
DRAGON BALL: Sparking! ZERO takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Make yours the destructive power of the strongest fighters ever to appear in Dragon Ball!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 15.75/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 72.8Kreviews | 86% | — | $69.8M |
| $49.99 | 68Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10
Tutto bello ma il CROSS-PLAY quando lo mettiamo?
好久沒玩了,看到武道會悟空想說來看一下。原本以為最多是出一個季票,結果是把購買方式直接改成加入新季票的NEO版本,那我們這些首發買了終極版的算什麼?第一次見到這樣改版的。更別說前面的季票給的角色根本少的可憐,幾個劇場版人造人跟大魔的角色,真的值得多花一千塊嗎?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.6M | 58.1K | 80% | $39.99 | |
| $69.9M | 109.7K | 93% | $29.99 | |
| $70.2M | 147.7K | 85% | $29.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 | |
| $68.9M | 178.5K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $343.7K | 359 | 60% | $34.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free | |
| $3.4M | 8.5K | 88% | $17.99 | |
| $53.2K | 192 | 88% | $14.99 | |
| $1.2K | 4 | 100% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 56.29/day in the week to Jul 30 → 90.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese +4 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best jogo
太好玩了
good
on paye une Edition super chers pour que e vraie dlc soit a part , même si on me dis c'était marquer je suis désolé quand l'Edition était sortie rien était préciser et qu'il aurait si peut travailler dessus pour nous faire passer a la caisse ( les musique par exemple première couille ) au final pas ouf même les mordeurs font mieux heureusement qu'il sont là ...
I don't do online fights. It just takes me back as a kid doing NPC fights and trying to chain moves. This was a fun experience to relive. It isn't perfect but i enjoyed the quickness of the story and going through each characters piece. An the small off branches were such a nice detail. So i highly recommend it for that. An playing against friends. I think its one you won't regret playing. I mean hell, I 100% the achievements and story. I've only done that for 5 games out of 153 games (at this time) Don't count my hentai games.. that's not me i swear
E S E N C I A
the destruction and combat is great even for its price
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.