
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1787 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é bem divertido na maior parte do tempo e também é muito bonito, mas tem faltas graves que te desanimam rápido. Vale a compra, mas não a preço cheio. Infelizmente, faltam muitas melhorias básicas de qualidade de vida (QoL) para o jogador offline. Por exemplo, no multiplayer local a seleção de personagens não pode ser feita ao mesmo tempo: o jogador 2 tem que esperar o jogador 1 selecionar seu personagem ou equipe para então fazer o mesmo, e isso é horrível. Também faltam muitos mapas. Os cenários são bonitos, mas poucos. Logo, a falta de variedade cansa em pouco tempo. Além disso, as HUDs de seleção de personagem, mapas e músicas também são ruins e inconvenientes. O jogo já lançou há bem mais de um ano e a falta de melhorias e correções nesses aspectos é um fato lastimável. Entretanto, o ponto crítico do jogo está no downgrade da jogabilidade em relação ao principal jogo anterior. O combate é lento comparado ao Budokai Tenkaichi 3, principalmente em termos de movimentação, devido à desaceleração absurda dos personagens quando entram em combate de curta distância e à remoção do Regular Dash (agora só é possível se movimentar rapidamente com o Dragon Dash, e o Regular Dash foi reduzido apenas a uma esquiva rápida). Além disso, o jogo ficou muito mais punitivo devido à alteração do Revenge Counter, que agora só pode ser realizado de frente para o adversário. Concluindo, o jogo é sim divertido e pode te garantir ao menos de 20 a 30 boas horas de gameplay (conclusão do modo história e de todos os "What If"). Depois disso, os pontos citados anteriormente podem te deixar saturado rapidamente. Isso porque os principais pontos altos são o visual e a nostalgia, que se dissolvem quando o jogo revela — principalmente após a conclusão do modo história — ficar devendo muito em aspectos básicos de qualidade de vida e jogabilidade para o seu antecessor principal, mesmo após mais de um ano de lançamento. O que faz com que ele não valha o preço cheio, especialmente quando comparado ao quanto era possível se divertir no Budokai Tenkaichi 3 já no dia do seu lançamento.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good fights, very fun
I REALLY wanted to enjoy this game as a DBZ fan and BT3 addict, but... Do you enjoy being punished for playing offensively? Do you enjoy watching teleport vanishes 18 times in a row from every close encounter? Do you enjoy bots that dodge and counter everything? Then this game is for you! This is an awful excuse for a DB game. Menu navigation sucks, the custom fight mode creator is a joke and a pain to use, it's unoptimized for PC and has frame stutters and drops, online play connection is terrible with someone in my same neighborhood, and the visual style is horrid compared to the older games imo. I really tried to give this a fair shake, even coming back after the big update, but it is just not my cup of tea. Go play XV2, the Ninja Storm games, or most any other arena fighter rather than this travesty. DB:SZ is one of the worst purchases I have ever made.
Fa semplicemente schifo. Fatto uscire cavalcando l'onda della popolarità di tenkaichi3. Gioco che hanno fatto uscire incompleto, modalità storia orrenda, che doveva essere una cosa a parte incentrata solo su I what if. La storia andava fatta come quella di tenkaichi, e si sperava in un continuo che non fermava alla majin bu saga ma andava fino al torneo del potere ed invece ci ritroviamo con qualcosa di orrendo e brutto che non racconta in modo giusto la storia di dragon ball. Ora invece abbiamo una nuova versione, versione definitiva che non fa altro che gravare sul gioco. É vero il rooster è ora immenso, ma questo doveva essere disponibile con l'acquisto del gioco standard, per poi non parlare del prezzo, un gioco che va male e già vecchio esce con una nuova versione a 150€ Non va per niente bene sono soldi buttati per un gioco che non ti dà nemmeno la storia da giocare, ennesimo gioco che vogliono rendere life service ma dove forse il 80% della gente che veramente voleva giocarlo è interessata solo alla storia e non se ne frega del pvp
This is a review for the person who does not care about Solo Play. Complete lack of any co-op vs NPC content The PVP Netcode is terrible, no Rollback. This makes the any real attempts at getting out of combos in online games next to impossible due to how strict the timings are. if there is an easier way, the tutorial needs to teach you this. I had to google how to transform for instance because in the forced tutorial at the beginning of the game that has no story relevence, they dont teach you how to go super saiyan. If youre going to force a tutorial, at LEAST teach people how to do one of the most iconic things in the series. Theres a hard 60 second limit on character select, which when you can select 5 characters, theres like 100 and theres a 5 second animation that plays apon selection, you are really stretched for time, and you cannot raise it in even in private games. It took so long for the base game to go on sale and not just the deluxe edition and I am sorely dissapointed, I just wanted to beat up my buddies online in private games but its not even good for that. TLDR: Tutorial BAD Netcode BAD Lobby System BAD NO CO-OP CONTENT Gameplay pretty good, though.
