
While constantly working on a video game without any rest, a college student who's about to graduate quietly slipped into slumber several times. In those lucid dreams, he found himself in the game he was working on, the fantasy world of Dragon Spirits.
Modeled estimate, not a reported figure. How we estimate →
Media

About
While constantly working on a video game without any rest, a college student who's about to graduate quietly slipped into slumber several times.
His workmate, as well as his childhood best friend, advised him to take some decent sleep, but he simply wanted to get the game done before graduation to prove himself.
However, the mystery is that, in those lucid dreams, he found himself in the game he's been working on —— a fantasy world of Dragon Spirits.
His memory of the real world fades in and out among these dreams.
He found himself became as his younger self and met his childhood best friend again. They are all junior school students here, learning how to master the power of Dragon Spirits with the help of their teachers and many other classmates.
Déjà vu, he just cannot understand why everything felt so familiar and miraculous.

Adapted from a self-made board game created by one of the developers. She designed it at her very young age. Her teacher laughed and said that it is absolutely worthless and impossible to become a real video game. Many years later, she made this game for celebrating her graduation from college.
Catch, Train, Battle! The core of its game mechanic is inspired by the Pokémon series. Rest assured that our unique design will deliver a distinctive experience.
Tactical, challenging, and exciting real-time combat system. You need to choose the 4 skills for every Dragon Spirit in your team to create an optimized combination for battles, you must know when would be the best to use them.
There are plenty of side quests and challenges to discover and conquer, but be sure to enjoy your colorful school life. You can even reveal the secrets hidden among the history of Dragon Spirits.
100+ beautiful and characteristic illustrations of Dragon Spirits from various talented artists.[st]
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really like the game, and the story behind it. The beginning of the game has a lot of mechanics it tries to teach you, but it also gives you far more options to shift around your dragons' moves and strategy almost as soon as you get going. I like the battle system's mechanics, especially how you have to balance when you trigger your moves against when your opponent might attack, and stacking buffs and debuffs to manage the situation. Looking forward to finding all of the dragon spirits as the game progresses, especially with how intricate the designs are.
通关了,总体评价是:世界观很完善,主线剧情很烂,支线可以认真看一下。 目前对龙魂契约的理解就是:有契约可以召唤或命令龙魂做一些事,但只在竞技上有一定强制力,此外没有其他效果。 本次游玩比较喜欢使用的龙魂有: 菌腾龙:前期无脑400固伤,推前期神器 北索:这服装真是优雅 帝座龙:颜值我喜欢,辅助还行 疑龙:全游戏最强龙魂,配合换宠混乱,快速换宠以及洋流陶笛换宠额外加SP,任何时刻只要极少时间就能回复大量SP,疑龙首发立马换下,配合混乱可以让下一位必定先出招(再也不用担心敏捷不够被对方先出招了) 朱雀:魔攻最强数值,花一半血量强化一手,然后一个阳炎十字(其实喷发更好),再配合增伤加护,几千伤害就出来了,后期灌伤用 盘霭:很帅的龙,实力还行,加个反射透镜,利用疑龙出场直接完全降对面强化,然后配合清空CP并僵直,对面CP就永远不会满了,其他情况用处就很一般了,主要是帅 双尾冥兽:挺帅的龙,主要靠间接伤害,配合海底方糖可以磨死一些boss,认可条件有时候有直接伤害要求或者对面攻击高强的时候能反噬很高的伤害 此外还有一些据说实力不错的: 金蟒:据说配合泡泡锤可以单刷吉拉和涅伽 幼彩:配合巫术小刀偷SP,火苗和冰锥来回点,对面永远都不会有SP,没SP了就换疑龙再秒换回来,主打一个永控,但是伤害太低了,实在打不过可以试试,此外反转克制有时候有用 自己玩当然是要用喜欢的龙魂,不过打最终BOSS(圣龙原契约者)还是乖乖看攻略
有点忘了怎么看见这款游戏的了,商店页面展示的东西能够吸引我就买下来试了一试,游玩下来最大的感受就是感觉作者非常用心,一些其他游戏或多或少会有的痛点这款游戏基本都有关注到,这款游戏可以说只有一半是做给玩家的,另外一半是作者两人做给自己的(如果确实是两个人的话)还剩结尾没玩,我觉得物超所值的好游戏。
还行,单讲龙魂战斗挺有意思的,为了契约条件绞尽脑汁,而且加护都很强,用对最后宰两个圣龙也是可以的。剧情呢,何意味,最后要是结婚了这个故事也算是有始有终。
I just like dragons
无敌,中国自己的宝可梦,不带脑子纯过剧情契约很爽,不带脑子打影子很不爽,技能池深度不太够,打影子就那几招,能爽的龙比较后期,但是boss都爽不起来。总的来说还是很上头。第二部赶紧做sd适配求求求求了。
几元入库还要啥自行车,推荐推荐。 202309,steam,steam掉卡抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
整体游戏风格太对我胃口了,剧情上稍微有点小瑕疵,比如岳安村的公会老板和老板娘的能力完全可以再拓展一下,初期菌毯龙和荆棘蜥龙那个支线任务的npc我还以为后面会有什么大戏份,结果也不了了之,白霜狼任务里的那个npc也是,最后发生什么了也没交代明白,以及龙魂帮五人组临终前的描写除了夏敏学之外还是有点少,但剧情整体来说还是瑕不掩瑜,战斗系统实在是设计的非常好,几乎每个龙魂都有独特的玩法可以开发,类宝可梦的收集系统更是我接触这款游戏的初衷,游戏中每个章节间的联通现实世界的部分本来我觉得有点细碎,把节奏切的很怪,但在最后两个世界连在一起的剧情部分将这一部分完全合理化了,不算很惊艳的桥段,但绝对不无聊
远超2代的好玩,前期比后期好玩,或许童年和旧忆就是这样慢慢逝去的吧。
没出新手任务,塞一堆宝宝,完全不知道玩哪个。 对战的技能效果完全体现不出来,就是打伤害。 直接劝退。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| hololive Holo's Hanafuda | $76.8K | 172 | 83% | $24.99 |
| Sable's Grimoire | $76.8K | 152 | 96% | $14.99 |
| Aspire: Ina's Tale | $76.8K | 448 | 83% | $12.99 |
| Puttler | $76.8K | 269 | 97% | $7.99 |
| DvDrum, Ultimate Drum Simulator! | $76.8K | 97 | 90% | $24.99 |
| Love in Login | $76.8K | 172 | 92% | $12.99 |