
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible game made by mentally ill rainbow ♥♥♥♥♥♥♥
Esse Dragon Age é um misto de sentimentos. Virou um Action RPG, o que não é ruim , pelo contrário, achei o combate bem decente. Joguei no modo de dificuldade personalizado, deixando tudo no mais difícil, exceto a quantidade de HP dos inimigos, que mantive no padrão (inimigo comum que é esponja de dano só deixa o combate maçante), e foi desafiador; entretanto, eu preferiria que fosse tático. Os chefes desse jogo são, na maioria, decepcionantes; tirando uns quatro que são memoráveis (três opcionais, inclusive), o resto é muito simples. A trama é uma continuação direta do Inquisition, do qual não gostei do final. Entretanto, o desenvolvimento aqui é muito melhor. Os membros da equipe são bem legais, a ponto de eu ter feito questão de concluir as sidequests de todos. A maioria é boa, porém o desenrolar de algumas deixa a desejar. Uma coisa de que senti bastante falta nos diálogos é que as opções são sempre variações de uma resposta razoável, salvo raras exceções. Para quem jogou os outros títulos da BioWare e gostava de assumir uma postura de anti-herói, vai achar isso bem zoado. A missão final é sensacional, no pique de Mass Effect 2 , quem jogou vai entender. Como de costume, a história conta com múltiplos desfechos, e curti bastante o fim da minha jornada. No mais, quem gosta muito dos antigos, principalmente se ainda estiver com o Origins em mente, vai se decepcionar. Mas quem aceitar as mudanças, como foi o meu caso, pode aproveitar bastante a experiência.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра очень красивая. Художественная часть сделана на отлично. Геймплей нормальный. Это типичная ААА-игра, со всеми типичными ААА-механиками. Ничего прям выдающегося нет, но и не бесит. Боёвке не хватает глубины и где-то на середине прохождения она наскучивает очень сильно, но это моно было бы стерпеть, если бы это был Драгон Эйдж. Но это не Драгон Эйдж. Это фанфик по мотивам, сделанный настолько беззубо, чтобы ни дай бог никого не обидеть не задеть и не расстроить. Но этим он обижает и расстраивает. У меня сложилось ощущение, что костяк сюжета писал кто-то грамотный, но вот наполнением этого костяка занимался какой-то джун. Настолько бездарно написать диалоги может только человек, который вообще никогда в жизни не писал диалоги и не прочел ни одной книги. Это физически больно читать. Самыми адекватными оказались диалоги с Соласом, видимо их писал тот же, что и костяк сюжета. Я хз... Было бы не так обидно, если бы вся игра была плохой, тогда можно было бы рефанднуть и забыть как страшный сон. Но нет. В ней есть хорошее, много хорошего, и был потенциал стать хорошей игрой. Но в итоге это радужный диснейленд по мотивам.
Dragon Age: The Veilguard hat mich von Anfang an begeistert. Besonders die Grafik ist einfach beeindruckend: Die Umgebungen sind wunderschön gestaltet und unglaublich detailliert. Von dichten Wäldern über beeindruckende Städte bis hin zu den kleinsten Lichteffekten – alles wirkt mit viel Liebe zum Detail umgesetzt und lädt regelrecht zum Erkunden ein. Auch die Charaktermodelle und Animationen sind hochwertig und verleihen der Welt eine lebendige Atmosphäre. Zusammen mit der stimmungsvollen Inszenierung entsteht ein echtes Fantasy-Erlebnis. Neben der tollen Optik machen auch das abwechslungsreiche Kampfsystem, die spannenden Begleiter und die gut erzählte Geschichte viel Spaß. Für mich ist Dragon Age: The Veilguard ein gelungener Teil der Reihe, der vor allem mit seiner wunderschönen Präsentation und den detaillierten Spielwelten überzeugt. Eine klare Empfehlung für Fans von Fantasy-Rollenspielen.
