
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 5.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoy the game, it's very different than other dragon age installments, but that's not bad just different. other than the dialog from Taash being a little heavy handed (not because 'iTs wOkE') i literally know people like all the companions, they did a lot of cool things with the relationship system in the game. also performance wise it has some of the best graphics for what it demands from your PC. edit: I do see the valid critiques of the game, you cant really be an ♥♥♥♥♥♥♥ or be evil adjacent.. but i also wouldn't normally see that since I just dont enjoy those that kind of playthrough.
отстой. не тратьте время
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | 80%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes, I'd recommend Dragon Age: The Veilguard. Just hit 10 hours and I'm really enjoying it. The world looks stunning, combat feels smooth and flashy, and the story has me hooked already. The companions are fun and the vibe is very Dragon Age. It's not perfect — the opening can feel a bit slow and there's some jank here and there — but overall it's a solid return to form. If you like BioWare storytelling and epic fantasy, definitely give it a go. Would play again.
Sinceramente no puedo reseñar nada porque el juego directamente se niega a funcionar en mi PC a pesar de que cumple con todo lo que pide para funcionar. Probé bajando los gráficos, cambiando la memoria, hasta me compré una nueva tarjeta gráfica pero nada funcionó. Busqué tutoriales a más no poder y 3 personas que saben de juegos y computadoras más que yo no pudieron solucionarlo. Una completa decepción y desperdicio de dinero.
AMAZING GRAPHICS! AMAZING STORY! TIES EVERYTHING TOGETHER!
Oyun çok zevkli neden yorumlar karışık anlamadım.
Более прямолинейной Drago Age я не видел... Инквизиция была прекрасным шаблоном как НАДО делать игры. Стражи Завесы взяли геймплей и забили на масштабность, размах и все что было раньше... К сути: прежде чем запустить эту игру я перепрошел предыдущие три игры. Как вы знаете: все что было в предыдущих частях переходит с сохранениями на следующую часть. В этом случае разработчики забили на весь накопленный опыт. Если из 1 игры шли отголоски и в 2 и в 3 игру, то тут единственным отголоском идет всего 4 параметра из 3й игры: 1. как выглядит инквизитор и кем он был, 2. что стало с Инквизицией. 3. какое наследие пообещал инквизитор. 4. С кем Инквизитор спал. .... ВСЁ! .... Т.е. можно абсолютно забить на все решения, которые вы делали в предыдущих играх. А самое главное в третьей части мы выбирали кто в Завесе останется, когда на замок стражей напали, помните? Так вот это решение тоже ни на что не влияет. Это большой плевок вам в лицо. В Завесу так же ушел дух Справедливости из 1й игры, когда умерло тело стража... Нет там никого. А кстати перекресток... В дополнении по Морриган перекресток выглядел совсем иначе. Вы хотите сказать, что на всю планету 5 зеркал? В ДЛС их были сотни, тысячи! Катсцену блин посмотрите! Сама Морриган из сочной ведьмы превратилась в худощавую антимилфу. Она чертовски сильная ведьма, напомню. А в игре ее задача и отпечатак ну очень хиленький. Напомню, что у нее есть сын, и если вы в 1 части с ней мутили и имели кольцо, то вы с ней повязаны как супруг. Где он!? в 3 части намекнули, что он есть, а где? Я бы впрягся в Тевинтерские разборки, если уж жена туда полетела. Далее инклюзивность - зачем? Я конечно понимаю, что в древние времена людей не лечили, но тогда и понятий не было ОНО ОНИ и т.д. Только короли о себе в третьем лице говорили, а если кто так говорил, тому больно делали. Фиолетовость - зачем? Цветов таких в древние времена тоже не было, аутентичность надо хоть где-то иметь? Сюжет - ну прям очень высосано из пальца. поменять Бога на двух Богов похуже - ну такое себе. Да и не Боги они, а просто зажравшиеся эльфы-маги. Нет угрозы, уровня Корефея... ради него Инквизицию собрали, а тут... Позор. В пространстве летает недозамок и недокоманда пытается ограниченными силами победить... туфтоватенько. создание персонажа: какого черта мне подгоняют латиносов, азиатов и чернокожих? Только один персонаж белокожий! Никакого расизма, факт: человек себя ассоциирует с расой, которой он принадлежит. А еще если брать в рассчет то, что Главный Герой с Тевинтера, то это захватническая колониальная империя, имеющая сходство с Европейскими колониальными империями, то персонажи там ОБЯЗАНЫ БЫТЬ БЕЛОКОЖИМИ ! ! ! ! ! ! ! ! ! ! ! ! Какого черта среди темных лиц ОДНО (!) белокожее (?)... Почти в конце списка. Что за черт? Целевая аудитория игры в какие странах распространяется вообще? Далее чернокожие эльфы... Держались Dragon Age от повестки, но неудержались и сделали Чернокожих эльфов... Они свои же книжки читали? Эльфы НИКОГДА не жили в регионах, которые расположены в экваторной зоне планеты. Буквально НИКОГДА!... Эльфы всегда жили на Северах. Где на карте Dragon Age так активно жарит солнце? Я делаю вывод для себя такой: 4я часть это самостоятельное издание из параллельной вселенной, где правит повестка. Я поставил игре рекомендацию, только за то, что люблю игры такого жанра, но с остальным, что я увидел в игре не согласен. Стоимость игры оцениваю не больше, чем хороший обед в Макдаке. Переплачивать не рекомендую. Надеюсь все причастные к созданию игры всем составом останутся делать такие же ущербные игры, никуда не будут устраиваться работать, останутся в этом же составе и никогда не тронут вселенную Dragon Age. пусть они и дальше будут делать инклюзивные игры для гомосексулов с темным оттенком кожи в бардовых костюмах, а в белокожий сегмент гетеросексуалов пусть не лезут.
