
Dragon Cliff is a Semi-Idle RPG game with deep and complex itemization/skill systems to support endless character builds. Players are to collect adventurers, kill monsters, advance talent trees, enchant/reforge equipment, discover scrolls and finally assemble the most powerful adventure team!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
后期成长曲线过于逆天
I'll preface this with that for the price you can't really go wrong, I got it on sale for 1,99 euro. I think I got about that much enjoyment out of the game. BUT... As a whole, I didn't enjoy Dragon Cliff. It's fine to have on in the background but the problem is that most of the time, your idle progress just isn't meaningful, it won't make you stronger. Sure, you get resources, but you'll mostly be making the same weapons/armors over and over again without making progress. And then there's timed quests, which just sucks in an idle game. There are a lot of unlockables for the patient, and there is a lot of gametime to be spent here especially for the price tag, but this just wasn't what I was looking for. I wouldn't have given it a positive review if I had gotten it at full price (9,99 euro).
Um rpg simples de manejamento e extremamente divertido, zerei umas 3x e muito barato, vale a pena
[h2] 史低7元购入,总体来说物有所值 [/h2] 虽然是挂机游戏但是只能后台挂机,不能离线,有一点伤;内容充实但是总体养成体感不强,对养成角色的提升感非常不明确;游戏内词条众多,看着繁杂却只是叠叠乐,哪个更绿换哪个(可能我游玩时间太短,没玩到有深度的内容);卡关反而是小问题(主线任务怪难度梯度差距非常大),作为一个挂机游戏,多挂一会总会过去。 流程微微无聊,[b] 游戏10分给7分 [/b]。
Highly recommend this game. A hidden gem for anyone that enjoys incrementals, RPG with loot, and strategic thinking!
有些过誉了
资源要太久了,挂好久才能升级
中上
BUG太多
还没全成就,一直没提起日程,等最近几个挂机游戏挂完就开工。好玩是好玩就是费电哈哈。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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