
The Definitive Edition includes the critically acclaimed DRAGON QUEST XI, plus additional scenarios, orchestral soundtrack, 2D mode and more! Whether you are a longtime fan or a new adventurer, this is the ultimate DQXI experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 12.2Kreviews | 93% | — | $8.9M |
| $19.99−50% | 5.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神ゲー
2020年,将近六年前的重制了,完全诠释了什么叫做王道JRPG,不论是画面配乐还是剧情每一样都在线!
刚玩了dq7,感觉没11好玩,不过7的系统也有其完善的地方
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.44/day in the week to Aug 4 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 952 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
갓겜의 냄새가남
幾年前在PS4遊玩 現在電腦版多了一些內容 我再度探入旅程 好玩就是好玩
A tried and true formula enhanced by cinematic orchestral music and a gorgeous, stylized, looking world. The "if it ain't broke don't fix it" nature of Dragon Quest mainline games means the gameplay is solid, and yet a bit outdated. This can prove to be both a benefit and a flaw. On one hand it's easy to pick up and understand, on the other the simplicity of combat might get repetitive to some, it did for me towards the end. That being said the game is filled with a vast roster of enemies with beautiful designs and great animations that gives battle encounters variety and flair. Without spoilers I'll just say that the story is simple and effective. The characters are well written and lovable, and have a bit more depth than I expected when first introduced to them. Your character on the other hand is as blank as a slate can get, and his expressionless face often left me wishing he showed a bit more emotion and had more dialog options other than "Yes" or "No". In general, I'd say I liked it. Didn't love it. There's many things I would complain about, but the game is good enough to recommend. If I were to give it a score I'd settle on a 7/10. Maybe wait for it to go on sale, I did.
好玩的好玩的,玩过老日式jrpg的玩家都值得体验的3Djrpg。(小红帽超级可爱!!
The Dragon Quest series is my comfort food. It's endlessly endearing, charming, and self referential. It knows it has a special place in the JRPG scene, and doesn't try to reinvent itself--but merely refine. DQXI is a perfect example. It's everything I ever wanted in a Dragon Quest game, without feeling like it isn't a Dragon Quest game. It's a perfect game for fans of the series, in my opinion. Mods can bring the visuals up to parity with the original DQXI PC release, meaning this version is a no-brainer. Lastly...I just want to say I've rarely found myself so calm and happy playing a game than I did here. From start to finish I was smiling, humming the music, and just having a wonderful time. It's got a good story, a big heart, and enough charm to sail you through the hours needed and leave you wanting more.
在jrpg中也算得上毫无深度的战斗系统,也能在想要堆难度的时候恶心你。尼尔森试炼第三关,开局没开好,不想打了想送了,结果脑残黄金狗一直复读黄金化,一把根本不想再打的局拖了十分钟,其中双手数分钟都是双手离开手柄,看两个boss和他的小弟敲打我变成黄金的角色。这不算脑残,我不知道什么算脑残了。
神 とりあえずやってみてほしい
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8.9K | 86% | — | |
| $2.5M | 3.5K | 78% | $39.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.3M | 6.1K | 97% | $19.99 | |
| $0 | 91 | 87% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 10K | 73% | $29.99 |