Overall, it's a solid game—a 7.5/10 for me. 102.7 hours played to complete my first playthrough. Maybe my expectations were really low for this game since I'm just playing it now. I know the valid critiques about the mechanics of the game, the story, and a lot of bigotry from people regarding Tash being NB. Despite all this, as a fan of the Dragon Age franchise with Origins being my favorite by far there was no way public opinion would make me not play this game. So, to keep this short, if you really love the Dragon Age games, this one is going to be disappointing on the mechanics. However, this has been the case since DA2. Inquisition was an improvement and gave us hope it would get better, but here we are. For an RPG gamer like myself, this is not the type or style of gameplay I enjoy the most. With that said, it's still a video game and a solid RPG. The battles can get repetitive, but it did not feel boring to me since the game does a good job pacing missions that are just conversations with missions that have more combat. Also, the missions or levels are not very long, so it's not tedious. There is no grinding for levels in this game, so that helps a lot, and your level progresses alongside the missions you complete. I played on Underdog difficulty because I like to exhaust most of the content for all the games I play, and that can cause you to become overleveled and too OP. Early and mid-game was a challenge, especially because I was playing as a mage, enemy aggression is very high, and they always gun for your character if you are in range. Luckily, I specialized as a control mage, and by the late game, I was just freezing enemies to death. The story was really good in my opinion. That is something games that are not open-world are better at, since you do not get sidetracked exploring as often. Despite this, the cities are big, especially Treviso, Arlathan, and Minrathous. There were not a lot of side quests as well, which is good for a game like this, and most side quests are related to the main story. The Elven gods and Solas were compelling villains, and they get introduced to you early on in the game, along with the destruction they can cause. The companions were a good surprise. At the beginning, I was not attached, but by the end of it, Bellara, Neve, Emmrich, and Harding were among my favorites, which I didn't expect. Especially the sisterhood between Bellara and Neve—that was beautiful to experience and felt natural since I used both together to form a group of three control mages that enemies were not able to touch by the late game. I used them all, though, each time I was in their cities and doing missions with their respective factions. This way, you get more dialogue. I made sure to mix up the pairings to see how they would interact during missions, and took the time to visit the Lighthouse often to hear their conversations. The final mission was really good. This is something this game did really well, and honestly, it's the last impression you get, so I guess the good reviews are from people who actually finished the game. I hope Dragon Age does not die after this, not selling well. The criticism is valid, and I agree this does not feel like an authentic Dragon Age game, but for me, neither was DA2, and we got Inquisition which was better (not better than Origins, though). At this point, I do not expect huge changes, but I hope the recent success of classical RPG games with a twist like BG3 and Clair Obscur: Expedition 33 shows the suits that real-time fighting, diluted skill management, and simplified equipment management may not be a recipe for success nowadays. Casual gamers are not going to play the next Dragon Age; the real fans who have loved this world since Origins are the ones who can make this franchise a success again. So, here's to hoping, since I feel where the story ended here leaves them with a lot of opportunities to get creative.
Grze należy się jakieś ciepłe słowo przy czarnym PR, jakim się cieszy. Po całej inbie wokół tytułu spodziewałam się, że będzie o wiele gorzej. Przyjemna walka i bardzo intuicyjny gameplay, natomiast dialogi wypadają słabo w porównaniu z Inkwizycją. Niektóre misje to symulator chodzenia w kółko, za to inne -absolutny peak. Główna linia fabularna jest OK.
Absolute work of art. Might be a hot take but it got way more hate than it deserved. There are certain gameplay changes that i didn't really enjoy but nothing that took away my love for the game. I've loved this series since it came out pretty much and after years of waiting to be able to play this installment of the franchise myself I can safely say it's reignited my passion for the series. Well done to those who took part in it's creation. I'm eagerly awaiting whatever comes next in the story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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