
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏未来更新建议:可以出一个专门刷金币的副本。稍微减轻一点肝度,现在金币压力是真的大。任务给的金币完全不够用,货币副本给的也太少了。还有优化一下任务流程吧,我是真的讨厌那种做一个任务,还需要来回跑的,不论远近。解谜小游戏,不要求你们做的有多简单。但是至少要让我知道怎么找到它们。这方面可以学习一下2077,把显示这些东西的选项放在地图界面。还有食谱制作可以做透明化,或者说做一个专门卖食谱的NPC。一直猜猜猜,很烦的。在战斗上,能不能把连携动作改一下?每次触发连携,角色都得扭下头。 ,然后镜头也跟着晃。玩久了很容易晕。多上点泳装和皮肤。不过前提是把建模优化一下。另外琳跟夏诺雅快点出吧。
好玩,战斗也爽,就是弱智解密和神秘跳跳乐秘境这种糟粕真的没有必要加进来
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Latest in each market: best KR #75, worst JP #100 · 11 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我支持这款游戏单纯是希望二游能走出一条新的路,虽然这大概率不可能。 希望制作组能考虑长期维护这款游戏,做一些内容型付费DLC。
Дикое удовольствие увидеть старую стилистику Dragon Nest. Игра приятна для спокойного времяпровождения, гринд разумеется есть, но тут вас никто не гонит: Нравится гринди, не нравится- шагай сюжетку или сайд квесты, ты ничего не упустишь. Отличный вариант поубивать вечером время не напрягаясь
DS崩溃报告器 口 关闭 个Unreal进程已崩溃:UE-DS 对于此次事故的发生,我们深感遗憾。我们的目标是防止此类事故再次发生。请帮助我们追踪并修复此 次故障,为此请提供有关您当时所从事活动的详细信息,以便我们能够重现故障并进行快速修复。您还 可通过使用“故障提交表单”向我们提交一份故障报告,并直接与客服人员合作来报告此问题。 感谢您帮助改进虚幻引擎。 请提供崩溃发生时您正在执行的操作的详细信息。 崩溃报告包含诊断文件(点击此处查看目录)以及以下摘要信息: 低级致命错误[文件:D:(DragonSword)Stage\Engine\Source)Runtirne)D3D12RHIPrivate)D3D12Util.cpp][行号:903]Interfaces.CopyComm DSClient_Win64_Shipping DSClient_Win64_Shipping DSClient_Win64_Shipping DSClient_Win64_Shipping DSClient_Win64_Shipping DSClient_Win64_Shipping
스토리 스킵하고 닥사만하면 괜찮을려나... 아니야.. 퀘스트 보면 전형적인 국산 MMO 양산형 수준에 + 모바일 느낌너무 강해서 거부감이 든다. 난 스토리에 중점을 두는편은 아니지만, 와... 이건 먼 뽀로로 수준도 아니고 유아용게임 하는줄 알았다. 도저히 항마력 딸려서 더는 못하겠어서 이만 하차... 국산게임 응원은 하는데.. 유아수준의 스토리+ 양산형 MMO 퀘스트에 GG
请保持更新
我发现我不是讨厌二游,而是讨厌签到抽卡氪金,总之非常好玩,赛里斯太美了,达娜太可爱了,皮肤也非常萌之,推荐
动作和建模一股子龙之谷的味道,战斗机制又好像是百魂战记的?大世界没啥感觉,但战斗系统比国内二游好玩多了,反正之前玩怀旧服大部分时候都是单机刷图,这个就当龙之谷2来玩了
玩过原神,给原氪了有小一万了,然后实在受不了退坑了。这游戏让我眼前一亮,实际试体验了一下,这个战斗确实爽,没有那些强度焦虑,玩起来很解压。剧情的话很唐,都不想看。然后我很喜欢那个泳装DLC,希望多来点色色的皮肤,我有点压抑。总之未来可期吧,希望后续还能更新些优质内容。而我一般娱乐的时间也不多,也不想费那么多劲,不想玩个游戏像上班,给了钱还得我当牛马。但这游戏很适合我,买断制二游,风灵月影叮一下就好像氪了一个亿,爽死了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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