
The Dragon Ball RPG of your dreams! For the first time, you can play the rest of the story. Step into the universe of Dragon Ball Z in all its iconic glory and become the hero you were always meant to be!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 58.4Kreviews | 93% | — | $18.9M |
| $99.99 | 86.4Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I get low fps on the HD and Standard versions while the demo runs at a smooth 60fps??
very fun
好玩,有条件的直接最高的一档,最好有折扣的时候买,200左右的价格绝对物超所值。如果正好是喜欢龙珠ip的更是无脑冲
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 7.71/day in the week to Jul 23 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a Strong Dragon Ball Title: DBZ Kakarot has good fighting controls, decent DLC's and a lot of content to play through
-The combat ranges from damn boring to plain annoying, with enemies abusing mechanics like hyper armor, stunlocking and general spamming. The 'skill ceiling' in this game is using the ki barrier to ignore basically any attack, then spam the autocombo or your strongest move. Tracking is weird, camera is weird, the ki blast button is useless and transformations draining your ki as fast as they do in the beginning is damn annoying. -Exploration is BAD. Only means of transportation that matters is flying, obviously. The controls are actually pretty good when you get used to them, but they're counter-intuitive. And the world is filled with fishing that's as simplistic and boring as it gets, racing that follows suit, stupid purple items to pick up all over the damn place and rocks to shoot at. And that's omitting all the other nonsensical stuff that isn't really any fun, just wastes your time for a bit. -The floating ki spheres are an insult to the game itself, being both useless and filling the pretty world with visual clutter. They're horrible, I hate them more than anything I've seen in a game in the last year. They killed my family and ate my lunch. -The main story's pacing isn't half bad, but it has moments where it randomly speeds up too much, sklpping over big moments, and moments where it meanders for wayyy too long. -The substories are just unfun and uninteresting about 95% of the time. A few cute character moments and gags swallowed by a sea of ming boggling fetch quests and beating up generic robots. -The progression system is kind of a hassle, requiring unfun levels of grinding just to pad out game time. The level scaling is also pretty horrendous and if you do any amounts of side content, you WILL end up overleveled to oblivion and unable to enjoy the fights properly. So you either only do the main quest at the right difficulty or do all the content, but whoop frieza's bum self before he even finishes monologuing. -The dlcs are just generally bad value. They're good value now because of big discounts, but at release? Hell no. Average time to beat one while doing side content is like 5 hours at best. And you were supposed to pull out 15 bucks for each. And even then, that's accounting for the extra stupid padding added by resetting your characters every time and making you unlock moves you already had in the base game or in other dlcs (looking at you Daima and End of Z). All in all, game is pretty damn mid. As a JRPG, it's on the lower tier of things, most systems are surface level. And as a Dragon Ball game, the combat has to be one of the worst systems they've ever pumped out. Still recommend if you're a fan, or if you're trying to become one. It's a complete experience in a lot of ways that are hard to quanitify unless you're big on the franchise, but it IS the game a lot of people dreamt of as kids. Even if it's a flawed mess that kinda pisses you off.
Cumplidor, nostálgico, distinto y adictivo. Lo único que le falto fue el clásico 1 vs 1 para multi.
最喜欢的动漫之一,游戏非常好玩,勾起了我很多回忆,最喜欢的篇章是人造人篇,人造人未来的dlc做的非常好
FOR ME THIS GAME SO GOOD
It pains me to write this but I cannot recommend this. It's a really fun game but the crashes on the steamdeck make this unplayable. I've tried multiple different proton settings and without fail I get a fatal error within 5 minutes of playing. I've made it to the cell saga and I'm giving up fighting with this games ♥♥♥♥♥♥ coding.
Es un Juego muy dinamico y muy entretenido , personalmente me paso todos los juegos en modalidad dificil , si tuviera que calificar dificultad seria 8/10 , los graficos son buenos y las misiones secundarias graciosas , me gusto mucho tener la sensacion de sentir que estas viendo un episodio pero con la diferencia de que tu controlas a los personajes , muy divertido y recomendable
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $37.1M | 90.8K | 91% | $19.99 | |
| $22.7M | 59.7K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.9M | 19.6K | 84% | $49.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.8M | 35.1K | 97% | $13.99 | |
| $19M | 28.4K | 82% | $29.99 |