
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 13.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
je recommande si comme moi , vous aimez dragon ball , et surtout les combats , les combats sont géniaux , le fait de pouvoir avoir bcp de personnage de la license dragon ball est un point positif , les personnage en terme de design , de couleur et de voix sont assez accurate ( même si les voix c'est normal ) , ce qui serait pas mal pour que le jeux vivent , c'est faire de meilleur what ifs , plus de what ifs majeurs , un peu baisser les prix et rajouter une utilité au dragon balls ( je sais pas si ça déja été ajouté avec le dlc neo , mais vous me direz) , le problème qui a fait que le jeux a pas eu la gloire qu'il mérite , c'est parce que dragon ball : kakarrot est sorti avant , et ce jeux dragon ball est un des meilleurs qui est sorti si on enlève le gameplay , en résumé pour faire le jeux parfait faudrait baisser les prix ( même si c'est pas trop possible car bandai sont des rats ) , que le jeux est + de bon what ifs ,rajouter des utilité au dragon ball etc , et pour finir faudrait mettre certaine formes de personnage comme black freezer , gohan beast , vegeta ultra ego , vegeta blue evolution , piccolo orange ,cooler form final , bref plus de formes de perso et les ajouter sans devoir vendre son rain gauche ( oui c'est précis) , mais sinon si vous aimer le combat , alors je vous le recommadent , dans l'ensemble c'ets un jeux qui avait le potentiel mais uqi ne l'a pas exploiter , après il existe les mods , mais jvais pas lancer un débat la dessus ( même si avec les mods j'ai eu gohan beast ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nunca he tenido sex, pero estoy seguro que cuando lo tenga, será como jugar este juego
總體來說有條件推薦,推薦給龍珠粉跟喜歡3D格鬥的玩家,會變成有條件推薦原因是因為垃圾商法,現在還在更新,現在買最高級版本不確定後面會不會再來一波,目前是NEO,感覺還會有METEOR嗎?如果沒有很急可以在觀望或等打折。 劇情: 非常敷衍,如果是沒看過龍珠應該會看不太懂,而且省略一堆中間的戰鬥,例如悟飯篇直接從人造人開始,前面的賽亞人篇跟娜美克星篇明明在其他腳色篇章有看到卻沒有戰鬥,要看劇情推薦隔壁的卡卡洛特,個人比較喜歡一代的方式,以篇章去進行而非人物去分章節 戰鬥方面: 打擊感我個人見解退步,比較是sparking一代(Neo和Meteor沒有玩),跟一代比起來感覺打擊感有下降,當然還是水準之上,但跟自己系列比感覺是下降很多,然後追求遊戲平衡性的玩家不推薦這系列,這系列角色強度一直以來都會跟原作強度或招式分配有關,有些角色就會劣勢一些。 本代劇情戰鬥普通難度電腦是真的很誇張,經常有讀指令的感覺,放衝刺招瞬間對方秒接氣功波,而且不只一次,然後瞬身對打很難打贏,if路線有些真的很難,要練習才能打。 衝刺招感覺弱化超多,鎖定和追尾效果很差,遇過超三悟空將普烏擊飛接龍拳打不到(普烏背部擊飛,沒有受身)和敵人沒動卻沒撞到,判定很奇怪。 角色池: 撇除垃圾商法外沒什麼問題,該有的角色都有。 音樂: 原版音樂分開賣完全不懂,本作自己音樂沒什麼記憶點。
muy buen juego
NOSTALGIA
esta de lujo
eu sem entender poura nenhuma em 3d, 10/10
特效炸裂,经常打着打着不知道自己在哪了,也不知道对面放的什么技能
NB
老子500多买的完整版,现在还要加200买DLC??
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $343.7K | 359 | 60% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
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| $53.2K | 192 | 88% | $14.99 | |
| $888 | 3 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.6M | 58.1K | 80% | $39.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
| $70.7M | 63.3K | 91% | $59.99 |