
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game gets a lot of hate, and it is not all warranted. Is it the fourth Dragon Age game that we hoped for? Absolutely not. Maybe I'm biased because I want to linger over long in a world that has meant so much to me for so long. But the fighting mechanics are awesome, the graphics are INSANELY good, the character creator is PEAK (no more AWFUL hairstyles!). Are there plot holes? Yup. Storylines that didn't get flushed out as much as they should have or deserved? Yup. But Emmrich Volkarin alone makes the game worth it, come on. Enjoy it for what it is and what we got, not what we thought we deserved or what we wanted.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.4M | 72.9K | 97% | $14.99 | |
| $22.5M | 21.7K | 80% | $29.99 | |
| $22.2M | 34.4K | 78% | $19.99 | |
| $22.2M | 14K | 88% | $49.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.7M | 40.8K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.5K | 58% | $49.99 | |
| $85.3K | 119 | 78% | $24.99 | |
| $371 | 10 | 90% | $1.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $19.5M | 13.7K | 91% | $39.99 | |
| $16.7M | 44.3K | 83% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love it
除了LGBT其他都不错
Не знаю что так захейтили игру, хуже предыдущих конечно, но сойдет.
not having David Gaider on the writing team made the game take a massive blow. I am a diehard Dragon Age fan and this game is entirely disappointing, its lackluster writing and character dialogue are the worst part of it. The politics of Thedas have been watered down, we dont see the grim realities this franchise showed in the last 3 games. At least the combat is fun, especially if playing a mage, the combat system is about the only thing that is very fun about this game. As someone who writes my own fantasy worlds, i choose to ignore this game in the franchise, Dragon Age ended with Inquisition. It isnt a bad thing and Veilguard isnt even a bad game. Its simply not for Dragon Age fans. EA fumbled one of the greatest RPG titles that could have been even bigger than Baldur's Gate 3, if only they went with a similar approcah as Larian did with a Bioware title. This game is what happens when you underpay, exploit and lay off artists and writers and try to pander to a different audience than the franchise drew in. hearing that VG started as a live service MMO, when Inquisitions multiplayer was not played even by the biggest fans of the game, was a huge misunderstanding on the part of the people responsible of such choices. the last minute change from an MMO to a singleplayer RPG is extremely noticable. I do not have a single issue with the game tackling issues of LGBT people and having those themes is entirely realistic for Dragon Age, as queerness is extremely prevalent since the 2009 title of Origins, so it is not right to judge the game on it being forward on its queer characters and themes. However, the way some of said characters and themes are handled, were almost like a setup for reddit 4-chan type gamebros to hate on. it was almost like it was on purpose, to make queer people look cringe. as a queer person myself, the handling of sensitive topics like queerness, was also lackluster and should have been handled with more care. I noticed as well, the favoritism of certain races in the franchise. The way that elves and elven cultures are preferred compared to dwarves and qunari, is disappointing to see. Instead of the Mourn Watch, we could have seen more of the Legion of the Dead and more dwarven traditions. We could have seen Sigrun again, it would have added much depth to the world, as we dont see much of the Legion in Awakening. Instead of some other regions, we could have seen Par Vollen. Flipping through the artbook, was heartbreaking seeing the "what could have been". The favoritism is prevalent in characters as well and character romances, you are telling me, that people who romanced Solas in Inquisition, got multiple endings and scenes with their inquisitors while everyone else at most got a small line of dialogue or a letter? My Inky was male and my game was modded to romance Cullen, i understand why Cullen was not participating in the game (and thank god he wasnt), but everyone else should have been free reign. At least some sort of small scene with their LI. Especially someone like Sera and Cassandra. I do not hate the game and i do want people to play it because it is enjoyable sometimes. I love Dragon Age and i wish that Gaider would write for another game, preferably more dwarf or qunari centric this time.
玩儿过的画面最好的一款游戏,只要捏一个符合自己审美的主角,其实体验上就能好很多。剧情紧张不拖沓,让人愿意探索,细节满满,正确的内容比想象中克制,没有大家骂的那么扑面而来的感觉。对于我这种玩儿过前作,以及无冬之夜系列的玩家来说还是熟悉的有团队一起完成任务的模式,喜欢,还是瑕不掩瑜的。
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Pomijając cały aspekt miernej kontynuacji serii DA, gra po prostu się nie włącza lub wywala w trakcie grania. Sposoby proponowane przez innych by naprawić problemy z odpalaniem działają jednorazowo po czym znów jest dokładnie to samo pomimo zaktualizowania sterowników, reinstalacji, sprawdzania synchronizacji plików, zmiany ustawień pełnoekranowych itd.
Está bien, pero a veces el tema de la inclusión aburre un poco.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.