If you get past the woke slop being forced on you and the weak companion design you're left with pretty solid gameplay. The combat is really the star of the show a lot of people dislike it because you're only allowed so many abilities at once which I can kind of agree with to an extent but I feel like so many games get tied up with having this huge combat system it kind of feels like a ton of effort to try and play like World of Warcraft for example when you have 3 hot bars worth of abilities but realistically you use maybe Nine to 10 abilities on average and then the rest are situational. This does the opposite of that you have about three abilities you can use which honestly is too little for me but I'd rather have a simpler kit than this massive amount of spells and abilities that I have to use. Story wise it's OK it's nothing exceptional I would like to have seen more impactful decision making that would affect your world but All in all it's it's an OK game It's like a five out of a 10 I would not buy a full price but I would on sale. I'm going to recommend this only because there's not a middle rating and I don't believe it deserves a not recommended.
Игра просто топ, диалоги, сюжет, графика, механика боя.
Just perfect 100/10
Настолько плохо, что я даже заканчивать её не хочу. Отвратительная поделка и позор серии.
Wade through sections full of dialog, labyrinths and 'puzzles' requiring of you only that you find things in those labyrinths only to eventually get to yet another poorly thought out combat encounter whilst listening to the same 20 second combat music on a loop and jarringly out of context voice lines from your two companions. Experience the only aspect of the game the devs seem to have actually been passionate about as you continually dodge dialog options that enter you into gay relationships with other characters in this action combat role-playing game. I'd love to see a game with action combat like this that has actually been tested on the hardest difficulty and doesn't require me to intermission that gameplay with whatever this workplace sensitivity and diversity training and fisher-price puzzle bollocks is that makes up the rest of the game. 'Woke 1.0 was wild' - BioWare, later, probably.
Je ne connaissais pas les Dragon Age, j’ai donc voulu tester celui-ci. Je viens de terminer le jeu après environ 54 heures. J’ai trouvé la jouabilité et les mécaniques de combat plutôt bonnes, même si elles deviennent assez répétitives après une cinquantaine d’heures. Le scénario est, selon moi, le gros point faible du jeu. Il est globalement assez inintéressant. Certains personnages ont une histoire intéressante, mais dans l’ensemble, le jeu se traîne beaucoup trop en longueur pour finalement pas grand-chose. Les intrigues de certains personnages sont parfois farfelues, complètement hors de propos, voire totalement inintéressantes. Je pense sincèrement que la durée de vie aurait dû être divisée par deux : 25 à 30 heures auraient largement suffi. Avec une aventure plus condensée, le jeu aurait probablement été beaucoup plus agréable. Là, on enchaîne les quêtes dont on se fiche, qui n’apportent pas grand-chose à l’histoire et qui nous font souvent refaire exactement les mêmes choses et les mêmes combats que ceux qu’on vient tout juste de terminer. À force, cela devient surtout ennuyeux. Autre point qui m’a particulièrement dérangé : la VF. Sur le principe, je n’ai absolument rien contre le fait de proposer une VF inclusive : pourquoi pas, c’est une option supplémentaire pour ceux qui l’apprécient. Le problème, c’est qu’ici, c’est ça ou rien. Il n’y a pas de VF « standard ». Du coup, on retrouve énormément de « iel », « lae » et autres formulations que je n’avais encore jamais rencontrées, ainsi que des « .e » un peu partout. Personnellement, je trouve ça franchement désagréable à lire et cela m’a sorti plusieurs fois du jeu. Encore une fois, c’est simplement mon avis : chacun aime ou n’aime pas, ce n’est pas le problème. Mais dans ce cas, j’aurais vraiment apprécié qu’on laisse le choix entre une VF standard et une VF inclusive. Pour terminer, je trouve que c’est un jeu qui aurait pu être vraiment très bon. J’ai surtout l’impression qu’on partait d’une bonne base, mais qu’on a tellement étiré le contenu qu’il finit par perdre toute sa saveur. Au final, mon avis est plutôt mitigé : ce n’est pas un mauvais jeu, mais il a beaucoup trop de défauts à mes yeux. À moins d’être un gros fan de la licence, je conseillerais plutôt de se tourner vers d’autres titres du même genre.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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