
The draconic threat is once again upon us. Legendary heroes rise up to face the legions from the depths. Tame your wyrmlings, create unique power builds with the Ancestral Grid, expand your city and destroy the Dragons!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.7Kreviews | 74% | — | $1.5M |
| $39.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 207 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dude, fix your game... especially loot filters. like why not just copy existing mechanics and developing a bicycle yourself? the optimization of the game is horrifying. like why can't I play this game smoothly on my pc haha the maps are just hilarious. they are so long and zig-zagged that we have to spend like 20 minutes just to get to every corner of the map (gotta search for those relics). and that is considering that I play with a friend that boosts our movespeed drastically. the endgame bosses are no fun. it's just 2,5 dragons trying to do smth which they can't cuz they're missing some braincells (code lines). the mechanics and scaling in this game are a gem. this is interesting and new and I can't understand why do you have to make it so hard for the players to enjoy the game... I hope I will install this game later...
ist gut
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 318ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 208 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trotz Anlaufschwierigkeiten ein echt unterhaltsames Spiel! Dragon King the Banished sieht super aus, fühlt sich beim Spielen richtig gut an und macht im Kern einfach riesigen Spaß. Ein Sterneabzug gibt es allerdings für den Einstieg: Das Spiel ist ziemlich komplex, lässt einen aber bei vielen Mechaniken leider im Regen stehen. Es fehlen ordentliche Tutorials oder aussagekräftige Tooltips, die genau erklären, wie was funktioniert. Wenn man an den Punkt kommt, an dem man einfach nicht mehr versteht, was zu tun ist oder wie bestimmte Systeme ineinandergreifen, bremst das den Spielfluss ordentlich aus. ;P Ich gebe aber trotzdem ein klares Positiv, da das Fundament definitiv stimmt. Mit ein paar gezielten Patches und besseren Erklärungen seitens der Entwickler kann daraus ein absolut genialer Titel werden. Potenzial ist auf jeden Fall da!
ok
버그가 좀 있어서 그렇지만, 재미있게 하는 중
Bought 2 copies for the wife and i. The Hex Skill system is fun. The dragon petling is great. The only con is some character customization (name, a few appearance options, etc... would be nice). Otherwise though, we're having fun, and that's what matters most. No issues with stability, frames, etc... for either of us. Controls feel good.
디아/POE 같은 스타일을 좋아하는데 처음에는 맵이 너무 크고 스킬이 좀 단순해 보여서 좀 하다 말겠구나 햇는데 진도를 빼면서 보니 이게임이 굉장히 셋팅할게 풍부하고, 스킬도 다양한 것을 알 수 있었습니다. 모바일게임 언디셈버와 유사한 스킬셋팅인데 다른 부분도 엄청 많은 것 같습니다. 엔드 가면 훨씬 재미있다고 해서 계속 해보려고 합니다.
Hi Admin Have the game support VietNamese?
好玩儿,爱玩儿,就是有点肝,希望开发组多更新内容,让可玩性更高
刷子游戏里搞解密,什么脑残寄吧玩意
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $1.5M | 3.8K | 82% | $14.99 | |
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| $1.5M | 6.3K | 92% | $14.99 | |
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