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Il gioco è obiettivamente un sequel onesto di budokai tenkaichi 3, può non aver rispettato le aspettative al 100% ma quel 70% che l'ha fatto è validissimo.
圆梦
o jogo é muito bom, é exatamente o que um fan de Dragon Ball Budokai Tenkaichi 3 queria
[b]DRAGON BALL: Sparking! ZERO[/b] [b]ระดับการแนะนำ:[/b] 🟢 ซื้อเหอะ (8.5/10) เห็นภาพแวบแรกนี่ความทรงจำวัยเด็กลอยมาเลยครับ ความทรงจำสมัยที่นั่งเบียดกับเพื่อนหน้าจอทีวีตู้ประทังชีวิต แล้วกดจอยจนปุ่มพังใน Budokai Tenkaichi 3 มันกลับมาครบมาก ฟีลลิ่งความหลังมันทำงานตั้งแต่เห็นเอฟเฟกต์ชาร์จพลังละ เรื่องงานภาพบอกเลยว่าอลังการงานสร้างฉิบหาย ระเบิดทีภูเขาหายไปทั้งลูก แสงสีเอฟเฟกต์ปลิวว่อนสมกับเป็นเกมยุคใหม่สะใจสายตาแตกมาก แต่พอมองระบบการเล่นจริงๆ บอกเลยว่าภาพจะล้ำแค่ไหน แต่เกมเพลย์คือการ "ปิดสมอง" แล้วเข้าไปกดปุ่มต่อยรัวๆ ที่แท้จริง ไม่ต้องมานั่งจำคอมโบซับซ้อนส้นตีนอะไรเหมือนเกมต่อสู้สายแข่งทัวร์นาเมนต์ ไม่ต้องวางแผนกลยุทธ์อะไรทั้งนั้น สแปมปุ่ม ลากนิ้ว ปล่อยพลังคลื่นเต่าตูมเดียวจอค้าง แต่เออ... น่าแปลกที่แม่งโคตรสนุกเลยว่ะ สะใจชะมัด เหมือนได้กลับไปเป็นเด็กประถมที่แค่อยากเห็นฉากระเบิดพลังต้านกันอัดหน้าเพื่อนอีกครั้งเลย [hr][/hr] [b]📋 สรุปสั้นๆ สำหรับคนรีบอ่าน:[/b] 📌 [b]งานภาพ:[/b] สวยตาแตก ระเบิดภูเขาเผากระท่อมสะใจ 📌 [b]ระบบเกม:[/b] เน้นกดปุ่มรัวๆ ปิดสมองเสพความมันส์ ไม่ซับซ้อนให้ปวดหัว 📌 [b]ความคุ้มค่า:[/b] วันไหนเหนื่อยๆ งานพังๆ มา เปิดเกมนี้ขึ้นมาปล่อยพลังคลื่นเต่าคลายเครียด สายระลึกความหลังยุค Ps2 คือโคตรคุ้ม!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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