
A thousand years of peace are shattered by betrayal, political upheaval, and war. Play as the hero Carrion Iblis, as the story of Siegfried, the Empire's true successor, plunges the world further and further into darkness.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There are a lot of cheaply made RPG Maker games. This is not one of them. It is an early project from a small developer, which certainly shows in some of the writing and art. The story is familiar, with an empire and rebellion and a corrupt sect of the church, but it brings just enough freshness to keep it from feeling stale. The characters begin in common tropes, but are dynamic enough to keep you rooting for them. It’s not going to change your life, but it’s a fun adventure that will keep you engaged. There are two really strong features that set this game apart. The first is the music. The developer composed all of the music, about two dozen tracks, which really raises the bar compared to most small studios. These aren’t the short midis of many early games, but nuanced pieces with lots of layers that go on for a few minutes without looping. The other feature I would put forward as a standout is the combat system. While it can get a bit repetitive (as most JRPGs can), it brings one major system that I have rarely seen in other JRPGs: threat. The threat meter tells which party member is going to be attacked, adjusting based on how much damage (or healing) is dealt, and with special skills that can ‘draw aggro’ more easily. This system means you can’t just unload with your most powerful spells, you have to plan your attacks carefully and manipulate your enemies into attacking your tanky characters. The complex battle mechanic means that the customizable skill system and equipment options throughout the game are very rewarding. Swapping your fighter between a sword and shield and a greatsword makes a big difference, and several characters can potentially serve as tanks, healers, or damage dealers, depending on your build and preferences. The game isn’t particularly long for an RPG, about 10-15 hours. The challenge is just right, with a sliding difficulty scale in the option menu to further customize your experience, a technical system that rewards understanding and experimentation, and a balance between equipment and levels that means it is very hard to just grind levels and bulldoze through the game. It’s not particularly expensive and I feel like it’s worth well more than I paid for it on Steam. (In the interest of ethics, I went to college with the creator of this game. I feel like this has still been a fairly balanced review, but transparency is important.)
Kind of a bog standard RPG about a guy with a sword going on quests and whatnot. It's neat that the map opens up pretty much right away, and I think the leveling and advancement system is cool, but it's got a slow, trudging pace and the story and gameplay don't really stand out.
i review games on steam after i 100% complete them! check out my reviews to see all the games i have completed! deadly sin 2 is a standard rpgmaker game, but the developer is clearly very skilled using RPGM as i've now played through this and deadly sin 1 in their entirety, and i really think these are two great rpgs. DS2 specifically is really great. the music, pixel art, as well as a multitude of different systems (questing, skills, augments, battle) are all done really well, improving on what was a already good gameplay loop in the first one. there are cool minigames like a slot machine, poker, and a lot of the side quests are really well-made. i'm very excited to try the rest of the games this developer has gone on to make as they all look to increase in quality every single release.
Salah satu game klasik RPG terbaik, gameplaynya keren dan sedikit beda dari tipe tipe lain yang satu genre, storynya bagus dan panjang mantep banget diikuti. Udah ngulang 2 kali tetep aja pingin main lagi, Worth it banget
One of the OG indy JRPGs. It may not be the best, but it laid some solid groundwork for what was to come. These folks later made Symphony of War, which is one of the best tactical JRPGs.
Deadly Sin 2 é um jogo indie feito no RPG Maker VX. DS2 não é uma sequencia direta do primeiro, mas apresenta alguns elementos similares, como o nome de algumas habilidades e a espada Lightfury. O jogo usa o mesmo sistema de ameaça (threat) do seu antecessor nas batalhas (mecânica que determina a probabilidade de cada personagem ser alvo dos ataques inimigos) e possui um sistema de arvore de habilidades, só que agora as habilidades podem ser aprendidas na ordem que você quiser ao invés de você ter que aprender a "magia x" para desbloquear a "magia y". Uma novidade do jogo é o sistema de Augment, onde você pode usar pedras raras para fortalecer os equipamentos ou colocar habilidades passivas (como Bloodlust ou Regen) neles. Em comparação com o primeiro, DS2 é menos linear e possui vários side-quests, as batalhas são mais rápidas e melhor balanceadas e os cristais que desabilitam encontros aleatórios presentes nas dungeons agora podem ser reativados caso você precise grindar. Ainda sim, o jogo possui alguns pequenos problemas: o controle via mouse não é muito bom, sair do menu de itens ou de equipamentos fecha todas as janelas do menu automaticamente e o comando de "fugir" nas batalhas demora um turno inteiro pra ter efeito. Além disso, boa parte da trilha sonora foi reciclada do primeiro jogo. No mais, Deadly Sin 2 é um bom jogo e corrige os principais problemas do seu antecessor. Recomendo.
