
Fight in 3-tiered battles, devour your enemies, and customize your characters in this epic RPG to end the dragon's curse!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 612reviews | 79% | — | $94.7K |
| $8.99−70% | 992ratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mixed feelings about this one. Generally this game has a darker tone than what i've usually played from this developer, thumbs up for this one. Some mechanics were overly complicated such as gear crafting. Some mechanics were over simplified such as altitude in combat, it usually didn't matter since a lot of the stronger skills hit all levels of altitude. Seemed like the game was overly ambitious but couldn't deliver in a lot of areas. Liked the story and aesthetic was a decent game. Would recomend getting it on sale. A good game in a sea of great games.
Произошла странная история - игра мне не понравилась и рекомендовать я её не буду, но что с ней не так не знаю. Технически это неплохая бюджетная JRPG с приемлимой графикой эпохи PS3, интересными добавками к классической пошаговой боевке, несколькими концовками и в меру мрачным сюжетом. Однако почему-то эта игра мне совершенно не понравилась и я пройду её только чтобы закрыть ачивки, благо можно пропускать и катсцены, и анимации в бою. Не знаю, чего не хватает. Возможно "души".
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They've really designed the perfect system to force you to grind through RNG hell with this game. Imagine you have 4 pokemon, right? And every time you want to get a new pokemon you need to throw a pokeball (which can fail). Except here, all FOUR of YOUR pokemon need to throw a pokeball. And sometimes you need to catch the same one multiple times before you can even use it! That's how skills work in this game. It's an absolute nightmare. And, unfortunately, it's literally the entire hook of the game. And to make things worse, if you use features that help in this endeavor? It gives you the bad ending of the game! Who thought this was a good idea!?
Bad points: 1. Needing to switch character to traverse the area. ---------------- 2. Plot and Flow Play halfway, some of the dialogue makes no sense. The plot is that, you eat dragon meat, you can prevent yourself from turning into dragon, which is fine, but what the characters does, is mind boggling. Character A likes the party, character A sees her friend turning into dragon from not eating dragon meat. Character A still refuses to eat dragon meat because she likes the party. <<<What?! Character B felt like she's turning into dragon, party need to go through a barrier which they must eat the boss dragon's meat, else they will turn into dragon. Character B secretly skip on eating the meat, and go through the barrier, only to say 'Get away from me!' Why? Why not just NOT go through the barrier? Why choose to go through, then tell the party to get away from her? Party met Character C, character C assumingly killed party's families. Party let character C join them and help character C. Even though this is a fantasy game, and there are magics and fictional monsters, atleast make the plot and flow make sense! ------------------------------- 3. Devour mechanics: Every single character need to devour normal monsters to unlock that 'core', And you have to manually set which skills to use, with limited skill slots. ------------------------------- 4. Monsters : Some monsters are atrocious, one of the example is that it has really high evasion. It can even wipe out your party before you can even land a single hit. This is with me using the best DLC gear, at easy mode. ----------------------------- 5. Time limit : As everybody said, this is one of the worse design. If other games can make you farm for gears or level before final boss even destroy the world, why can't this game make your little sister 'endure their hunger' until you save the world? ----------------------------------- Good points : Sexy models. Rating this game a 3/10 because of those eye candies. Feels bad giving low rating but bad is bad. Just play other games like fairy fencer F advent dark force or neptunia rebirth 1,2,3,vii.(not the viir version). Atleast their stories and game mechanics are more interesting and more player friendly. Can't even recomend this game even when it has 80% discount. I am just trying to complete this game because I don't want to waste my money.
another great entry from the publishers. gameplay is repeptitive but im hoping they make more entries and improve on the formula
I must have bought 3 or 4 copies of this game on all my systems that I have played over the years. _ >(. )_ ( __/
yamete kudasai !
What a solid turn based JRPG. Some of it is generic, but its very enjoyable and grinding for levels was a fun challenge. Im ay lvl 300, and got most of the trophies. I wish they had been a little more clear on ending requirements, and searching for some quest items is tedious, but overall i highly reccommend this. It has the usual IF and CH harem feel and lewdness, which is tolerable for the fun builds and magic.
打折打了个寂寞
[h1] 龙?那可是帝王之征啊! [/h1] 《龙星的瓦尔尼尔》是一款瑕不掩瑜的日式 JRPG。本作“成功”的将AVG 剧情、迷宫探索与回合制战斗结合到了一起,再加上三层立体战场与“吞龙”成长机制,配合不错的角色立绘和音乐,让本作的整体体验还算不错。不过游戏的建模、键鼠适配以及部分剧情表现仍有明显不足,甚至本作还没有简体中文(但是有繁体),因此本作还是建议非常喜欢这种“地雷式 JRPG” 的玩家在打折时入手。 本作讲述的是:骑士赛菲在讨伐巨龙时身受重伤,被魔女用龙血救活却意外获得魔女之力。这让曾经的猎龙者不得不加入魔女阵营,并与她们共同寻找解除诅咒的方法。因此本作的故事围绕“龙、魔女与人类”的关系展开,并且世界观设定还算比较有特色。不过部分剧情推进较快导致了一些角色背景没有得到充分展开,甚至到了剧情后期也存在转折略显仓促的问题,让人怀疑本作是否是赶工出来的。 与此同时虽然本作的战斗采用传统回合制 RPG 形式,但战场被划分为上、中、下三层,这让不同的攻击方式会受到空间位置影响,因此玩家需要根据敌人的弱点调整站位;而本作的“吞龙”机制可以让角色获得新的技能与能力,可以说这上面的两点就是本作最大的特色。 总而言之《龙星的瓦尔尼尔》是一款还算不错的 JRPG。本作的三层战斗与吞龙系统可以说是相当有特色,但本作确实算是“年代久远”:建模、优化以及剧情节奏都拖累了本作的整体表现。因此如果你喜欢日式角色扮演游戏,且偏向于看重角色立绘与世界观,那么本作还是值得一试的。 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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