had the foresight to make all enemies weak, so that all the limp d*ck parties can handle them. Another wise choice of the developer was not to spend any money on any add-ons etc. related to RPG Maker MV. This strategy, combined with the low price, guarantees a maximum of profit. Of course, under these circumstances, playtesting wasn't an option, so we even get the whole kaleidoscope of bugs, but as we know, bugs are actually features, right? So rejoice, we get game-breaking bugs (don't enter the hole in the sewers - there's no way out), a lot of obstruction mapping errors (which let the player walk through stuff that should be solid), obtained items that aren't added to the inventory, opened treasure chests that don't remain open, enemies that don't have matching on-field sprites (approach a bat to fight rats) - the whole shebang. Since it's possible to reach the game's ending, maybe the developer did a bit of playtesting, and just the right amount. I can't help but admire the cost-benefit ratio here. I don't know how Steam and its users handle irony/sarcasm in reviews, so if the "not recommended" rating didn't give it away, let me say it loud and clear: This is the worst JRPG that I've ever played, avoid it at all costs. If you want to waste 90 minutes, watch your favorite sports team lose miserably instead - it's still more fulfilling than playing this game.
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Zenginlik için terk edilmiş bir kaleyi yağmalamaya çalışan 5 karakterden biri olarak oynadığınız klasik bir JRPG tarzı oyun. Oyunu oynadıkça ve Castle Dragrave'de daha derinlere indikçe, şeylerin göründüğü gibi olmadığını yavaş yavaş fark edersiniz.
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] RPG Maker strikes again! "Dragrave Marauders" is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. This is certainly one of the worst RPG Maker asset flips infesting Steam (with bonus AI slop). The best thing I can say about this is that at least it's not a godawful high school anime club dropout fan-fiction about the developers imaginary anime girlfriend. It is, however, a really badly written generic high school anime club dropout fantasy fan-fiction, riddled with spelling and grammar errors. The game itself is almost nothing, basically the result of mucking around with RPG Maker assets and some AI slop in the space of an afternoon. It probably took longer to upload the project to Steam than actually make it... I'm not sure if this was put on Steam as a joke or something, or if the developer genuinely thought people would give him money for this garbage. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $1 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Nope. I didn't have to pay for this, but I still feel like I got scammed. The use of AI slop is a direct insult to gamers and real, ethical content creators and artists everywhere. [b]Note: Joke reviews[/b] As usual, with some of the worst games on Steam, all the comedians come out of the woodwork. The vast majority of the reviews for this game are joke reviews, mocking the game for just how bad it is. The comedians give us the usual "this game cured my cancer, saved my marriage, changed my life" story... sarcastic, but not useful if you want to know if the game is worth it. Because most of the reviews are humorous but also insincere and not reflective of the actual quality of the product, the positive review score for this game should be taken with a grain of salt.
Ngl gameplaywise this was absolute cinema, kinda sad that there was not that much of plot i guess, but i enjoyed playin it
[h1]Truly the Elder Scrolls IV: Oblivion of RPG Maker games[/h1] In that it is a sprawling, buggy mess, but at least is somewhat entertaining, unintentionally.
no gracias
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