It is annoying that a RPG game cannot be windowized and provide barely any settings for users to change. Once you launch the game, it just fullscreens and the options for you are just play the game/exit the game. That is oversimplified to anti user experience. And the developer won't tell you, you can press ALT+Enter to windowize, press F1 to open setting to change key mapping, press Shift to fast pace. I figured out that for quite a while, and that apparently thanks to RPGMaker assembling the settings into the game by default, not the developer who provides.
[h1]Deadly Sin 2: ¿La secuela que pecó de aburrida o redimió sus errores?[/h1] [h2]Resumen[/h2] ¿Listo para otra aventura épica cargada de clichés y mucha nostalgia RPG? Eso promete Deadly Sin 2, donde te lanzas a explorar mundos en una gráfica que grita \¡auxilio, atrapé a los 90s en un frasco!\. Prepara tus pociones y ajusta tu pulgar, será un viaje turbulento. [h2]Aspectos importantes e interesantes[/h2] Este juego es como ese restaurante barato pero confiable: no te dará la mejor cena de tu vida, pero tampoco te dejará con hambre. La jugabilidad en Deadly Sin 2 es sólida como una roca (de esas de los gráficos del juego). Los fanáticos del género encontrarán comfort en su familiar narrativa y en la estructura de combate convencional. Y, prepárense para esto: ¡puede que incluso lleguen a simpatizar con nuestros \héroes genéricos\! [h2]Aspectos por mejorar[/h2] Ay, los gráficos. Parece que le pidieron al becario que jugara con Paint un par de tardes. Si no puedes ver más allá de exuberantes polygon counts y resoluciones que hacen llorar al ojo moderno, podrías tener un pequeño problema aquí. Además, la banda sonora puede hacer que quieras silenciar tu dispositivo después de unas horas. ¡Es repetitiva como los discursos de agradecimiento en los Oscars! [h2]Calificaciones[/h2] [table] [tr][th]Categoría[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Divertida pero tan innovadora como un Nokia 3310.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Desafiante por momentos, pero a veces se siente que juegas contra un ladrillo.[/td][/tr] [tr][td]Contenido[/td][td]8[/td][td]Bastante que hacer y explorar, si puedes superar los gráficos.[/td][/tr] [tr][td]Video / Gráficos[/td][td]4[/td][td]¿Revivieron a los diseñadores de Atari sin decirnos?[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Trillada pero con suficiente giro para mantenerte jugando.[/td][/tr] [tr][td]Ambientación[/comment][td]6[/td][td]Intenciones buenas, ejecución mediocre.[/td][/tr] [tr][td]Efectos[/td][td]5[/td][td]Si parpadeas, no te los pierdes... porque casi no hay.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Un loop eterno que pondría orgulloso a cualquier ascensor.[/td][/tr] [tr][td]Voces[/td][td]0[/td][td]N/A. Starring: El Silencio.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Tanta diversidad como encontrarías en una convención de calcetines blancos.[/td][/tr] [tr][td]Total Puntuaciones[/td][td]54[/td][td]Justo en el borde.[/td][/tr] [/table] [h2]Conclusión de la reseña[/h2] [b]Compralo con descuento[/color][/b]: Con un total de 54 puntos, Deadly Sin 2 se queda en un limbo tibio. No es una obra maestra y tampoco te va a horrorizar (bueno, sólo un poco con esos gráficos). Pilla una oferta, y tal vez consigas unas cuantas horas de entretenimiento sin romper la alcancía o la paciencia. ¡A aventurar, compañeros de lo retro!
Another boring and dull RPG Maker game. At this point in time I get physical pain from playing one of these kind of games. From 100 RPG Maker games only 5-6 are actually good. This is not one of them.
有BUG...用強化會遊戲死掉...=.=
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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