
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
米油野购全价四万
我发现我不是讨厌二游,而是讨厌签到抽卡氪金,总之非常好玩,赛里斯太美了,达娜太可爱了,皮肤也非常萌之,推荐
我支持这款游戏单纯是希望二游能走出一条新的路,虽然这大概率不可能。 希望制作组能考虑长期维护这款游戏,做一些内容型付费DLC。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #75, worst JP #100 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Çok sağlam oyun.
玩过原神,给原氪了有小一万了,然后实在受不了退坑了。这游戏让我眼前一亮,实际试体验了一下,这个战斗确实爽,没有那些强度焦虑,玩起来很解压。剧情的话很唐,都不想看。然后我很喜欢那个泳装DLC,希望多来点色色的皮肤,我有点压抑。总之未来可期吧,希望后续还能更新些优质内容。而我一般娱乐的时间也不多,也不想费那么多劲,不想玩个游戏像上班,给了钱还得我当牛马。但这游戏很适合我,买断制二游,风灵月影叮一下就好像氪了一个亿,爽死了。
还不错
Nice little game with nice gameplay. But as for the story let's say it's clearly not the focus of the game and there are so many plot and subplot parts left open ended by the end that it does feel like an unfinished game. Seeing as the game was originally meant to be a gacha game I imagine they planned on it being expanded if it made enough profit. With them getting in conflict with their editor they switched to a paid format with DLC and the expansion that may have been planned is up in the air now. On one hand if it had been a gacha game I would never have played it on the other although I think it had a nice gameplay the fact that it may never get a proper ending leaves me a bit frustrated.
BEST GAME EVER when gacha turn into singleplayer is game of the year written all over it NO CAP , hound 13 ill be waiting for that souls like game from you. overall you are the best DEV keep up hangul
动作和建模一股子龙之谷的味道,战斗机制又好像是百魂战记的?大世界没啥感觉,但战斗系统比国内二游好玩多了,反正之前玩怀旧服大部分时候都是单机刷图,这个就当龙之谷2来玩了
游戏未来更新建议:可以出一个专门刷金币的副本。稍微减轻一点肝度,现在金币压力是真的大。任务给的金币完全不够用,货币副本给的也太少了。还有优化一下任务流程吧,我是真的讨厌那种做一个任务,还需要来回跑的,不论远近。解谜小游戏,不要求你们做的有多简单。但是至少要让我知道怎么找到它们。这方面可以学习一下2077,把显示这些东西的选项放在地图界面。还有食谱制作可以做透明化,或者说做一个专门卖食谱的NPC。一直猜猜猜,很烦的。在战斗上,能不能把连携动作改一下?每次触发连携,角色都得扭下头。 ,然后镜头也跟着晃。玩久了很容易晕。多上点泳装和皮肤。不过前提是把建模优化一下。另外琳跟夏诺雅快点出吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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