
DRAGON QUEST I & II HD-2D Remake is a stunning reimagination of the first two legendary adventures in The Erdrick Trilogy, brought together in one package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2Kreviews | 85% | — | $2.9M |
| $59.99 | 1.9Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’ve never played the original Dragon Quest games, so I can’t really compare this remake to the OG, but I can say that this remake is done really well. The artwork and music are both fantastic, and I’m really enjoying my first playthrough. I would definitely recommend this game to anyone looking for that old-school RPG feel with a modern refresh to the art, music, and overall presentation. It’s been a really enjoyable experience so far!
9/10 ชอบมากกกว่าภาค 3 เล่นแล้วอบอุ่นหัวใจ ภาค 4-5-6 remake มาต่อเลยได้มั้ยยยยย
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.3K | 80% | $44.99 | |
| $2.9M | 6.1K | 83% | $19.99 | |
| $2.9M | 4.3K | 90% | $19.99 | |
| $2.9M | 2.6K | 95% | $39.99 | |
| $2.9M | 3.5K | 67% | $39.99 | |
| $2.9M | 8.6K | 95% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 5K | 78% | $59.99 | |
| $1K | 3 | 100% | $16.09 | |
| $3.6M | 2.9K | 89% | $59.99 | |
| — | 0 | — | — | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $1.1M | 2.9K | 93% | $10.79 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
niu
我以前没玩过勇者斗恶龙系列,最近刚刚入坑,试了一下感觉故事挺不错,可以推荐
Love it. Hits you right in the nostalgia.
i love this game its cute as heck
我的评价是夯,目前一代玩完了,正在玩二代,虽然很多人都说需要刷级,但其实只要爱乱逛,等级很快就上去了(比如像我一样地图的每个角落都要摸一遍)。一代里我唯一特意去刷等级的时候就是打龙王前,在王座前面用气味贷刷了半小时。在这之后打败了龙王的成就感简直无敌了。 一代这种王道剧情过多久都还是好看,后期一直抱着公主到处打怪也很温馨,好评! 二代体量很明显大了许多(我觉得二代难度高于一代,可能是因为三个人我都是自己控制的,用ai我总感觉不靠谱),主角塑造也很立体,对我这种jrpg爱好者来说真的堪称顶级。 现在每天下班就指着打DQ2 HD 2D过活了,看着像素小人在各个场景间移动,让我好像又回到了初中的那个暑假
総評:4.5/5 ストーリー:4/5 システム・UI:3/5 ボリューム:4/5 キャラクター:4/5 サウンド:5/5 Ⅲに続いて令和の時代によみがえったドラゴンクエスト。 グラフィックや演出面はHD2DⅢよりわずかに進化している。 ⅠⅡともにストーリーは大幅に改変が加えられているが、おおむね良改変だった。11から続くロトの伝説が違和感なく繋がるようになっており、ファンは気付く小ネタも仕込まれている。 Ⅰは日和らず孤高の一人旅で、ノーマル難易度でもドラクエとは思えないような頻度で全滅するようになっている。メガテンより少し易しいくらいのイメージ。ボスが大量追加されておりどれも歯ごたえがある。 Ⅱはメンバーが増えサマルトリアの王女が追加参戦しており4人パーティーとなった。 Ⅰより難易度が下がっておりFC版が独特なゲームバランスだったことからもシンプルに遊びやすいと感じた。 というか各キャラの性能が強く調整されており、終盤は3000ダメージ×4などを毎ターン繰り出すことができるようになる。はやぶさの剣筆頭として二回攻撃武器が強すぎチート級なのだがビーストモードやぶんしんといった壊れ特技もあるため手のつけようがない。 BGMはドラクエであるためあえて語るまでもないが、Ⅱのラストは演出も相まって最高だった。
优质的像素jrpg,瑕不掩瑜,尤其是二代,成熟的战斗与剧情,令人眼前一亮的开放世界,为3代正式开启系列传奇打下了深厚基础
比卡带画质好太多了,还是有以前那个味道,希望继续出续集
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.