
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 13.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The player base is the main thing you need to research before you try online. For all games, honestly
Con la salida del DLC Super Limit Breaking Neo puedo decir que lo recomiendo mucho porque a sus inicios no es que tuviera muchisimo que hacer por el bajo contenido y platinarlo era sencillo pero ahora con la mayoria de sus DLC y contenido que le han agregado con el juego se vuelve mas disfrutable casi al nivel de los budokai de años atras
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game as a concept is cool, but man controls are completely ♥♥♥♥♥♥♥. alternate stories are such a pain in the ass and whenever you think you're getting to a checkpoint for an alternate ending cause they say the same phrase over and over again its a 50/50 whether or not you get it. When its not it takes you a full 3 minutes just to log back into the mission you're trying to beat. I can't stand how garbage it is, even turning down the difficulty prevents you from getting the alternate story. It sucks cause I don't give a damn about any pvp in this game. I want to play this game and experience everything casually through my story mode I want to see everything. If I'm having to continue doing trial and error over time I can't say I'm having fun. It's not a game its a chore at that point. Yeah this game has had great break throughs and changes but if gameplay is also finicky for players and ai is just significantly better at everything then what's really the point?
Solo el ver que volvia la jugabilidad del Tenkaichi 3 hizo que me estremeciera de la emocion y ya al tenerlo en mis manos ha sido algo orgasmico a niveles cosmicos
Deleting the ultimate bundle and making everyone spend 30 dollars more for "Legendary" than what a new player would have to spend now is not good.
been wanting this game and its held up the combat is like having a Kabab at 2am after a night at spoons the graphics are smooth but i did mod it to look like Dragon Ball Z and yes the thing with DLC is ♥♥♥♥♥♥♥♥ and Konami should be held for there miss leading season pass but i still love this game and its one of the only games that gives me a reason to play offline for more than a mini campaign also Beerus is so tuff in this game anyway if your buying use loaded the neo version is £40
adada
goated fighting
GOOD GAME, GOOD CHARACTERS
I cant really give a comparison to the other Tenkaichi games as I haven't played any (yep i never played). But this game is really fun, even offline. I find myself playing offline more than online surprisingly. And the DLC is just the cherry on top (I will say though the pricing strategy of the DLC is questionable, but I won't get into it as I don't have enough knowledge on that. When I first saw the price, I was shocked too). Online is also fun but lag does make it less satisfying when doing combos, but doesn't happen too often. Other than that, great game and I highly recommend it as a replayable DB game with a huge character roster.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.6M | 58.1K | 80% | $39.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
| $70.7M | 63.3K | 91% | $59.99 |