
DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've always been on the fence about this game, but it's still fun to play. It's given me great memories. (I know it says I have little playtime on my Steam account; reason why is because I played more on my XBOX.)
《勇者斗恶龙 创世小玩家2》9/10,神作,在本评测写下的时间点,在方块建造类游戏中,可能只逊色于有大量免费mod加持的MineCraft。同时,本作还具有一些JRPG要素,JRPG要素和核心玩法配合的很好,没有喧宾夺主,反而起到了1+1>2的效果。 [h3] 优点 [/h3] 创作自己的作品,制造新东西,在广阔天地冒险,结识志同道合的伙伴,都是很有趣的事。这款游戏可以同时做到上述四件事,并相辅相成,成品的效果更是令人惊喜。在优秀的游戏底子上,一定的JRPG王道叙事有效缓解了收集材料过程中的无聊时间,四平八稳的故事不会带来惊喜,也不会带来惊吓,在这款以方块建造为核心的游戏正好合适。 同时,游戏中的NPC很智能,他们会积极地使用玩家建造的房间或道具,游戏后期也可以通过蓝图系统,协助玩家搭建建筑,根据自己的职业在玩家不在时,让村庄继续运行。一定程度上缓和了MineCraft的孤独感。是非常有趣且有效的设计。 [h3] 缺点 [/h3] 该游戏收集材料有些繁琐,没有MineCraft中的各种“刷材料机”,虽然绝大多数基础材料可以无限使用,但还是有很多材料不能无限取用。同时,蓝图要求玩家搭建过一次建筑后,用蓝图记录,下一个建筑才能让NPC进行协助。这一设计让后期想自由搭建一些奇观和大型建筑,变得有些困难。不过这些都不是致命的问题,不影响游戏本体很有趣的事实。 [h3] 总结 [/h3] 不厌恶JRPG叙事和卡通画风的玩家,都可以来试一试。尽管这个游戏没有逼真的画质、一波三折的剧情和炫酷的特效,但就是纯粹的像童年的玩具一样好玩。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great PC port of a great sequel to the original, this is a game where I play through it annually. The is Pokopia's spiritual ancester.
Ok I had been playing this game on pc for a bit. I was playing this on other handheld console before. But anyway. Gameplay wise honestly this is way better than DQ builders 1 albeit dq builders 1 released later on steam. I already tried 1 on steam also but honestly most of the aspect of the game is better on 2 which is actually released earlier on steam than dq builders 1. All that said the game is worth it especially on sale. Even on full price this game is fun and addicting tbh. That being said, Let me tell you how you can actually play this at decent condition, so that you do not need to google and reddit everything like I did. This game is old game but still withholding its fun and really enjoyable gameplay loop. That being said I never play with multiplayer because I never like to talk or communicate with other people on my rest time. So I dunno about anything for multiplayer aspect. Lets get back to the fixes. Before you even start the game, 2 things you need to know. The controller support is not there. Steam messed things up with the controller support on this game. It was working back in 2019-2021 but now with latest 1.7.3d when I got back into the game nothing is working no matter how I tried to fix it. But it really doesn't matter for me because I never played this type of building games on controller since the angling and you know camera and such things work faster and better for me with KBM. But I am just putting this out. When I said nothing work, I meant it. I tweak every little thing I found on every single forum or any info I can gather for 6 hours straight before I even start the game. So yea as of today which is March of 2026. The controller support is NONE. Grats if you manage to find a fix and able to make it work. It doesn't matter for me. For the 60 fps hard capped, there are like quite a few ways you can tweak. You can find those on simple google and reddit and such. But one thing I just wanna point out is the fact that whichever way you tried to tweak make sure the higher fps capped is not higher than 100 fps or you will face softlock here and there if you are unlucky. Some softlock can work out with restarting the game. But some major thing well good luck you literally have to restart the whole game from beginning or if you have like 1 or 2 hours before the softlock occur than you have to replay that 1 hour or something before softlock. So I recommend save every 10 mins if you can if you are trying to tweak the game to get higher fps. So yea TL:; DR.. no controller support or really really hard tweak to actually able to play with controller cuz of steam messing up these. For higher fps capped, do not try to put the fps cap higher than 100 fps since the game is really hard coded at 60 fps and all the extra fps you gain are just replicated frame. The game will be smoother but SOFTLOCK can occur frequently if you put higher than 100 fps. You can use Special K or Usiing launch option or whatever means you got to easily get higher fps not that complicated just a simple google search. Honestly to be able to enjoy the game smoothly even at 60 fps you need special k or something of that nature for this game lol. Their build in 60 fps suck a lot of stuttering whether vsync off or on or however you try to tweak it. With special k or any similar software man , seriously the game perform 2 times better even at 60 fps capped. Other than these annoyances, yes this game is really really fun and enjoying to play.
好玩 引导做得很好
与其他沙盒游戏相比有明确的目的知道下一步该做什么,与npc的互动是这个游戏的最大亮点,npc使这个游戏变得更‘’热闹‘’。 缺点是没有其他沙盒游戏的自由度高,不能自己创一个世界生存,只能在现有的世界探索,也不能远程联机。其次就是价格劝退很多人。
80小时,创造世界,毁灭世界,重制世界,离开世界。
没什么好说的,无敌好玩。
Por ahora me gusta mucho el juego es el primero que juego de este tipo pero me gusta bastante , lo recomendaría.
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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